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Re: [Feedback]Balance impact new rvr Sets

Posted: Mon Jan 18, 2016 6:45 pm
by Nameless
shaman's devastator proc should be
Preservation - On Being Hit: 10% chance to increase Wounds by 60 for 20 seconds.
didnt test it on ror but at WAR was pretty good proc. 600 hp is not something that is useless for sure, not to mention that it build some synergy with shrug it off and eventually with aint done yet....

Re: [Feedback]Balance impact new rvr Sets

Posted: Mon Jan 18, 2016 6:47 pm
by bloodi
Nameless wrote:shaman's devastator proc should be
Preservation - On Being Hit: 10% chance to increase Wounds by 60 for 20 seconds.
And a Gundam, dont forget about the Gundam, what can shamans do without a 150ft robot than can go into outer space?

Re: [Feedback]Balance impact new rvr Sets

Posted: Mon Jan 18, 2016 6:51 pm
by murmelon
Full magus devastator has proc corrosion -930 armor debuff, should be erosion (resist debuff) isn't it?

Re: [Feedback]Balance impact new rvr Sets

Posted: Tue Jan 19, 2016 10:35 am
by Tesq
Aggravation is op

Re: [Feedback]Balance impact new rvr Sets

Posted: Tue Jan 19, 2016 10:46 am
by daniilpb
SW 5 devs proc doesn't stuck with potions and Eye shot. Makes it kinda useless

Re: [Feedback]Balance impact new rvr Sets

Posted: Tue Jan 19, 2016 10:47 am
by Scrilian
Tesq wrote:Aggravation is op
Yes, it is, but so as the Corrosion/Erosion. :|

Re: [Feedback]Balance impact new rvr Sets

Posted: Tue Jan 19, 2016 11:13 am
by Bretin
tested multiple sets and they all work great. i really like both we off and def as well as melee dok quite a lot!

besides the reported magus bug there is an tooltipp error with DoK 5 piece devastator. the heal amount ingame and on forums is 51 while its ig tooltipp says it is 200. tooltipp should be changed :)

Re: [Feedback]Balance impact new rvr Sets

Posted: Tue Jan 19, 2016 11:42 am
by vove
Where can I find full description of set bonuses? I have no idea what does "326 + 240 + 8%" mean for a runepriest and I cannot check it in game before I buy it.

Re: [Feedback]Balance impact new rvr Sets

Posted: Wed Jan 20, 2016 4:39 pm
by porkstar
SH same as SW. "Marked" just duplicates the Ballistic skill potion and Not So Fast INI debuff. Worthless. Change to -60 TOU / +60 WS pls.

Re: [Feedback]Balance impact new rvr Sets

Posted: Wed Jan 20, 2016 4:41 pm
by TenTonHammer
Scrilian wrote: Yes, it is, but so as the Corrosion
yeah but its no where near as strong as CC/FO