Rozackroo wrote:Oh really you have a armor reduction yourself and tell me you face 2.6k mitigation. Pic or it didn't happen or stop hitting defftank....Karast wrote:At this point I really think that it might need to be a tiered system with different caps for different armor types.peterthepan3 wrote:Think Aza stated a few times that such problems (armor mitigation vs physical rdps) won't exist here. Hoping it is true!
But currently for prdps in a premade setting you can be completely shut down due to enemy comps.
As an engi /sw facing chosen - mara - bo - dok - zealot or some combination of that is awful. You face at least 65-75% mitigation on everything then add in toughness, and debuffs. A 3k snipe turns into a 400 crit with 2.6k mitigated. Even with a WL debuff it still isn't functional with the best WS spec.
It is the same for SH when they hit WL groups order side. It's soul crushing at times. It really is.
+ Generally people have more disrupt than dodge.
I don't get it. I would be glad to have a second stat to go for because you hit the soft cap very quick. How often do I face people with 50%+ mitigation after resi debuff (due to kotbs running around everywhere) and there is nothing I can do to lower it further. Then go further and compare some of the core skills both have and you find skills on engi I'd love to switch (Focus fire 3s canalized dmg vs Blue mutating fire, the 10 trillion s long cast which will just be disrupted anyway)
+The engi has THE best moral set vs magus who has the same crappy **** every other caster gets.
If you bring the argument "well armor will rise and rise" okay I get it it would suck but it's not the case now and they said this shouldn't be a problem in the future. Therefore armor will rise slowly and together with ws to compensate.
You can see balance fairly easy by comparison of the magus pop. vs engi pop. and you will find a huge amount of active engis vs few magus players.
Starting with disrupt and dodge from a destro perspective Deft defender gives both 18% disrupt and dodge there is currently no order character who slots disrupt in his meta spec except for wh who could remove the auto attack tactic for vindication and put on disrupt trinkets + 20 points into deft defender or wp with exalted defenses + shield of faith which is fairly niche.
If you're overcapping int may I suggest you to remove Endless Knowledge?
The caster M2 puts you as a magus into the position of having a decent burst phase with mutating blue fire and bolt of change having their cast halfed into exactly 1.5s whilst also immune to interruption. And m3 is a 9 sec stagger do I have to say more? Combined with a sorc(which has very good synergies with a magus) as 2nd dps you can disable 2 healers for 9 sec and let a chosen slow and punt them later.
Then there is Magic Power that will come in later as secondary stat with the glyphs and as procs.
And in the end you always can use different talismans to improve your def if your off is capped.