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Re: just a question...
Posted: Wed Jul 01, 2015 7:50 pm
by Penril
Telen wrote:Kirk wrote:Telen wrote:If i dont get something for healing some no name over extending unguarded slayer. Then I wont be healing him.
oog renown gains helps everyone.
A difference between out of group and cross group though.
No benefit for a healer to stay alone in a scenario other than being greedy and easier to kill.
Yes but dps still get full renown contribution if they stay out of group. So those healers will just go dps and get more renown and everyone else will have less heals.
This sounds like a pug SC.
edit: OOG healer's tears are delicious.
Re: just a question...
Posted: Wed Jul 01, 2015 8:40 pm
by Renork
Ever since the party/group fix I do not get full renown credit if I'm solo in scenarios. So, it doesn't pay to solo in them anymore.
Re: just a question...
Posted: Wed Jul 01, 2015 8:58 pm
by Telen
Renork wrote:Ever since the party/group fix I do not get full renown credit if I'm solo in scenarios. So, it doesn't pay to solo in them anymore.
I do sc 2 mins ago

Re: just a question...
Posted: Wed Jul 01, 2015 9:00 pm
by Renork
Telen wrote:Renork wrote:Ever since the party/group fix I do not get full renown credit if I'm solo in scenarios. So, it doesn't pay to solo in them anymore.
I do

I'll try it again tonight then. I was getting 30-50 rps solo 2 days ago.
Re: just a question...
Posted: Wed Jul 01, 2015 9:58 pm
by Hrihor88
"Healing players outside group is alot harder to do than spamming gheals and should be rewarded. Also the signle target healers are better at it than the op wp/dok so at least it gives them something over them.[/quote] "
That is what i mean when i make this post. thanks for the support
Re: just a question...
Posted: Wed Jul 01, 2015 11:52 pm
by Kirk
Telen wrote:Kirk wrote:Telen wrote:If i dont get something for healing some no name over extending unguarded slayer. Then I wont be healing him.
oog renown gains helps everyone.
A difference between out of group and cross group though.
No benefit for a healer to stay alone in a scenario other than being greedy and easier to kill.
Yes but dps still get full renown contribution if they stay out of group. So those healers will just go dps and get more renown and everyone else will have less heals.
Forced groups would probably have been a better solution for scenarios from the start of WAR.
No reason to really have 6 groups available for a 12 vs 12.
Maybe 3 4-man groups in some cases would be best setup, opposed to 2x6, but that would be rare.
Some new system to swap around in groups for balance would ofc be needed though.
Probably 5 years to late for that idea though :p