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[Feedback]Balance impact new rvr Sets

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SigmarPriest
Former Staff
Posts: 808

[Feedback]Balance impact new rvr Sets

Post#1 » Mon Jan 18, 2016 3:47 pm

Hello,

if you have any kind of feedback regarding the new rvr sets and their impact at balance in pvp please post it here.
Thanks

regards
Sigmarpriest

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Shanell
Posts: 279

Re: [Feedback]Balance impact new rvr Sets

Post#2 » Mon Jan 18, 2016 4:24 pm

Got a few.
1) It made me sad, that devastator set, which is much harder to get than duelist was changed to defensive stats. In my opinion, non-profile sets should be harder to get, not easier. Tanks in RVR should be tanks and healers should be healers at least at first days of t3. Now we will have bunck of DPS-tanks and dps-healers.
So, to sum it ^ up IMHO should be: duelist-profile set; devastator - non-profile. Like duelist for healers is healing set and devastator for healers is offencive set.
2) Colors for sets. It made my cry. Why coloring them? It's not hard to distinguish between two sets. That green paint all over my BGs armor made me angry. Before it, I had a perfect painted steel armor and agter patch I got green painted monstrocity.
I hope you understood it, due to my lack of english.
And, of course I would like to thank you for all you do for a ROR.
BG Kecis | Magus Zechariah | Chosen Kastul
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TenTonHammer
Posts: 3806

Re: [Feedback]Balance impact new rvr Sets

Post#3 » Mon Jan 18, 2016 4:31 pm

there was supposed to be a conversion merchant that would have delt with point 1
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Shanell
Posts: 279

Re: [Feedback]Balance impact new rvr Sets

Post#4 » Mon Jan 18, 2016 4:32 pm

But my talismans...
BG Kecis | Magus Zechariah | Chosen Kastul
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RyanMakara
Posts: 1563

Re: [Feedback]Balance impact new rvr Sets

Post#5 » Mon Jan 18, 2016 4:49 pm

Shanell wrote: 2) Colors for sets. It made my cry. Why coloring them? It's not hard to distinguish between two sets. That green paint all over my BGs armor made me angry. Before it, I had a perfect painted steel armor and agter patch I got green painted monstrocity.
You can always paint it back to grey metal again through a crafting merchant. Item colours were re-introduced since it does show what your enemy may be using a lot better if you don't know what the new sets looks like.
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Scrilian
Posts: 1570

Re: [Feedback]Balance impact new rvr Sets

Post#6 » Mon Jan 18, 2016 4:52 pm

Its fun for everyone, unless you are mdps :)
Вальтер Рыжий RU => Gaziraga BW, Valefar WL, Lovejoy
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ex-Greenfire/Invasion RvR leader
Wonderful RvR music videos ;)

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Azarael
Posts: 5332

Re: [Feedback]Balance impact new rvr Sets

Post#7 » Mon Jan 18, 2016 4:52 pm

For some items with perfect natural appearance (see SM helm) dyeing isn't an option if you seek the pre-patch appearance.

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Nameless
Posts: 1407

Re: [Feedback]Balance impact new rvr Sets

Post#8 » Mon Jan 18, 2016 5:03 pm

full dev is hardly better than 4 stalker + 2 dev for backline healers. Basicly by mixing 4+2 you got +40 toughness more while losing 14 wounds, the preservation proc \prolly only thing making dev worthed\, some spirit debuff and 5 crit. For shaman/AM the trade is pretty minimal.
Shanell wrote:Got a few.
So, to sum it ^ up IMHO should be: duelist-profile set; devastator - non-profile. Like duelist for healers is healing set and devastator for healers is offencive set.
if that becomes true newly healer char should farm 980 sc emblems to get both full healing set and the sc weapon. Now u could multi-farm orvr and sc currency
Mostly harmless

K8P & Norn - guild Orz

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ThePollie
Banned
Posts: 411

Re: [Feedback]Balance impact new rvr Sets

Post#9 » Mon Jan 18, 2016 6:25 pm

The Warrior Priest Duelist helmet keeps deleting my hair.

This level of Destro-bias is intolerable.

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Bignusty
Posts: 454

Re: [Feedback]Balance impact new rvr Sets

Post#10 » Mon Jan 18, 2016 6:34 pm

Shaman full devastator proc is really useless .... Increase the amount of dmg taken for the barrier ... Some test whit a shaman in guild if a WH WL or Slayers focus him the barrier is instant broken ...

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