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Kill Steals

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paps
Posts: 244

Kill Steals

Post#1 » Tue Jan 12, 2016 9:42 am

So after t1 lair drop is higher and is BoE i see more and more people [ WHs mainly ] stealing kills. Any solutions on that?

and why we geting destro loot on order can it be fixed or is working as intended?
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Nishka
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Re: Kill Steals

Post#2 » Tue Jan 12, 2016 10:21 am

A few days ago wh stole a helm of bandit's queen from us.
If I recall it right, on live a player or a group any member of which have made the first hit would get the kill no matter who finishes it, making stealing much harder.
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vove
Posts: 209

Re: Kill Steals

Post#3 » Tue Jan 12, 2016 11:03 am

Nishka wrote:A few days ago wh stole a helm of bandit's queen from us.
If I recall it right, on live a player or a group any member of which have made the first hit would get the kill no matter who finishes it, making stealing much harder.
So called monster tagging but I am afraid implementing monster tagging in this game will negatively affect RvR.

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peterthepan3
Posts: 6509

Re: Kill Steals

Post#4 » Tue Jan 12, 2016 11:53 am

Loot rights should go to the person/group who deal the most damage/cause the most aggro.
However, the wh didn't 'steal' a helmet from you as its fair game and a free for all in terms of who gets priority.
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bwdaWAR
Posts: 309

Re: Kill Steals

Post#5 » Tue Jan 12, 2016 1:08 pm

On live, the doors would not open from the outside as long as anyone was alive inside if I remember correctly. That would be a fairly effective way to prevent kill-stealing, provided there is some kind of timer on this so people/guilds can't camp the lairs indefinitely.

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Scrilian
Posts: 1570

Re: Kill Steals

Post#6 » Tue Jan 12, 2016 1:12 pm

That's not a Kill Steal, but a Kill Secure. You help your allies by dealing the final blow :mrgreen:
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RyanMakara
Posts: 1563

Re: Kill Steals

Post#7 » Tue Jan 12, 2016 1:41 pm

The T1 lair bossses use Nalgol's old loot system, which hasn't been tweaked to only grant item drops for the realm you're killing the boss on.
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