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Re: nerv the order healclasses

Posted: Mon Feb 09, 2015 2:56 pm
by Groomahr
Nishka wrote:
tazdingo wrote:it's not the str but the sheer number of order healers that's annoying

not unusual for them to be 50%+ heals
Would be nice to have some limit for healers on sc. Like, 2 healers in each team.
Needless to say that when 1 side has one healer and the second has 6, the result is pretty much determined.
Yeah well, that's not the brightest idea ever, brings up more questions that it actually solves. And the "sheer number" reasoning only stands if you presume the only strategy the opposing force is aware of is all-out-frontal-attack, which is the case mostly... but, hey there is more, you just need to think and show a little sense of tactics and strategy.
Killing a grp with more healers than you have is near impossible, if everyone is in the same general area, in a big Waaagh basically.
So lure/flank/use los/harras the backlines or whatever means you can come up with, just don't have them all at once, and there you go, there is your fighting chance. On the other hand, how much better would be to see an overwhelming number of tanks or stealthed melee dps on the opposing side? So we start limit their numbers ins sc's as well? That's not the way to go.

To the OP, so you couldn't kill someone, enraged yourself to stupid and made a post about it right away, nice job dude. :) Have you considered that you may have been detaunted, or your target may had multiple hots on (maybe got heals from someone else), also there could be a considerable gear difference as well. WPs can take a lot of beating if they are geared up and they know what they are doing, but the same goes to any healer I think. Just look at Sumtingwrong, he is a RP and had lolled for minutes at destro dps that couldn't kill him, on multiple occasions in scs this weekend. So nerf RPs as well, in cloths?
SO, my advice is, gear up, open your eyes, be a little bit smarter next time and learn your lessons instead of whining on the forums first hand - if it's not a dev, it can certainly be killed! :) I think every vet here knows the feeling of being completely destroyed by someone else in seconds, as much as feeling absolutely useless against some ppl in a certain situation. I don't think anyone can avoid this, it's part of WAR's rvr experience - and tbh I'm absolutely OK with it.

Re: nerv the order healclasses

Posted: Mon Feb 09, 2015 3:38 pm
by Vdova
in T1 none of those mentioned classes(SH,Choppa,BO) have heal debuff, but warrior at this level has his AOE detaunt. So If you cant pull enought dmg(probably lack of gear) You just cant kill single healer. Same as I with my IB cant kill good shamman if he kite and detaunt. It is general knowledge from life servers :-)

Re: nerv the order healclasses

Posted: Tue Feb 10, 2015 10:06 am
by Kaitanaroyr
Vdova wrote:in T1 none of those mentioned classes(SH,Choppa,BO) have heal debuff, but warrior at this level has his AOE detaunt. So If you cant pull enought dmg(probably lack of gear) You just cant kill single healer. Same as I with my IB cant kill good shamman if he kite and detaunt. It is general knowledge from life servers :-)
WP does not have aoe detaunt in teir one....

Re: nerv the order healclasses

Posted: Tue Feb 10, 2015 10:09 am
by Kaitanaroyr
garmin78 wrote:What is that sh.it? 2 Choppa a SH and a BO cant kill a WP? No way the order healclasses are to powerful they are overpowered. An IB can kill my Shaman alone without any heal support and we cant kill one WP? Nerv them plz or this game would be killed again. I know its an alpha but we need 12 Destros to kill 3 or 4 Orderhealer.
WP heals suck atm i doubt the wp didn't have any support.

Re: nerv the order healclasses

Posted: Tue Feb 10, 2015 10:51 am
by Luth
@OP:

Not sure if trollin' or just...

Re: nerv the order healclasses

Posted: Tue Feb 10, 2015 11:41 am
by einarr
Sheit, wasn't it me? Remember similar situation... haha call me a cheater again :D
The thing is i was getting healed by other healers, believe me, otherwise i sink faster than titanic

Re: nerv the order healclasses

Posted: Tue Feb 10, 2015 12:00 pm
by Telen
Remember with there being 2 choppas that throat slita won't stack which is a big part of the damage. Those choppa were probably just refreshing each others dot.

Re: nerv the order healclasses

Posted: Tue Feb 10, 2015 12:17 pm
by amputationsaw
Telen wrote:Remember with there being 2 choppas that throat slita won't stack which is a big part of the damage. Those choppa were probably just refreshing each others dot.
Should dots/hots stack or just refresh each other? Idk how it was on retail server. Even when they have to stack this is a big bug ^^

Re: nerv the order healclasses

Posted: Tue Feb 10, 2015 12:20 pm
by wender88
amputationsaw wrote:
Telen wrote:Remember with there being 2 choppas that throat slita won't stack which is a big part of the damage. Those choppa were probably just refreshing each others dot.
Should dots/hots stack or just refresh each other? Idk how it was on retail server. Even when they have to stack this is a big bug ^^
They stacked on original server

Re: nerv the order healclasses

Posted: Tue Feb 10, 2015 12:31 pm
by Telen
amputationsaw wrote: Should dots/hots stack or just refresh each other? Idk how it was on retail server. Even when they have to stack this is a big bug ^^
The server probably doesn't treat each as hot/dot as unique yet. I know nb and buffhead can get right confused by them. Im sticking to st melee while its like that.