I was on the same server and every pug I was in always defended. Then again des were pussies on norn.Tesq wrote:
I saw quite the opposite only the premade wb defend keep with aao and only if they had no real good opponents against but only zerg when door almost down ppl always flag to wc (meh). Maybe ppl in pre 1.4.0 was more hardcore and def even in desperate situation , but what i saw after was only "look to farm with aoo", not a realm incentive to def.
Keep Lord
Forum rules
Before posting in this forum, please read the Terms of Use.
This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.
To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
Before posting in this forum, please read the Terms of Use.
This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.
To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
Re: Keep Lord

Ads
Re: Keep Lord
Duno it can depend to playtime. That was my feel on both destru and order players btw.Telen wrote:I was on the same server and every pug I was in always defended. Then again des were pussies on norn.Tesq wrote:
I saw quite the opposite only the premade wb defend keep with aao and only if they had no real good opponents against but only zerg when door almost down ppl always flag to wc (meh). Maybe ppl in pre 1.4.0 was more hardcore and def even in desperate situation , but what i saw after was only "look to farm with aoo", not a realm incentive to def.

- warhammer1995
- Posts: 284
Re: Keep Lord
grumcajs wrote:Mythic removed the lord - that statement alone is enough reason to keep the lord on this serverwarhammer1995 wrote:Now i know why mythic remove lord.![]()
There was best solution they ever made

RP - Pavoss 

- warhammer1995
- Posts: 284
Re: Keep Lord
75-85% Keep was taken without enemy deff.
Doors down per 1-2 min.
Lord same.
Peoples just dont hawe enough time come and deff their keep.
no chanse without mount.
Doors down per 1-2 min.
Lord same.
Peoples just dont hawe enough time come and deff their keep.
no chanse without mount.
RP - Pavoss 

Re: Keep Lord
not at the beginning. when mythic stopped all guild involvement in keep def it become really really bad. such a bad move ...
- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
- Smooshie (Destro)
- Smooshie (Destro)
Re: Keep Lord
Thats why the star system was great you knew when it was getting to 4 stars to get defence ready. Just open keeps that can be ninja capped will see no defence/warhammer1995 wrote:75-85% Keep was taken without enemy deff.
Doors down per 1-2 min.
Lord same.
Peoples just dont hawe enough time come and deff their keep.
no chanse without mount.

Re: Keep Lord
Keep takes with lord old style was infintly more fun and acctually required ppl to work together. The star system was just wait and zerg keeps since no one normally bothered to defend
+Defense ticks please
+guild claim please
+Defense ticks please
+guild claim please
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7
Who is online
Users browsing this forum: No registered users and 4 guests