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Re: Magic damage kings after ini patch
Posted: Thu Aug 29, 2024 6:59 am
by Zxul
Florian90210 wrote: Thu Aug 29, 2024 6:31 am
When my SM died couldn't even get to sorc while channeling WoDS over and over, I realized that investing in disrupt on other classes which can't stack 80-100 disrupt is useless.
Have you tried using 2h with a run speed proc, or speccing say Quick Escape? Since on my chosen I can catch kiters fine, no sov run speed proc or such.
Re: Magic damage kings after ini patch
Posted: Thu Aug 29, 2024 9:05 am
by Florian90210
Zxul wrote: Thu Aug 29, 2024 6:59 am
Florian90210 wrote: Thu Aug 29, 2024 6:31 am
When my SM died couldn't even get to sorc while channeling WoDS over and over, I realized that investing in disrupt on other classes which can't stack 80-100 disrupt is useless.
Have you tried using 2h with a run speed proc, or speccing say Quick Escape? Since on my chosen I can catch kiters fine, no sov run speed proc or such.
He didn't even kite. Point is some casters have so much strike-through, even tanks can't handle it.
Re: Magic damage kings after ini patch
Posted: Thu Aug 29, 2024 9:58 am
by rychu007
We thought ror means return of reckoning when actually it is return of rangehammer.
Ppl rolling range dpses so hard. In the lakes soon we will rarely find mdps, even less tanks.
Hopefully healer/dps patches will nerf range dps or add other meeles catch up mechanics as WL have
Re: Magic damage kings after ini patch
Posted: Thu Aug 29, 2024 10:10 am
by Sulorie
Florian90210 wrote: Thu Aug 29, 2024 9:05 am
Zxul wrote: Thu Aug 29, 2024 6:59 am
Florian90210 wrote: Thu Aug 29, 2024 6:31 am
When my SM died couldn't even get to sorc while channeling WoDS over and over, I realized that investing in disrupt on other classes which can't stack 80-100 disrupt is useless.
Have you tried using 2h with a run speed proc, or speccing say Quick Escape? Since on my chosen I can catch kiters fine, no sov run speed proc or such.
He didn't even kite. Point is some casters have so much strike-through, even tanks can't handle it.
How around 20% disrupt strike through is supposed to overcome disrupt from wods plus renown disrupt?
Re: Magic damage kings after ini patch
Posted: Thu Aug 29, 2024 10:41 am
by what63
Sulorie wrote: Thu Aug 29, 2024 10:10 am
Florian90210 wrote: Thu Aug 29, 2024 9:05 am
Zxul wrote: Thu Aug 29, 2024 6:59 am
Have you tried using 2h with a run speed proc, or speccing say Quick Escape? Since on my chosen I can catch kiters fine, no sov run speed proc or such.
He didn't even kite. Point is some casters have so much strike-through, even tanks can't handle it.
How around 20% disrupt strike through is supposed to overcome disrupt from wods plus renown disrupt?
You think anyone complaining has actually ran deft defender since like, 2018?

Re: Magic damage kings after ini patch
Posted: Thu Aug 29, 2024 11:15 am
by Zxul
Florian90210 wrote: Thu Aug 29, 2024 9:05 am
Zxul wrote: Thu Aug 29, 2024 6:59 am
Florian90210 wrote: Thu Aug 29, 2024 6:31 am
When my SM died couldn't even get to sorc while channeling WoDS over and over, I realized that investing in disrupt on other classes which can't stack 80-100 disrupt is useless.
Have you tried using 2h with a run speed proc, or speccing say Quick Escape? Since on my chosen I can catch kiters fine, no sov run speed proc or such.
He didn't even kite. Point is some casters have so much strike-through, even tanks can't handle it.
What is your toughness and regen? Sorc shouldn't do all that much dmg on tank.
Re: Magic damage kings after ini patch
Posted: Thu Aug 29, 2024 11:33 am
by illumius
Since most people whining about the superiority of magicians over melee fighters have never played t4 on remote combat fighters, they always carry heresy. The amount of stats for mdps on equipment is higher than for magicians. If you play for the side of destruction, then you have a rich arsenal of controls and power-ups that will give you an advantage in battle. And the only reason why you will lose is that the opponent will be more experienced at the moment. Magicians' damage has been reduced by 30-40% compared to live servers. This is reflected in both a larger global cooldown and a reduced damage base, especially for aoe skills.
Please gain experience in the game: run solo, learn to use the terrain, assess the situation, study your own and enemy skills. Then train in groups. And then join warbands with leaders who know different tactics. Banned Evil, Rollgrom, Eden
Re: Magic damage kings after ini patch
Posted: Thu Aug 29, 2024 11:41 am
by Sulorie
what63 wrote: Thu Aug 29, 2024 10:41 am
Sulorie wrote: Thu Aug 29, 2024 10:10 am
Florian90210 wrote: Thu Aug 29, 2024 9:05 am
He didn't even kite. Point is some casters have so much strike-through, even tanks can't handle it.
How around 20% disrupt strike through is supposed to overcome disrupt from wods plus renown disrupt?
You think anyone complaining has actually ran deft defender since like, 2018?
Well, I would assume people encountering many rdps in scenarios on 2h tanks adapt to the situation but I guess it is easier to make a forum post or spam in /ad channel in-game.
Re: Magic damage kings after ini patch
Posted: Thu Aug 29, 2024 1:40 pm
by Mez
You give your shield up for leet 2H deepz, you're going to take some arrows and magic missiles to the face guys.
Re: Magic damage kings after ini patch
Posted: Thu Aug 29, 2024 2:02 pm
by Everdin
Mdps got a big buff this patch, killing other mdps is much easier now, so you can reach the delicious rdps and healers behind them!