3v3 scenario

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roadkillrobin
Posts: 2773

Re: 3v3 scenario

Post#21 » Mon Mar 28, 2016 1:31 pm

peterthepan3 wrote:roadkillrobin is on some crusade to rid the server of anything smaller than 12v12!

3V3 would be cool to be honest, but it isn't something I see being looked at until the server is 100%/looking for new suggestions to kill the inevitable monotony, come max R/RR.
No i'm not on a crusade to get rid of small scale. I think it's a very healthy for the game coz it allows guilds that can't field full warbands to play the game. What i'm against is turning the game into a instance based PVP game that derails from oRVR as it's main focus, wich is happening more and more as the they keep adding rewards and options for that type of gameplay. As i've stated numerous times. The game doesn't have a mechanic that support X vs X small scale instanced PVP. It's actually counter productive to the game's mechanic as it stears people away from oRVR.
I played on Order's nr1 RVR based guild here on RoR. After a couple of weeks i was really tried of not getting any competative RVR so i switched realm in hope of finding a guild there that was RVR based. The only two oRVR based guilds on Destro are non english speaking. What i did find was tons and tons of guild that run 6mans scenario premades and PuG guilds. It's pretty clear that the game has derailed from oRVR to small scale allready. What i think is needed for the game is a reason for those small scale guilds to stay in the lakes not segregate em more from oRVR. Coz organized oRVR is very close to dying. It's not my choise, if devs chose to completly change to majority of focus to small scale It means i can move on to another game. But currently we're somewere in the middle were none of it really works very well. It used to be very oRVR scentric and thats the WAR i like, and the reason i'm argueing for it.
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peterthepan3
Posts: 6509

Re: 3v3 scenario

Post#22 » Mon Mar 28, 2016 1:35 pm

I dunno but I see a lot of wbs on both sides engaging in RVR. Especially with T4 around the corner, you can expect this to be even more.
6man guilds are increasing due to (I would hope) a surge of interest in small-scale PvP/people actually preferring smaller fights to larger ones. This will ultimately not affect RVR as there will always be the RVR guilds, but WILL lead to more small-scale/increased caliber of PvP imo.
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Zanilos
Posts: 444

Re: 3v3 scenario

Post#23 » Mon Mar 28, 2016 1:38 pm

peterthepan3 wrote:I dunno but I see a lot of wbs on both sides engaging in RVR. Especially with T4 around the corner, you can expect this to be even more.
6man guilds are increasing due to (I would hope) a surge of interest in small-scale PvP/people actually preferring smaller fights to larger ones. This will ultimately not affect RVR as there will always be the RVR guilds, but WILL lead to more small-scale/increased caliber of PvP imo.

Sorry mate you're mistaken. No Porn Factory no RvR. (Except pug bashing)

Seeing as they are more than happy to sit in keep for 2 hours plus after wiping once, it's a sorry state on destro for RvR. RvR as in having a 24 man ally WB that is :)

I see a few more 6vs6ers these days though which is nice. I think we are up to 6 maybe 8 guilds doing it now?
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mursie
Posts: 674

Re: 3v3 scenario

Post#24 » Mon Mar 28, 2016 2:05 pm

peterthepan3 wrote:This will ultimately not affect RVR as there will always be the RVR guilds, but WILL lead to more small-scale/increased caliber of PvP imo.
I find these comments somewhat back-handed and not necessarily true. I don't mean that you are intentionally trying to slight RVR, but the rhetoric that 6v6 is higher caliber PvP (you did say in your opinion) is something I don't think is entirely true.

Guilds that field a six man composition with players playing dedicated roles, is the exception not the norm. Most scenarios are either pugs or fragmented groups because six players online on six dedicated roles is something that many guilds just don't have the ability to roster a large amount of the time.

Now take what Kings Own does, which fields a 24 man warband, and you've just escalated the difficulty of fielding a 6man roster 4x over. I know many of these 6v6 guilds feel confident they could smash rvr warbands, but do we really know that? I see the slight against 24 man warbands (that they just zerg over the mindless pugs in rvr and win due to sheer numbers) to be a variant of what we have in scenarios... which is predominantly a premade 6man running over the mindless pugs they oppose.

I think it's great to watch 6v6 vids...but I think it would be equally great to watch 24 v 24 warbands out in rvr fight for a zone. I think saying 6v6 is higher caliber pvp is unwarranted as we really haven't witnessed organized wb v wb operations but if we did - that might very well require very large amounts of skill to dominate effectively. Getting 6 people to effectively work together is hard enough... getting 24 to work as a cohesive unit would seem to be only that much harder.

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Scrilian
Posts: 1570

Re: 3v3 scenario

Post#25 » Mon Mar 28, 2016 2:53 pm

peterthepan3 wrote: 6man guilds are increasing due to (I would hope) a surge of interest in small-scale PvP/people actually preferring smaller fights to larger ones. This will ultimately not affect RVR as there will always be the RVR guilds, but WILL lead to more small-scale/increased caliber of PvP imo.
Sorry, but I see it happening the other way around with more and more guild merges, alliance events, etc. and the only increase of interest in small-scale is on the forums, "increased calibre" of which is 10+ pages of drama that followed the usual punt_guard@nuke_bretin with occasional truly skilful(tm) moral root in-between. :mrgreen:
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Ade
Posts: 86

Re: 3v3 scenario

Post#26 » Mon Mar 28, 2016 3:01 pm

As a primary 3 man guild, id like to throw in my opinion. I would always love a 3v3 scenario, but if there is anything that the recent 6v6 crowd has shown us, there is very very little interest in it (when you look at the overall population) and I feel that a 3v3 scenario would be even less popular, not only due to the amount of people that play in this size of group, but also because the balance is awful since its not what the game should/is balanced around.

What I would suggest however, is that with t4 being on the horizon, we bring back some fight nights but for everything under that of a 6v6 ( I say this because mr.pan has started his crusade on the 6v6 ladder so I don't want to take away from that ) so it gives those of us who enjoy duels, 2v2, 3v3 etc a chance to get that style of pvp.

I will mostly likely make a thread regarding this and see what kind of interest we can pick up, until one day perhaps the developers decide to add scenarios like these, I think its best the community takes it on in the way we did on live, with good ol duelling, and of course, the spectators :)

just a side note the whole x takes more skill than y is irrelevant imo, its all situational, I would not call a 6v6 scenario where you basically wait for morale 1 skilled pvp, just as I would not call larger scale rvr with certain classes skilled pvp, its all dependant on the situation at hand, and what is thrown at you, everyone has different opinions.

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Jaycub
Posts: 3130

Re: 3v3 scenario

Post#27 » Mon Mar 28, 2016 3:09 pm

It's not about guilds not being able to field groups for proper ORvR, or guilds only wanting to do ORvR or only do scenarios.

Judging how the game is played in its current state would be a big mistake. From my perspective, I have rolled all the alts I want, maxed them out and have them in BiS gear... and so does our core members in the guild. ORvR in T3 has little purpose, and finding an exciting/good fight especially in NA is pretty few and far between. There is no point in us going around and taking keep and locking zones because ultimately it will not benefit us at all. However in T4 every action anyone does be it taking a BO or locking a zone is contributing to the T4 city push campaign. Which leads to invader/conq/warlord/sov gear.

Maybe that's why there is seemingly much more interest in competitive scenarios atm, because it's really all the hardcore players have to do that is productive. And once t4 matures to the point where most hardcore players have full sov and everything they could want it will probably be heading back in that direction again. I am again hoping the devs handle t4 gear progression in a way that it was originally on live. No tokens for city instance gear, or at least tokens will only drop inside the city instances. You have to be there to get the gear. Also there should be no sov drops in city defenses, that's just rewarding losing the campaign then farming lesser groups with your alliance warband or finding an empty instance.

tl:dr Endgame needs to last, otherwise hardcore players will make their own psuedo endgame via trying to create a 6v6 competitive scene.
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Gerv
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Re: 3v3 scenario

Post#28 » Mon Mar 28, 2016 3:59 pm

Jaycub sums it up perfectly, the only reason I play t3 RvR atm is to gear up the guild members who are re-rolling or still finding that favorite class they want to roll into t4.

That said come t4, I forsee my guild, and alliance, working considerably more towards the t4 RvR campaign because there is class progression to be made in terms or renown rank and gear.

Until then we will continue to que scenarios + side rvr with a drifting roster until t4 drops and a few of our core players return make a long awaited return.
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tomato
Posts: 403

Re: 3v3 scenario

Post#29 » Mon Mar 28, 2016 4:11 pm

Jaycub wrote:I am again hoping the devs handle t4 gear progression in a way that it was originally on live. No tokens for city instance gear, or at least tokens will only drop inside the city instances. You have to be there to get the gear. Also there should be no sov drops in city defenses, that's just rewarding losing the campaign then farming lesser groups with your alliance warband or finding an empty instance.

tl:dr Endgame needs to last, otherwise hardcore players will make their own psuedo endgame via trying to create a 6v6 competitive scene.
Give old city sieges.

What most of you guys don't get about why certain guilds tend to play scenarios over orvr is that melee setups are completly garbage in open rvr if you're running a 6man.
Killing stuff is ten times easier playing ranged and a lot less dangerous.

The 24vs24 balance was and still is complete garbage, as bomb warbands are vastly superior to anything else.
You'd beat them with a ranged warband probably, but I never have seen one as they would require alot of communication.

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Bacta
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Posts: 422

Re: 3v3 scenario

Post#30 » Mon Mar 28, 2016 4:13 pm

Nah I'll pass on 3v3
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