[Zealot] General Zealot Topic
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Re: [Zealot] General Zealot Topic
There are quite a few items now that give AP regen, i have a few on my Zealot. It could be a play style thing, but I don't need the AP tactic. I rarely group heal, but I never really play the zealot without a good DoK in party.
Fusscle of Critical Acclaim
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- Shadowgurke
- Posts: 618
Re: [Zealot] General Zealot Topic
GCD is 1.5 seconds, casting flash heal twice takes 3 seconds compared to 2 seconds for Dark Elixir, so it's not twice the amount of crits. There is no shield on crit with the current spec, there is only RB and Blessing of Chaos. RB gets triggered way easier by Dust of Pandemonium, by your logic that must be the best spell of the Zealot. I am not saying you are wrong, spamming Flash Heal has it's applications, conveniently I wrote most of them in my introduction post. But you simply ignore one huge downside. The heal value. It doesn't matter that Flash does all the nice things when it doesn't actually heal that much. Elixir heals 1295, Flash heals 422. Break it down to HPS:Nameless wrote:flash is awesome heal for one elixir of dark blessing you could cast 2 flashes. Twice the chance to crit, twice the chance to proc shiled, twice the chance to proc heal inc, twice the chance for rb to proc. No set back. So i dont see why ppl ever thinking that flash is not one of the best tools that zealots had.
Elixir heals 647,5 HPS, Flash Heal heals for 281,333 HPS.
But it's more AP effective, right? Again, wrong. To heal the same amount you have to heal three times, at which point
you spend the same amount of AP. But considering that spamming Elixir once and then pausing gives you a tick of AP reg, while spamming Flash Heal three times doesnt, you actually lose 25 AP by casting Elixir once and waiting 1s compared to 45 AP and no tick to cast Flash Heal thrice.

Re: [Zealot] General Zealot Topic
With 700 WP, Flash of Chaos crit heals for 600+ hp, procs Blessing of Chaos, and you get 800+ crit healing per flash on the move. Is that bad? No its not.Shadowgurke wrote:There are two issues with that tactic. The first is that we only have 3 tactics. Warping the Spirit and Blessing of Chaos are something I consider mandatory. If we use Chaotic Force we can't use Restorative Burst, which means AP reg is really low.blackout wrote:IMO you cant ignore "Chaotic Force" tactic while going in direct healing build. 36% (current heal crit cap you can get via items and renown is 21%) crit on flash is just too huge to ignore if you are going with "Blessing of Chaos".
Second of all is that Flash of Chaos just isn't that good of a spell. It's nice to trigger Blessing of Chaos, but at the same time it won't allow you to heal through burst.
It's an option, sure, that is why I listed it as such. But I wouldn't say that it is a must have tactic.
And as for me, I never used Restorative Burst, dont have any issues with AP, so it's a tactic worth considering, especially going direct spec.
BlackOut - 32/40 ZealOt
Re: [Zealot] General Zealot Topic
And elixer can crit for 2.6k+ with Blessing Proc 

Re: [Zealot] General Zealot Topic
um GCD is 1,5 so at 0 u cast 1 flash at 1,5 u cast second flash. So under 2 sec u got 2 flashes.
i wil take your numbers
1 flash 281,333 x 2 = 562,66 under 2 sec!
1 Elixir heals 647,5 = 647.50 for 2 sec with all benefints of casting
the difference is quite low esp when the flash got better % to crit cos u got 2 casts
flash could proc restorative burst; blessing of chaos; tzeentch's grip
yes thats how good the spell is
and i wont even mention ap managment at pre sov era that we got now
i wil take your numbers
1 flash 281,333 x 2 = 562,66 under 2 sec!
1 Elixir heals 647,5 = 647.50 for 2 sec with all benefints of casting
the difference is quite low esp when the flash got better % to crit cos u got 2 casts
flash could proc restorative burst; blessing of chaos; tzeentch's grip
yes thats how good the spell is
and i wont even mention ap managment at pre sov era that we got now
Mostly harmless
K8P & Norn - guild Orz
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- Shadowgurke
- Posts: 618
Re: [Zealot] General Zealot Topic
First of all, you don't get better crit % because you cast twice, that is not how it works. A larger heal will crit for more than two small heals, but small heals that are fast will crit more often. It all balances out over time. Not counting proccing on crit tactics twice, that is another argument. Second of all, casting the second Flash Heal also triggers a GCD. Which means you can start casting again after 3 seconds. Graphically speaking, H stands for Heal, _ is a half a second.Nameless wrote:um GCD is 1,5 so at 0 u cast 1 flash at 1,5 u cast second flash. So under 2 sec u got 2 flashes.
i wil take your numbers
1 flash 281,333 x 2 = 562,66 under 2 sec!
1 Elixir heals 647,5 = 647.50 for 2 sec with all benefints of casting
the difference is quite low esp when the flash got better % to crit cos u got 2 casts
flash could proc restorative burst; blessing of chaos; tzeentch's grip
yes thats how good the spell is
Flash Heals: H_ _ _H_ _ _
Elixir o D B: _ _ _ _ H
While Flash Heal heals faster, it doesn't actually heal more.
Yes, it can proc Blessing of Chaos and Restorative Burst. 25% more often than Elixir, excluding the crit tactic.

Re: [Zealot] General Zealot Topic
i agree with all of this and can see flash as one of the class defineding spells.Shadowgurke wrote:First of all, you don't get better crit % because you cast twice, that is not how it works. A larger heal will crit for more than two small heals, but small heals that are fast will crit more often. It all balances out over time. Not counting proccing on crit tactics twice, that is another argument. Second of all, casting the second Flash Heal also triggers a GCD. Which means you can start casting again after 3 seconds. Graphically speaking, H stands for Heal, _ is a half a second.Nameless wrote:um GCD is 1,5 so at 0 u cast 1 flash at 1,5 u cast second flash. So under 2 sec u got 2 flashes.
i wil take your numbers
1 flash 281,333 x 2 = 562,66 under 2 sec!
1 Elixir heals 647,5 = 647.50 for 2 sec with all benefints of casting
the difference is quite low esp when the flash got better % to crit cos u got 2 casts
flash could proc restorative burst; blessing of chaos; tzeentch's grip
yes thats how good the spell is
Flash Heals: H_ _ _H_ _ _
Elixir o D B: _ _ _ _ H
thats why you got second healer at the group. when u keep someone with flash the other healer could react at use some more powerfull heal to compensate flash low value. Not to mention how flash give time for guard spaws and so on.While Flash Heal heals faster, it doesn't actually heal more.
Yes, it can proc Blessing of Chaos and Restorative Burst. 25% more often than Elixir, excluding the crit tactic.
To appreciate flash you should play something like shaman. Class that use dark medicine mirror as fast, on the moment heal
Mostly harmless
K8P & Norn - guild Orz
K8P & Norn - guild Orz
Re: [Zealot] General Zealot Topic
I think flash should be used only when you have to keep moving or heal very small amount of health.
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- TenTonHammer
- Posts: 3806
Re: [Zealot] General Zealot Topic
So if I wanted to be a heal spec zealot would I spec like this?:
http://waronlinebuilder.org/#career=zea ... 6:;0:0:0:0:
I can't tell if I should take discipline or blessing of chaos
http://waronlinebuilder.org/#career=zea ... 6:;0:0:0:0:
I can't tell if I should take discipline or blessing of chaos

- TenTonHammer
- Posts: 3806
Re: [Zealot] General Zealot Topic
So if I wanted to be a heal spec zealot would I spec like this?:
http://waronlinebuilder.org/#career=zea ... 6:;0:0:0:0:
I can't tell if I should take discipline or blessing of chaos
http://waronlinebuilder.org/#career=zea ... 6:;0:0:0:0:
I can't tell if I should take discipline or blessing of chaos

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