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SC with no healer

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lilsabin
Posts: 619

Re: SC with no healer

Post#31 » Sun Apr 23, 2017 7:14 pm

peterthepan3 wrote:
lilsabin wrote: WE CANNOT BE HEALER OR TANK DEPENDANT IN A GAME WHERE NO BODY WANNA COOPERATE OR USE THEIR BRAIN .

That's a player fault, not a game mechanic fault.

loool , re-read what i wrote , i never said it was the game fault . All i am saying is that the game was made to be played in a certain way , but nobody wanna do it this way , so maybe lets start thinking about how to approch the problem differently with the ressources we have . :)

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peterthepan3
Posts: 6509

Re: SC with no healer

Post#32 » Sun Apr 23, 2017 7:15 pm

I get what you're saying, but why should the game be changed (at, subsequently, the PvP calibre) just to facilitate to people who don't want to play the game as per how it was intended, i.e. as a group.
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lilsabin
Posts: 619

Re: SC with no healer

Post#33 » Sun Apr 23, 2017 7:16 pm

Kali14 wrote:Healers are just OP and game depend the most from them. The best idea is nerf their healing abilities and upgrade self heal another classes and reduce CD healing potions.

i am for the upgrading self heal ability a bit . :) p.s. we do not want to become healer as a dps or tank , but be able to survive a lil longer with our self healing abilities ( have a lil more space to manouver ) :P

lilsabin
Posts: 619

Re: SC with no healer

Post#34 » Sun Apr 23, 2017 7:20 pm

peterthepan3 wrote:I get what you're saying, but why should the game be changed (at, subsequently, the PvP calibre) just to facilitate to people who don't want to play the game as per how it was intended, i.e. as a group.
Buddy , if the game is not "changed" it will die again , even if the devs said that they are not doing it for us but for them :P (joking)... you need in someway to adapt your product to the users . i am not saying half of the players are dumb , but by my observation , more then half of the player do not play the game the way it should be played ... and i dont think u have time to always explain the game mechanics when entering a SC . I am just saying , maybe lets work differently , thats it :)

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peterthepan3
Posts: 6509

Re: SC with no healer

Post#35 » Sun Apr 23, 2017 7:28 pm

If people don't equip weapons and complain about doing little damage, should we then implement a karate system, and dispose of weapons altogether?
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Kali14
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Posts: 340

Re: SC with no healer

Post#36 » Sun Apr 23, 2017 8:02 pm

lilsabin wrote:
Kali14 wrote:Healers are just OP and game depend the most from them. The best idea is nerf their healing abilities and upgrade self heal another classes and reduce CD healing potions.

i am for the upgrading self heal ability a bit . :) p.s. we do not want to become healer as a dps or tank , but be able to survive a lil longer with our self healing abilities ( have a lil more space to manouver ) :P
Why not healer-dps or healer- tank, if someone want...Why premades are so strong against pug? Because they have powerfull healers and their dps go in full ofensive spec with super defeance what make them OP against players who have 2-0 healers on 12 ppl. Serio playing this game without healers have no point what is radic...us :) And this is stupid when someone farming you and you can't take revange and never kill him because healers who stay behind him. I think here start the point which make game unbalanced - OP healers. Ok my English could be better :)

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