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Re: [Knight of the Blazing Sun] Tactics, Builds, Strategies

Posted: Sun Jan 24, 2016 5:25 am
by Soulcheg
Yeah, you right.

Re: [Knight of the Blazing Sun] Tactics, Builds, Strategies

Posted: Wed Jan 27, 2016 1:56 am
by Asherdoom
i just specced my KOTBS full tank... renown traits full healt+thoughness... i tank 5 ppl together in scenario and usually i walk awy alive lol is extremely funny./.. a good combo i found for pp is stack thoughness and strenght and get 2 handed weapon and renown ponts all in wounds. you are a pwntrain!

Re: [Knight of the Blazing Sun] Tactics, Builds, Strategies

Posted: Wed Jan 27, 2016 1:58 am
by Valnak
Asherdoom wrote:i just specced my KOTBS full tank... renown traits full healt+thoughness... i tank 5 ppl together in scenario and usually i walk awy alive lol is extremely funny./.. a good combo i found for pp is stack thoughness and strenght and get 2 handed weapon and renown ponts all in wounds. you are a pwntrain!
How are you helping your team in that spec more than you would in another spec?

Re: [Knight of the Blazing Sun] Tactics, Builds, Strategies

Posted: Wed Jan 27, 2016 2:02 am
by TenTonHammer
he throws guard on someone and he becomes help ful or he just stands there and lets all the failstro players beat and focus on him cuase pugs love to target tanks

Re: [Knight of the Blazing Sun] Tactics, Builds, Strategies

Posted: Wed Jan 27, 2016 2:02 am
by Asherdoom
im not saying that. with that spec as soon as i go in scenario i charge head on and focus attention to me. more attentiop to me = more freedom for ranged+healer to heal me/debuff enemy. help is indirect in this way not a direct spell i use. Just psycology :)

bt i still use auras...

Re: [Knight of the Blazing Sun] Tactics, Builds, Strategies

Posted: Wed Jan 27, 2016 2:07 am
by Valnak
Asherdoom wrote:im not saying that. with that spec as soon as i go in scenario i charge head on and focus attention to me. more attentiop to me = more freedom for ranged+healer to heal me/debuff enemy. help is indirect in this way not a direct spell i use. Just psycology :)

bt i still use auras...
What are you doing that a +20% crit spec couldn't do better?

Re: [Knight of the Blazing Sun] Tactics, Builds, Strategies

Posted: Wed Jan 27, 2016 2:18 am
by Asherdoom
my personal point of view is: i must not kill. I must attract attention. If i wished to rolla "kill class" i would have gone WH or Engineer for example. My idea of KOTBS is the pure meat wall. Someone that is always under the flag and force you to aim him instead of the rune priest 300 meters away. the one who slow down melee dps from healers and buy time for em to cast heals or escape. I usually end up scenarios with no less than 20 assist and 1 or max 2 deaths.

Re: [Knight of the Blazing Sun] Tactics, Builds, Strategies

Posted: Wed Jan 27, 2016 2:30 am
by Valnak
Asherdoom wrote:my personal point of view is: i must not kill. I must attract attention. If i wished to rolla "kill class" i would have gone WH or Engineer for example. My idea of KOTBS is the pure meat wall. Someone that is always under the flag and force you to aim him instead of the rune priest 300 meters away. the one who slow down melee dps from healers and buy time for em to cast heals or escape. I usually end up scenarios with no less than 20 assist and 1 or max 2 deaths.
What is preventing you from doing that in the +20% crit spec?

Re: [Knight of the Blazing Sun] Tactics, Builds, Strategies

Posted: Wed Jan 27, 2016 2:38 am
by TenTonHammer
he can still put out 10% crit with DT and vigilance is a pretty dam good surviveability tool and some utility with kd

Re: [Knight of the Blazing Sun] Tactics, Builds, Strategies

Posted: Wed Jan 27, 2016 2:38 am
by Nishka
Valnak wrote:
Asherdoom wrote:my personal point of view is: i must not kill. I must attract attention. If i wished to rolla "kill class" i would have gone WH or Engineer for example. My idea of KOTBS is the pure meat wall. Someone that is always under the flag and force you to aim him instead of the rune priest 300 meters away. the one who slow down melee dps from healers and buy time for em to cast heals or escape. I usually end up scenarios with no less than 20 assist and 1 or max 2 deaths.
What is preventing you from doing that in the +20% crit spec?
Lack of survivability? You may not believe, but 2 tactic slots make a world of difference when it comes to surviving hard focus with limited or no heal.