We got balance problem? Really?
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Re: We got balance problem? Really?
It pulls one RANDOM player each damage tick, if the damage is avoided so is the pull.Ninjagon wrote: Wed Mar 17, 2021 10:46 amReally? And how do you defend, if that effect is triggered by random and over and over again?Rapzel wrote: Mon Mar 15, 2021 2:57 pmYou do realise that choppa pull is defendable right? And has been for almost a year or so.Ninjagon wrote: Fri Mar 12, 2021 6:59 pm What you said, Ekundu01, is the most accurate in my eyes.
If i hate something, thats undefendable and random pulls right into the death melee blob (choppa pulls), and other CC abilities, which do not trigger appropriate immunity ...
That is very bad design and needs to be changed.
The range is 40 + 5 ft, that means that any squishy range should easily be able to out range the Choppa.
Speed increase on the GTDC is 20%, flee is 25%, saving your moral and your healers time should be worth a AP pot.
Re: We got balance problem? Really?
Just never be within 50 feet of Choppa bro and flee so you lose all your morale and have to AP potRapzel wrote: Wed Mar 17, 2021 9:33 pm
The range is 40 + 5 ft, that means that any squishy range should easily be able to out range the Choppa.
Speed increase on the GTDC is 20%, flee is 25%, saving your moral and your healers time should be worth a AP pot.
Re: We got balance problem? Really?
Don't forget Archmage is far better than Shaman, yet the shaman got a nerf but still cant cleanse archmage DoT.
Order: 80 AM / 77 RP/ 75 Knight
Destro: 82 Sham / 80 Zealot/ 80 DoK
Destro: 82 Sham / 80 Zealot/ 80 DoK
Re: We got balance problem? Really?
Shaman is actualy more WB efficient due to BO CDR > SM CDR and extra CDR from Choppa.havartii wrote: Wed Mar 17, 2021 11:11 pm Don't forget Archmage is far better than Shaman, yet the shaman got a nerf but still cant cleanse archmage DoT.
Re: We got balance problem? Really?
You can have 2 SM in same party. Smash does it all the time. So that argument is moot. Plus Orc's are kinda dumb and trying to train them to use waaagh or chop fasta is painful. 

Order: 80 AM / 77 RP/ 75 Knight
Destro: 82 Sham / 80 Zealot/ 80 DoK
Destro: 82 Sham / 80 Zealot/ 80 DoK
Re: We got balance problem? Really?
I wonder, what makes the archmage better than the shaman? I think that Get'n Smarter and Gork Sez Stop is pretty good on DPS shamans and the DPS AM doesn't seem to have that.havartii wrote: Wed Mar 17, 2021 11:11 pm Don't forget Archmage is far better than Shaman, yet the shaman got a nerf but still cant cleanse archmage DoT.
And yeah, Get to the Choppa is the most annoying sht in this game. It interrupts, you cant cast while in air, it spins you around, it pulls you from walls, the immunity is borken, the range is nuts, there are too many choppas, you usually die when being pulled. There should only be a chance to pull someone. When you have several choppas in wb that stuff is pulling in peoples like a vacuum cleaner.
The mara pull is the 2nd annoying one. Playing destro is sooo much easier without this stuff. I was playing SH and lol, people just came flying in. Just had to tab to next target and press some buttons, done. So easy.
Re: We got balance problem? Really?
Any of the listeed classes can spec for it. Of all of thee BWs I known. Not one of them does specs this.Onigokko0101 wrote: Wed Mar 17, 2021 6:59 pmBW can absolutely spec for AoE morale drain, and they have a morale pump that (almost) pumps to M4 as fast as Zealot.Mordd wrote: Wed Mar 17, 2021 5:07 pm I love how the Op lists ST IB buffs (which really shouldnt even make a list like this) but doesnt list the BG ST buffs.
While he also ignores aoe WS debuff from thee mara.
He lists the BW and Knight M4 moral drains that no one can really spec for but ignores the Mara AOE moral drain because they dont spec for it.
The list is nothing more than the typical propaganda.
There are differences between each side. he tries to gloss past the huge ones and introduce a bunch of little things to confuse the issue.
Since you think the moral issue doesnt matter any more then you wont care if they remove all self pumps and make the shammy one an active, you have to work for it like thee AM pump. This is what should be done.
If they do what people have suggested the BW will lose its moral pump also. Self pumps are cancer in the game and need to go.
The main point still stands. He left some things out and included others to make his list look better or because its a spec he doesnt see people use while including others.
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Re: We got balance problem? Really?
Gork SeZ Stop is probably the best thing everbalvor877 wrote: Thu Mar 18, 2021 12:08 amI wonder, what makes the archmage better than the shaman? I think that Get'n Smarter and Gork Sez Stop is pretty good on DPS shamans and the DPS AM doesn't seem to have that.havartii wrote: Wed Mar 17, 2021 11:11 pm Don't forget Archmage is far better than Shaman, yet the shaman got a nerf but still cant cleanse archmage DoT.
And yeah, Get to the Choppa is the most annoying sht in this game. It interrupts, you cant cast while in air, it spins you around, it pulls you from walls, the immunity is borken, the range is nuts, there are too many choppas, you usually die when being pulled. There should only be a chance to pull someone. When you have several choppas in wb that stuff is pulling in peoples like a vacuum cleaner.
The mara pull is the 2nd annoying one. Playing destro is sooo much easier without this stuff. I was playing SH and lol, people just came flying in. Just had to tab to next target and press some buttons, done. So easy.

Order: 80 AM / 77 RP/ 75 Knight
Destro: 82 Sham / 80 Zealot/ 80 DoK
Destro: 82 Sham / 80 Zealot/ 80 DoK
Re: We got balance problem? Really?
I meant what they have over dps AMs. But enlighten me.. what makes the dps AM better than the dps shaman? Having a quick look the shaman has getn smarter int and gork sez stop over the AM.
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