ORvR
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Re: ORvR
will be working. just don't understand when you can have a grp eect in teh lakes but you would rather do a sc with no parties
Guild Owner: The Legacy of Legends
Jokerlo Reporthispwn: Sorc RR 100
Jokerloz TheLegend: Choppa RR 100
Jokerlos Cantouchthis: WE RR 100
Jokerlox Zergking: Chosen RR 100
Jokerlo Reporthispwn: Sorc RR 100
Jokerloz TheLegend: Choppa RR 100
Jokerlos Cantouchthis: WE RR 100
Jokerlox Zergking: Chosen RR 100
Re: ORvR
but still the feeling of a actul 6 man gpred is nice. if yoru not a healer and dont get no kills then you gets no rr
Guild Owner: The Legacy of Legends
Jokerlo Reporthispwn: Sorc RR 100
Jokerloz TheLegend: Choppa RR 100
Jokerlos Cantouchthis: WE RR 100
Jokerlox Zergking: Chosen RR 100
Jokerlo Reporthispwn: Sorc RR 100
Jokerloz TheLegend: Choppa RR 100
Jokerlos Cantouchthis: WE RR 100
Jokerlox Zergking: Chosen RR 100
Re: ORvR
no reality is that ppl like more sc because there is something in their head that tell them :" sc will have max 12 vs 12 so it will be no zerg and unbalance"
As we all know this is not true 70% of times, also ppl alredy play sc before renow and exp get implement correctly, also they do not want most of time set up party for sc ( destru at least), and for last they think ppl join sc will have better equip than them se get exp/renow will be more easy, even more if based on previous point 2-3 sc were alredy won and there was always the same 1 op tank in front , 1 op healr behind, 1 op dps crushing skull.
I'd realy be more happy with a oRvr eternal slaughter in emp all day and night asap dev work on flag it's an order !!!
P.s. not nalg it could mess something
As we all know this is not true 70% of times, also ppl alredy play sc before renow and exp get implement correctly, also they do not want most of time set up party for sc ( destru at least), and for last they think ppl join sc will have better equip than them se get exp/renow will be more easy, even more if based on previous point 2-3 sc were alredy won and there was always the same 1 op tank in front , 1 op healr behind, 1 op dps crushing skull.
I'd realy be more happy with a oRvr eternal slaughter in emp all day and night asap dev work on flag it's an order !!!
P.s. not nalg it could mess something
Last edited by Tesq on Sun Dec 28, 2014 12:33 am, edited 1 time in total.

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Re: ORvR
I say to remove some level 55 champions from warcamp's so people will actually have a need to Open RvR and defend the lands around them and the lowbies.
Removing the level cap for each tier would be great as well, causing more a bolster for rally calls to wherever or whichever camp is being under siege. From all different types of levels.
Removing the level cap for each tier would be great as well, causing more a bolster for rally calls to wherever or whichever camp is being under siege. From all different types of levels.
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