A Lesson From Guild Wars 2
Re: A Lesson From Guild Wars 2
ah i guess kotbs don't get such high deflections% easily because of his vigilance(-33% inc dmg) skill.
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Re: A Lesson From Guild Wars 2
It's a block based tank altought ye it does have less block/parry coevalent than other classes.rejndjer wrote: Mon May 22, 2023 3:02 pm ah i guess kotbs don't get such high deflections% easily because of his vigilance(-33% inc dmg) skill.
But it came with other potential and good stuff.
Just for referance and example IB have the same coevalent block/parry of ch/bork. If considering 0% block = roughtly 25% parry

Re: A Lesson From Guild Wars 2
A 2h knight should have 50% parry.rejndjer wrote: Mon May 22, 2023 3:02 pm ah i guess kotbs don't get such high deflections% easily because of his vigilance(-33% inc dmg) skill.
<Montague><Capulet>
Re: A Lesson From Guild Wars 2
Late reply, never checked for messages.Gangan wrote: Fri May 19, 2023 7:06 pmHow would this affect the blobbing?Vance wrote: Fri May 19, 2023 2:56 pm Would love just ONE weekend (maybe even as an event) that party windows would not show more than your own party.
So in short, no warband party window, only warband for chats and stuff.
Very curious what would happen to blobs there![]()
Probably would affect blobbing as a good 6man could actually kill a blob, without cross healing.
Vance | Leechking
Preferred Playstyle 6vX (AAO Fights)
Guild-Group Player Verzweiflung | Despair
"We bring [Despair]
"
Preferred Playstyle 6vX (AAO Fights)
Guild-Group Player Verzweiflung | Despair
"We bring [Despair]

- TrainInVain
- Posts: 137
Re: A Lesson From Guild Wars 2
Game was designed for warbands to fight warbands. Its great people want 1v1 or 6v6, but your choosing your own way to play and can deal with the consequences.
Problem with all computer games is players are a bunch of big babies when they lose.
Problem with all computer games is players are a bunch of big babies when they lose.