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Slayer feels too weak

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ravezaar
Posts: 601

Re: Slayer feels too weak

Post#51 » Sun Jan 11, 2026 4:54 pm

I always used Pulverizing as spammable, in both smallscale, WB and Solo

I would never use Precarious in any situation for several reasons. It does dmg to yourself (now even more) It does barealy more dmg then Pulverizing and Pulverizing reduces Toughness so more dmg on every strike therafter and finally Precarious is in Giant Tree wich u DONT run in WB spam builds so dmg isnt as good. But I guess thats upto everyone to test for themselfs.

And finally the rage exhaust changes was Devs test to NOT make us rely on Power Thro, we will ahve to see if that fails, if so kinda bad cause that was the only real changes they did to us.
GAME OVER MAN, GAME OVER
https://imgur.com/a/mlxv1nJ

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Gunlinger
Posts: 150

Re: Slayer feels too weak

Post#52 » Sun Jan 11, 2026 10:16 pm

ravezaar wrote: Sun Jan 11, 2026 4:00 pm And the Cleft DoT got buffed.
I read that exact phrase over and over in dozens of posts.

CiT WAS a DoT before patch.
new CiT is NOT a DoT anymore!

It will deal damage on hit once and apply a ''debuff'' for 6 sec.
When the debuff that debuffs nothing runs out or is consumed by the next Exhaustive hit, CiT will do a second damage hit 1 sec later.

It is called a debuff but it debuffs nothing (a missed opportunity to make it have a huge boost to slayers dmg for the 6 sec duration, so that a slayer would have to wage out if letting it run for full 6 sec or to consume it instantly for an early burst)
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ravezaar
Posts: 601

Re: Slayer feels too weak

Post#53 » Mon Jan 12, 2026 8:07 am

Gunlinger wrote: Sun Jan 11, 2026 10:16 pm
ravezaar wrote: Sun Jan 11, 2026 4:00 pm And the Cleft DoT got buffed.
I read that exact phrase over and over in dozens of posts.

CiT WAS a DoT before patch.
new CiT is NOT a DoT anymore!

It will deal damage on hit once and apply a ''debuff'' for 6 sec.
When the debuff that debuffs nothing runs out or is consumed by the next Exhaustive hit, CiT will do a second damage hit 1 sec later.

It is called a debuff but it debuffs nothing (a missed opportunity to make it have a huge boost to slayers dmg for the 6 sec duration, so that a slayer would have to wage out if letting it run for full 6 sec or to consume it instantly for an early burst)
Yea u are right, it just feels like a DoT u apply but I kinda regard it as a ST version of ID. But together with Spellbreaker it has that new Rage-Mechanic where u get some rage back, so if u run that non-PT build it should be applied on CD
GAME OVER MAN, GAME OVER
https://imgur.com/a/mlxv1nJ

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