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Re: dungeons
Posted: Sat Nov 28, 2015 11:43 am
by vithoria
no matter gear tovl was so hard u needed to be atleat 4 or 5 man depending on what dps clases u brought
Re: dungeons
Posted: Sat Nov 28, 2015 12:11 pm
by wender88
If TOVL ever gets in to the game, then imagine if they make it working as originally intended. We need to learn it all over and actually do PvE - not just bug abusing.

Re: dungeons
Posted: Sat Nov 28, 2015 12:12 pm
by vithoria
but then Again hunters vale, and a Hunters vale event for the stag cloack, would be epic

Re: dungeons
Posted: Sat Nov 28, 2015 12:14 pm
by vithoria
tovl was super ez mechanic to get threw, it's just the 8 min to kill bosses in invader gear that could be a problem
Re: dungeons
Posted: Sun Nov 29, 2015 6:25 am
by Euan
I agree, no one is going to be playing Lost Vale or any of this come T4. From what I've heard we're not getting ToVL gear so why even waste resources instead of focusing on T4.
Re: dungeons
Posted: Sun Nov 29, 2015 6:35 am
by Portni
Euan wrote:.. no one is going to be playing Lost Vale or any of this come T4...
Speak for yourself.
Re: dungeons
Posted: Sun Nov 29, 2015 6:39 am
by boog
This idea. I don't like it
Re: dungeons
Posted: Sun Nov 29, 2015 7:11 am
by Mez
vithoria wrote:offcourse they focus where they want, but nothing is wrong ith giving a good point for puttin them on the right path for me

I smell someone died in RvR.
DEVS, NEED MOAR GEARZ
Re: dungeons
Posted: Thu Aug 18, 2016 2:08 pm
by wildboy789
id just like to say I really appreciate the devs for trying to get everything working on their own time and budget, u guys are great... I hope eventually we get every dungeon and I hope they don't have a lvl cap... I played WAR when it was out but all I did was pvp, I didn't even know about dungeons, so now 8 years later I would luv to do all of them, just to see the art work and bosses I missed... thanks again

Re: dungeons
Posted: Thu Aug 18, 2016 2:15 pm
by zabis
Thread necromancy at it's finest
