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Re: People not joining SC's
Posted: Wed Aug 05, 2015 2:25 pm
by Mez
right now if a premade all doesn't get a pop, they will wait and you effectively get 2 maps with small teams, rather than 1 map with a full 12 man. If you are worried about casuals, worry about the 7 order vs 12 destro fights that are becoming all too common.
Is it possible to add battle for praag as a group queue and keep others as is? This way you'll get a map premades can speficially queue for. Casuals will still queue all and cover all gaps.
Re: People not joining SC's
Posted: Wed Aug 05, 2015 3:49 pm
by Hrair
>Checking social tab to see if you have stacked odds in SCs in a server with sub 300 players
This is autism at it's highest peak
Re: People not joining SC's
Posted: Wed Aug 05, 2015 4:00 pm
by Penril
Hrair wrote:>Checking social tab to see if you have stacked odds in SCs in a server with sub 300 players
This is autism at it's highest peak
I haven't met anyone, in 5 years in WAR and 1+ year in RoR, either on order or destro, who does that. So i'm gonna go ahead and call BS.
Re: People not joining SC's
Posted: Wed Aug 05, 2015 4:25 pm
by Vigfuss
The lack of group Q might actually be the cause of some issues. Implementing it might solve some of the problems with imbalanced numbers.
Re: People not joining SC's
Posted: Wed Aug 05, 2015 8:20 pm
by mickeye
Mez wrote:right now if a premade all doesn't get a pop, they will wait and you effectively get 2 maps with small teams, rather than 1 map with a full 12 man. If you are worried about casuals, worry about the 7 order vs 12 destro fights that are becoming all too common.
This.
It's far better getting into scen 12 vs. 12 with pug vs. premade (and vice versa), than 7v12 no matter you're in pug or premade. I logged in last 2 days for an hour both days, and out of roughly 15 scenarios only 2-3 were numbers balanced.
Re: People not joining SC's
Posted: Wed Aug 05, 2015 8:32 pm
by Mez
I think you mean far 'better', but I know what you meant.
It's just, personally, I prefer each realm having 1 premade, and 1 group of pugs. World of Tanks will stick a couple of groups on each side in similar fashion, but more than 60% of the rosters are pugs as well.
I greatly prefer this as a pre-made must overcome variables to deal with the hand they are dealt for better or worse. It speaks a much greater accomplishment of skill and gloat in a win or humble defeat. Occasionally the makeup of 1 side's pugs cements the premades fate for better or worse, and they must deal with it.
I've always enjoyed this competition much more than say a 6v6 where 1 side is competely geared and built for 1 certain playstyle and gimmick they plan on sticking to win, such as a defensive/outlast makeup. If you have no control over 50% of your team, you have to be ready to win by actually trying, and fighting creatively at times. Challenge me to a 6v6, I'm going to waste my whole night and pvp will be the yawns, or queue up for SC and actually put your ass on the line in an environment you did not create. That's where you'll impress your enemies and real respect is gained.
Group queues are healthy for the game and by no means hurt it. As as we just stated, not having it is actually negatively affecting casual's nights. I.e. see confirmation above from mickeye.
Re: People not joining SC's
Posted: Wed Aug 05, 2015 8:34 pm
by Calliban
It doesnt help with actionbar screwing up after or at beginning either...
Re: People not joining SC's
Posted: Wed Aug 05, 2015 8:38 pm
by Telen
Need separate queue for lvl20s. Premades will be all level 20s so having a pug with 13s and 14s in really really doesnt help balance. If its all 20s then they are more likely to be geared mains going up against premades ehich makes things better.
Re: People not joining SC's
Posted: Wed Aug 05, 2015 8:43 pm
by mickeye
Mez wrote:I think you mean far 'better', but I know what you meant.
Fixed it. Agree on the rest of the post.
Re: People not joining SC's
Posted: Fri Aug 14, 2015 9:22 pm
by carneyfolk
Now with group Q the number imbalance is worse, 11 v 7, and even a 12 v 5...at least when group Q wasn't there i knew i had a chance with a pug. now i go in, we get many 20 - 50 obj points and game over, 20 renown, a few hundred xp, and frustration which makes me not want to Q anymore. Group Q creates this problem in every game that has scenario pvp.
*Edit*
Maybe making it 1 emblem participating and 2 for winning would at allow people to feel like it isnt a complete waste of time.