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Re: Engi / Magus
Posted: Thu Aug 06, 2015 2:57 am
by Kaori1
Sooo Daemonic Infestation no longer works anymore no matter where I use it. According to engies i've asked, Landmine is ****ed too. D:
Fixitfixitfixitfixitfixitfixitfixitfixitfixitfixitfixitfixitfixitfixit!
Re: Engi / Magus
Posted: Thu Aug 06, 2015 3:57 am
by Jaycub
Re: Engi / Magus
Posted: Thu Aug 06, 2015 4:01 am
by TenTonHammer
I think if you ask any non engie main on Ordo they will tell you their glad that amines don't work b/c of all the terribad engies giving out free immunities
SMs are espically glad cause that means theirs even more people for them to give immunities to
Re: Engi / Magus
Posted: Thu Aug 06, 2015 4:17 am
by Jaycub
TenTonHammer wrote:I think if you ask any non engie main on Ordo they will tell you their glad that amines don't work b/c of all the terribad engies giving out free immunities
SMs are espically glad cause that means theirs even more people for them to give immunities to
CC immunties was one of the worst "balance" changes ever made to the game, it was lazy as hell and sucked a lot of fun out of the game. Sure CC was ridiculous but to just do a blanketed nerf like they did and to the extent they did was just crappy.
Re: Engi / Magus
Posted: Thu Aug 06, 2015 6:04 am
by mickeye
TenTonHammer wrote:SMs are espically glad cause that means theirs even more people for them to give immunities to
Stagger and knockback doesn't share same immunity. Better check difference between Immovable and Unstoppable.
Jaycub wrote:CC immunties was one of the worst "balance" changes ever made to the game, it was lazy as hell and sucked a lot of fun out of the game. Sure CC was ridiculous but to just do a blanketed nerf like they did and to the extent they did was just crappy.
What's fun about not being able to play your character?
Re: Engi / Magus
Posted: Thu Aug 06, 2015 9:13 am
by Kaori1
mickeye wrote:TenTonHammer wrote:SMs are espically glad cause that means theirs even more people for them to give immunities to
Stagger and knockback doesn't share same immunity. Better check difference between Immovable and Unstoppable.
^this
In 1v1 though its nice to have that 3 seconds to summon a pet or pepper my target with dots. Also, use it at the right time on a healer and the target they're trying to save is SoL. Furthermore, I can put down 4 at a time when I'm camping an area....mmmm dat damage.
Jaycub wrote:CC immunties was one of the worst "balance" changes ever made to the game, it was lazy as hell and sucked a lot of fun out of the game. Sure CC was ridiculous but to just do a blanketed nerf like they did and to the extent they did was just crappy.
Hate to say it but the only thing SWTOR did right was their resolve/cc bar. Kinda wish more games would do the same. WoW just goes ape**** and says "These 2 abilities share the same DRs but THESE two don't....just because, that's why!".
Re: Engi / Magus
Posted: Thu Aug 06, 2015 11:25 am
by TenTonHammer
You srs dude immunities are the one thing done right here in war other wise people could just get perma ccd how fun do you think it would be for players if the got staggered>silenced>disarmed>Kd'd
Over and over and they could do nothing about it or how about white lions perma snaring? Atleast thier is 10 snare immunity for that or the class would be even more cheese
Re: Engi / Magus
Posted: Thu Aug 06, 2015 11:54 am
by K13R
[/quote]
Hate to say it but the only thing SWTOR did right was their resolve/cc bar. Kinda wish more games would do the same. WoW just goes ape**** and says "These 2 abilities share the same DRs but THESE two don't....just because, that's why!".[/quote]
This is so wrong there is a reason you know they call it stun wars baddie push that **** every chance they get with no draw back **** 4 on 1 those 4 well stun lock you. War immunites timer were the best to happen to this game so if your a retard just punting people for the **** of it there is going to be a draw back why do think people hate sm so much that aoe punt f'up for everyone else I been in premades and ours wasn't the only one where we would tell a pug swordmaster to take that **** off his tool bar.
Re: Engi / Magus
Posted: Thu Aug 06, 2015 5:49 pm
by grumcajs
though it was a fun playing engi where there were no immunities - there was no way how you could get close to engi even when he was standing on place...I have to admit CC immunity timers are great thing to have.
sure, its might not be perfect but all games I have played had their CC **** up. In pug it might be horrible cuz just before you are going to superpunt enemy tank, there comes the dreaded SM and ....
in premade or pug grp that can communicate and leave CC to tank its the best way how to handle CC from all the games I have played.
it all comes down to others in your grp (and thats a good thing cuz its grp/wb game. no 1v1). engi and BW spamming aoe and breaking your stagger 0,5s after you applied it? Tank kd first target he approach? SM/BO aoe punt right in the middle of enemies? thats problem inside the grp, not problem with the way this game handle CC immunities
Re: Engi / Magus
Posted: Thu Aug 06, 2015 7:19 pm
by Ghostweed
IMHO on Destro side, there are usualy 1-2 ppl abusing the LoS (mostly Choppas and Sorc). On the Order side, there is a clear trend of Engi spam (usualy 3-5 in 12man sc) who are clearly playing this class just to abuse the glitch - u can tell by turret positioning (always behind the walls or at places where they cover upper and lower floor of the objective - e.g GoE or Reikland Fac.).
U can call it whining from my side, I can call all those Engis exploiters with no skill and honor (reminds me of Pyccka the russian Engi guy who openly admited, that he doesnt have skill and that he intentionaly use the exploit of the LoS glitch so he can finnaly kill someone).