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Re: [SL] why so unpopular?

Posted: Mon Feb 03, 2025 11:21 pm
by Bohavwn
choppa and slayer are about on par as far as damage. the thing is, order has BW and WL that are better. destro don't have that luxury.

Re: [SL] why so unpopular?

Posted: Tue Feb 04, 2025 5:38 am
by Lion1986
Bohavwn wrote: Mon Feb 03, 2025 11:21 pm choppa and slayer are about on par as far as damage. the thing is, order has BW and WL that are better. destro don't have that luxury.
Always heard that sorc aoe is op too.

Re: [SL] why so unpopular?

Posted: Tue Feb 04, 2025 6:34 am
by Sinisterror
Bohavwn wrote: Mon Feb 03, 2025 11:21 pm choppa and slayer are about on par as far as damage. the thing is, order has BW and WL that are better. destro don't have that luxury.
Theres nothing Wrong with Sorc or Mara in Any form of PvP/Pve this game has to offer. In fact Sorc Crippling Terror Morale 4 Is one of the Rare actually powerful Morale 4's. 7s Disarm/Silence on target + all within 15ft 100 ranged.

If that is okay they should return WP Avatar of Sigmar be 10s Silence/Disarm 30ft in front of him. Return these old great Morales that actually would diversify the gameplay's. Oh And Marauder actually has 2 one of the best and Unique(important) Morale 4's in the game Lashing power/Forged Agression.

Espesially Forged Aggression "for 20 seconds all dmg is directed back to attackers with 50% Boost " LOL : D But LP is very nice as well "For 20 sec any dmg done to you has 33% Chance to hit enemy within 40ft and heal you for the dmg done "

Re: [SL] why so unpopular?

Posted: Tue Feb 04, 2025 6:41 am
by Nelly74
Tyrvald wrote: Mon Feb 03, 2025 5:54 am
Nelly74 wrote: Sun Feb 02, 2025 7:51 pm Being a super casual player, I was wondering if the devs had done anything for the Slayer since the last WS patch? Gotta admit, they really messed up big time by destroying a class like that (and let's not even talk about the Rampage nerf).
Not at all
Slayers are still only usefull for SC and def of keep / fortress.

Just forget to play solo - all destro class (fully and fairly equiped) can now slay you..
At least if the counterpart was a 2H upscale of the dmg + cc to have a real ST spec :roll:

And for open WB... The game is now "Elf-inclusive" Working way of life and Elgi have far more power
Youre a dawi - you ll be nerf
Youre a Elgi - dont worry you can do all what you want

....
Grudges will not be forgotten !
Very true, I think a rework of the Slayer's ST spec would be a first step. But I also believe this class has been mishandled for too long for that to be enough. After all, why play Slayer when a WL can do the job much better, with burst available right from the start of the fight? I'm keeping an eye on how things evolve, with a bit of hope nonetheless...

Re: [SL] why so unpopular?

Posted: Tue Feb 04, 2025 7:02 am
by Sinisterror
Nelly74 wrote: Tue Feb 04, 2025 6:41 am
Tyrvald wrote: Mon Feb 03, 2025 5:54 am
Nelly74 wrote: Sun Feb 02, 2025 7:51 pm Being a super casual player, I was wondering if the devs had done anything for the Slayer since the last WS patch? Gotta admit, they really messed up big time by destroying a class like that (and let's not even talk about the Rampage nerf).
Not at all
Slayers are still only usefull for SC and def of keep / fortress.

Just forget to play solo - all destro class (fully and fairly equiped) can now slay you..
At least if the counterpart was a 2H upscale of the dmg + cc to have a real ST spec :roll:

And for open WB... The game is now "Elf-inclusive" Working way of life and Elgi have far more power
Youre a dawi - you ll be nerf
Youre a Elgi - dont worry you can do all what you want

....
Grudges will not be forgotten !
Very true, I think a rework of the Slayer's ST spec would be a first step. But I also believe this class has been mishandled for too long for that to be enough. After all, why play Slayer when a WL can do the job much better, with burst available right from the start of the fight? I'm keeping an eye on how things evolve, with a bit of hope nonetheless...
They should have just increased the cooldown of ID to 10sec so Short Temper Slayers cant reduce ID to spammable ability, This was the biggest issue and and SImple 5s more added to cooldown would have fixed it. And now choppa gets furious stompin 30s cooldown so they can justify making this tactic in the first place : D

"If accuracy Removes 10s cooldown of ID We need to increase Choppa's furious stompin cooldown to 30s so it can be justified that with this tactic you remove 10s of FS cooldown back to 20s, But why is this needed Slayer has no downtime dmg with ID and Choppa needs to wait 14s WIth FS? Its not needed but we need to Increase and decrease Choppas Cooldown because we do it to slayer to make it appear fair "

And they could have just increased ID cooldown to be 10s instead of 5s and do nothing more