Streamlining T1-2 leveling
Posted: Thu Jan 28, 2016 1:23 pm
With the removal of the ability to take t3 kill quests as a level 1, leveling a character to 22 to get to "endgame" is currently extremely boring/frustrating especially for veteran players who just want to get to max level ASAP. NA time when SC's and ORvR are nonexistent in these tiers the only way to level is through PvE which is mostly unimplemented with PQ's etc... not working.
I have seen a lot of completely new people pick up this game while in the /vg/ guilds while they where alive and just give up because leveling sucks or they hit a wall in t2 around level ~17 where leveling gets really slow.
Most people I know just take advantage of powerleveling, currently on destro side you can get to level 22 in about 2 and half hours in IC at marauders, or about 3 hours in badlands PQ's orderside and totally skip t1-2 that way. But that doesn't solve the problem new players will have if they pick up this project, and neither did the t3 kill quests if they didn't know about them.
While I am sure most of the devs are working on moving the game forward, a lot of people would probably really appreciate some kind of chain/repeatable quest system for both PvE and PvP to allow them and new players to get to t3 faster if they choose. I am not sure how big of a problem this is for EU, but I can pretty much guarantee you from 1st hand experience and from others that it is hurting NA population in every tier.
I have seen a lot of completely new people pick up this game while in the /vg/ guilds while they where alive and just give up because leveling sucks or they hit a wall in t2 around level ~17 where leveling gets really slow.
Most people I know just take advantage of powerleveling, currently on destro side you can get to level 22 in about 2 and half hours in IC at marauders, or about 3 hours in badlands PQ's orderside and totally skip t1-2 that way. But that doesn't solve the problem new players will have if they pick up this project, and neither did the t3 kill quests if they didn't know about them.
While I am sure most of the devs are working on moving the game forward, a lot of people would probably really appreciate some kind of chain/repeatable quest system for both PvE and PvP to allow them and new players to get to t3 faster if they choose. I am not sure how big of a problem this is for EU, but I can pretty much guarantee you from 1st hand experience and from others that it is hurting NA population in every tier.