Game completely shutting down, no warning
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Please read the Install Guide before posting in this section.
Sticky threads cover the most common questions. Please review them before posting to avoid duplicate topics and help save time for both players and staff.
Thank you.
Re: Game completely shutting down, no warning
Happens all the time for me but only when I am in a WB
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Re: Game completely shutting down, no warning
Don't think the crashes are tied to performance/hardware at all.
Plenty of times I have crashed while alt tabbed afking in the zerg at a keep D or whatever.
Plenty of times I have crashed while alt tabbed afking in the zerg at a keep D or whatever.
Spoiler:
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Re: Game completely shutting down, no warning
They're not. They're packet related.
- Genisaurus
- Former Staff
- Posts: 1054
Re: Game completely shutting down, no warning
As I understand it, the client crashes when it receives a certain type of malformed packet, and doesn't know how to handle it.
We're working on figuring out which packet specifically causes the problem and under which circumstances. This is difficult to reproduce though - sometimes the client soft disconnects, sometimes it freezes.
We're working on figuring out which packet specifically causes the problem and under which circumstances. This is difficult to reproduce though - sometimes the client soft disconnects, sometimes it freezes.
- RyanMakara
- Posts: 1563
Re: Game completely shutting down, no warning
I've had random crashes to desktop while not even being near high concentrations of players, mostly just in Altdorf. Funnily enough I haven't had a single 'soft' disconnect by which players/NPCs disappear around you for two weeks; it's always an instant, unexpected crash to desktop.

Re: Game completely shutting down, no warning
any way we can contribute by logging packets sent and received while playing to help you figure it out?
Re: Game completely shutting down, no warning
Soft disconnections were fixed, it was a race condition in the packet system.
Re: Game completely shutting down, no warning
Have nearly the same, runs fine max anywhere, except medium-large RvR fights.Natherul wrote:happened a few times for me and I wonder if there is any way the game makes logs for crashes or something because as stated there is no errors, just a crash.... -.-
and I my comp should not be the issue then most people would have theese issues...
CPU: Skylake 6700k
16GB of RAM
2x NVIDIA 970 in SLI
Boot on SSD and game on a WD black edition.
Switch to fastest framerate in ORvR, and you'll very rarely crash. Seems to be client side for most crashes ( except the warband/party crashes )
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Re: Game completely shutting down, no warning
I pretty much only crash doing keep sieges in Empire, Chaos, and Elf keeps (Dwarf and Greenskin is fine).Genisaurus wrote:As I understand it, the client crashes when it receives a certain type of malformed packet, and doesn't know how to handle it.
We're working on figuring out which packet specifically causes the problem and under which circumstances. This is difficult to reproduce though - sometimes the client soft disconnects, sometimes it freezes.
I "usually" don't crash, but when I finally do crash, I crash all the time, though (About every 5-10 mins). It only happens when there's a lot of activity, such as +150 players.
Don't know if info like this is of any help?
Re: Game completely shutting down, no warning
Massive crashes are happen now more frequently but is there bright side of that we dont need so much server restarts due to lag maybe hidden devs tool ? 

* Khruumm - IB * Rhunor - RP * Khrumka - BW * Voltimor - Sorcerer * Tecet - Zealot * Raid leader of Duraz Tarag. Member of 7th Legion Guild.
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