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Proposed WH changes

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Hienzwar
Posts: 179

Re: Proposed WH changes

Post#31 » Sat Jul 25, 2026 11:47 pm

rorswar wrote: Sat Jul 25, 2026 11:21 am
Hienzwar wrote: Sat Jul 25, 2026 10:22 am Order will be nothing but shadow warriors at this rate.
Bro, have you seen the nerfs to SW?

Fester bomb is gone. Skirmish nerfed hard in AOE, and ST hit as an innocent bystander. Assault, lost 2x armour and other defenses, but unsure how it’ll stack up in total as it’s got so many changes. Bonuses to stances changed, often not in a beneficial way.

SH on the other hand remains as strong as is, with one of the largest tool boxes in the game.

WE nerfs are nothing in comparison. If you think order will just be SWs, I got a bridge to sell you.
Bro

SW or WH for wb?

The tool kit for SW vs wh is ridiculous, wh is one of the most one dimensional classes in game.

I'm sorry the lack of SH nerf hurts, agree it's ridiculous.

You fully missed my sarcasm but it's okay. Maybe reread patch notes where it's stated solo classes do not matter at all to a group game.

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abezverkhiy
Posts: 636

Re: Proposed WH changes

Post#32 » Sun Jul 26, 2026 3:19 am

Out of curiosity I checked how far WH can run in stealth on PTS

- you can run half distance from Praag WC to MS BO
- you cannot run from outer postern into the oil room (tested in Garrison of Skulls)
- you can run from inner postern to the 3rd floor of the keep without stopping and looking around and there will be 7 seconds left of Incognito

Not much.
KingSchultz WH, Valknutt WP, Glendhu ENG, Lochdhu IB, Tamdhu SL

My WH guide: viewtopic.php?t=60570

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