So after t1 lair drop is higher and is BoE i see more and more people [ WHs mainly ] stealing kills. Any solutions on that?
and why we geting destro loot on order can it be fixed or is working as intended?
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Kill Steals
Kill Steals
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Gru - Bright Wizard
Plissken - Slayer
Immovable - Ironbreaker
Magtheridon - Shadow Warrior
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Re: Kill Steals
A few days ago wh stole a helm of bandit's queen from us.
If I recall it right, on live a player or a group any member of which have made the first hit would get the kill no matter who finishes it, making stealing much harder.
If I recall it right, on live a player or a group any member of which have made the first hit would get the kill no matter who finishes it, making stealing much harder.

"Well, once there was only chaos. You ask me, order's winning". - Grandmaster Siegfried Trappenfeld
Re: Kill Steals
So called monster tagging but I am afraid implementing monster tagging in this game will negatively affect RvR.Nishka wrote:A few days ago wh stole a helm of bandit's queen from us.
If I recall it right, on live a player or a group any member of which have made the first hit would get the kill no matter who finishes it, making stealing much harder.
- peterthepan3
- Posts: 6509
Re: Kill Steals
Loot rights should go to the person/group who deal the most damage/cause the most aggro.
However, the wh didn't 'steal' a helmet from you as its fair game and a free for all in terms of who gets priority.
However, the wh didn't 'steal' a helmet from you as its fair game and a free for all in terms of who gets priority.

Re: Kill Steals
On live, the doors would not open from the outside as long as anyone was alive inside if I remember correctly. That would be a fairly effective way to prevent kill-stealing, provided there is some kind of timer on this so people/guilds can't camp the lairs indefinitely.
Re: Kill Steals
That's not a Kill Steal, but a Kill Secure. You help your allies by dealing the final blow 
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- RyanMakara
- Posts: 1563
Re: Kill Steals
The T1 lair bossses use Nalgol's old loot system, which hasn't been tweaked to only grant item drops for the realm you're killing the boss on.

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