Re: Balanced Scenarios
Posted: Wed May 20, 2015 9:33 pm
but that was how it looks like for 5 years, sometime u just stay dead all sc time, just to not give renown for enemy, lol
Player progression is part of the game, and its what makes the matches interesting. You want only equal level players in every SC? Then whats the point of leveling in the first place?Coryphaus wrote:noooo player levels can also be a problem.....4 lvl 12 vs 4 lvl 6 its obvious who will winLindisfarne wrote:Player level isn't the problem... its the amount of players per sc
Never once did i say anything about removing low level players from sc's if thats what you think im implying as scs are the only viable way to lvel up before 9 but watching a team of low level players getting rekt by twinks is naything but fun for either sideLindisfarne wrote:Player progression is part of the game, and its what makes the matches interesting. You want only equal level players in every SC? Then whats the point of leveling in the first place?Coryphaus wrote:noooo player levels can also be a problem.....4 lvl 12 vs 4 lvl 6 its obvious who will winLindisfarne wrote:Player level isn't the problem... its the amount of players per sc
Clarification: "try" add premades to both sides when possible not enforce separate queuesTiggo wrote:biggest issue: Dont start a sc unbalanced. and when a sc is started balanced, dont put new players in, despite if someone leaves/disconnects.
and yes a premade vs. premade queue would be AWESOME. (and would ease the pain for randoms in their queues ^^)
Bozzax wrote:Clarification: "try" add premades to both sides when possible not enforce separate queuesTiggo wrote:biggest issue: Dont start a sc unbalanced. and when a sc is started balanced, dont put new players in, despite if someone leaves/disconnects.
and yes a premade vs. premade queue would be AWESOME. (and would ease the pain for randoms in their queues ^^)
Well it didn't work on live T4 so ...Sulorie wrote:Let's imagine the bolster buff is working. Then rank differences are less of a problem. The problem are low lvl items without stats, where bolster has no effect. This won't be a problem in T2 or higher.
I clarified what I wrote in first post as you misinterpreted itTiggo wrote:Bozzax wrote:Clarification: "try" add premades to both sides when possible not enforce separate queuesTiggo wrote:biggest issue: Dont start a sc unbalanced. and when a sc is started balanced, dont put new players in, despite if someone leaves/disconnects.
and yes a premade vs. premade queue would be AWESOME. (and would ease the pain for randoms in their queues ^^)
this never works. you need seperate queus, as randoms will ALWAYS assume they played against a premade when they lose and its not clear there CANT be a premade in the randoms queue ^^
and to be honest: in a premade i DONT want randoms on my side or the other team. they totally spoil the fun for premades. this was a big problem in rift.