Recent Topics

Ads

Game completely shutting down, no warning

Need help installing or running the game?
Check the Install Guide before posting.
Forum rules
Please read the Install Guide before posting in this section.

Sticky threads cover the most common questions. Please review them before posting to avoid duplicate topics and help save time for both players and staff.

Thank you.
User avatar
Carso
Posts: 136

Re: Game completely shutting down, no warning

Post#11 » Fri Mar 11, 2016 2:55 pm

Happens all the time for me but only when I am in a WB

Ads
User avatar
Jaycub
Posts: 3130

Re: Game completely shutting down, no warning

Post#12 » Fri Mar 11, 2016 2:57 pm

Don't think the crashes are tied to performance/hardware at all.

Plenty of times I have crashed while alt tabbed afking in the zerg at a keep D or whatever.

Spoiler:
don't judge me
<Lords of the Locker Room> <Old School>

User avatar
Azarael
Posts: 5332

Re: Game completely shutting down, no warning

Post#13 » Fri Mar 11, 2016 3:11 pm

They're not. They're packet related.

User avatar
Genisaurus
Former Staff
Posts: 1054

Re: Game completely shutting down, no warning

Post#14 » Fri Mar 11, 2016 3:13 pm

As I understand it, the client crashes when it receives a certain type of malformed packet, and doesn't know how to handle it.

We're working on figuring out which packet specifically causes the problem and under which circumstances. This is difficult to reproduce though - sometimes the client soft disconnects, sometimes it freezes.

User avatar
RyanMakara
Posts: 1563

Re: Game completely shutting down, no warning

Post#15 » Fri Mar 11, 2016 3:22 pm

I've had random crashes to desktop while not even being near high concentrations of players, mostly just in Altdorf. Funnily enough I haven't had a single 'soft' disconnect by which players/NPCs disappear around you for two weeks; it's always an instant, unexpected crash to desktop.
Image

User avatar
Natherul
Developer
Posts: 3219
Contact:

Re: Game completely shutting down, no warning

Post#16 » Fri Mar 11, 2016 3:22 pm

any way we can contribute by logging packets sent and received while playing to help you figure it out?

User avatar
Azarael
Posts: 5332

Re: Game completely shutting down, no warning

Post#17 » Fri Mar 11, 2016 3:37 pm

Soft disconnections were fixed, it was a race condition in the packet system.

User avatar
Lileldys
Posts: 666

Re: Game completely shutting down, no warning

Post#18 » Fri Mar 11, 2016 4:45 pm

Natherul wrote:happened a few times for me and I wonder if there is any way the game makes logs for crashes or something because as stated there is no errors, just a crash.... -.-

and I my comp should not be the issue then most people would have theese issues...
CPU: Skylake 6700k
16GB of RAM
2x NVIDIA 970 in SLI
Boot on SSD and game on a WD black edition.
Have nearly the same, runs fine max anywhere, except medium-large RvR fights.
Switch to fastest framerate in ORvR, and you'll very rarely crash. Seems to be client side for most crashes ( except the warband/party crashes )

Ads
User avatar
Razid1987
Posts: 1295

Re: Game completely shutting down, no warning

Post#19 » Fri Mar 11, 2016 4:47 pm

Genisaurus wrote:As I understand it, the client crashes when it receives a certain type of malformed packet, and doesn't know how to handle it.

We're working on figuring out which packet specifically causes the problem and under which circumstances. This is difficult to reproduce though - sometimes the client soft disconnects, sometimes it freezes.
I pretty much only crash doing keep sieges in Empire, Chaos, and Elf keeps (Dwarf and Greenskin is fine).
I "usually" don't crash, but when I finally do crash, I crash all the time, though (About every 5-10 mins). It only happens when there's a lot of activity, such as +150 players.

Don't know if info like this is of any help?

Khrum
Posts: 65

Re: Game completely shutting down, no warning

Post#20 » Fri Mar 11, 2016 5:45 pm

Massive crashes are happen now more frequently but is there bright side of that we dont need so much server restarts due to lag maybe hidden devs tool ? :D
* Khruumm - IB * Rhunor - RP * Khrumka - BW * Voltimor - Sorcerer * Tecet - Zealot * Raid leader of Duraz Tarag. Member of 7th Legion Guild.

Who is online

Users browsing this forum: No registered users and 1 guest