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How is WL in games current stage

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tomato
Posts: 403

Re: How is WL in games current stage

Post#61 » Sun Sep 27, 2015 7:12 pm

@Aceboltz I main mara atm and I am suggesting buffs for wl.
You just have no clue of balance in this game.

So do us all a favour and keep quite.

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Aceboltz
Posts: 254

Re: How is WL in games current stage

Post#62 » Sun Sep 27, 2015 7:12 pm

tomato wrote:
Aceboltz wrote: "lots of nonsense"
Choppa+Mara is like 20 times stronger than slayer+wl.

So some wl buffs wouldn't change a lot.

Hey at least I try, I just don't randomly insult people on 3-word posts. Man you really told Tesq he doesn't understand nothing about the game. Shame on you. And its written 'quiet".
Last edited by Aceboltz on Sun Sep 27, 2015 7:18 pm, edited 1 time in total.

tomato
Posts: 403

Re: How is WL in games current stage

Post#63 » Sun Sep 27, 2015 7:17 pm

Aceboltz wrote:
tomato wrote:
Aceboltz wrote: "lots of nonsense"
Choppa+Mara is like 20 times stronger than slayer+wl.

So some wl buffs wouldn't change a lot.

Hey at least I try, I just don't randomly insult people on 3-word posts. Man you really told Tesq he doesn't understand nothing about the game. Shame on you.
Hey atleast say something to mara+choppa>>>slayer+wl. But you'd better ignore that because it doesn't fit your arguments...

I contribute more to this topic with my "3-words posts" than you with your essays, which got no content at all.

Korhill
Posts: 114

Re: How is WL in games current stage

Post#64 » Sun Sep 27, 2015 7:25 pm

Before we change a skill we should focus on a working pet. This would resolve a lot of problems of the WL and is something fundamental for the class. I am sure Aceboltz wouldnt be upset about that since he played a WL on live and he should know that ;)

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Twyxx
Posts: 934

Re: How is WL in games current stage

Post#65 » Sun Sep 27, 2015 7:34 pm

Aceboltz wrote:
Twyxx wrote:
Aceboltz wrote:Better believe selfish players who only wants more e-peen for them and their classe only.
It'd be different if we were suggesting the most random and OP changes to the WL...
We're not, though. We're talking about reasonable changes in the context of the class.
Oh you felt targeted? The same goes for SW/mara/BG/whatever . Random, op, or reasonable, the fact is the same: up for your class, don't care about others.
You should also be ashamed to try to take advantage of a dev lack of perspective to ask for a up of your class at this point of the developpement. This was for you only however.
Spoiler:
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Aceboltz
Posts: 254

Re: How is WL in games current stage

Post#66 » Sun Sep 27, 2015 7:51 pm

from:
Spoiler:
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to:
Spoiler:
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Mission complete.

Yes I played white lion, among other classes, on live btw.

I'll make it short: remove your 100 000 useless addons, stop keyboard turning, drop the rose-tinted glasses and get real.

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Renork
Posts: 1208

Re: How is WL in games current stage

Post#67 » Sun Sep 27, 2015 7:54 pm

Aceboltz wrote:from:
Spoiler:
Image
to:
Spoiler:
Image
Mission complete.

Yes I played white lion, among other classes, on live btw.

I'll make it short: remove your 100 000 useless addons, stop keyboard turning, drop the rose-tinted glasses and get real.

Maybe you should try wearing glasses. ROR is not live like, we will not have rr100, OP sets, etc etc etc. Almost every class was fine once they got their lolopset. I love internet badasses.

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Twyxx
Posts: 934

Re: How is WL in games current stage

Post#68 » Sun Sep 27, 2015 7:57 pm

The pretentious attitude of some is so real.
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Aceboltz
Posts: 254

Re: How is WL in games current stage

Post#69 » Sun Sep 27, 2015 7:58 pm

Yeah I know ror is different. Also you are wrong: SOME classes were totally ahead of others with rr100 gear. It did not balance the game. Drop the glasses man.

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Azarael
Posts: 5332

Re: How is WL in games current stage

Post#70 » Sun Sep 27, 2015 8:03 pm

Have you made a point yet other than "have this video taken under questionable conditions, devs are ignorant, everyone's out to buff their own class / faction"?

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