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More heals - less fun

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Aquilon
Posts: 203

More heals - less fun

Post#1 » Sun Dec 20, 2015 10:15 pm

Do you ever had a fight in WaR with no healers around?

If ever - you should know how much fun it is compared to bangin your had against the wall with aoe-heals all over the place.
So, in the light of current events :lol: , i propose turning aoe-heal off. At least for testing the impact of this.

/discuss

Edit: don't read the rest, feel free to express your butthurt at once.
Last edited by Aquilon on Thu Dec 24, 2015 4:55 pm, edited 1 time in total.
Means determine end.

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Bacta
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Posts: 422

Re: More heals - less fun

Post#2 » Sun Dec 20, 2015 10:17 pm

No
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Aquilon
Posts: 203

Re: More heals - less fun

Post#3 » Sun Dec 20, 2015 10:20 pm

Bacta wrote:No
You don't know what you're talking about.
Means determine end.

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Shadowgurke
Posts: 618

Re: More heals - less fun

Post#4 » Sun Dec 20, 2015 10:33 pm

Aquilon wrote:Do you ever had a fight in WaR with no healers around?

If ever - you should know how much fun it is compared to bangin your had against the wall with aoe-heals all over the place.


/discuss
2 dps classes assisting can easily kill most targets through groupheals so there is no banging the head against the wall. What often happens in Scenarios is tank focusing healers and DDs focusing tanks, which obviously results in pretty big stalemates. But that isn't an issue with grouphealing
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Abolition
Posts: 336

Re: More heals - less fun

Post#5 » Sun Dec 20, 2015 10:41 pm

Aquilon wrote:
Bacta wrote:No
You don't know what you're talking about.
Given the garbage you've been spewing in the other thread, I'd say the same to you.
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Bacta
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Posts: 422

Re: More heals - less fun

Post#6 » Sun Dec 20, 2015 10:46 pm

Aquilon wrote:
Bacta wrote:No
You don't know what you're talking about.
Group heals are an essential part of the game for RvR and keep defenses. Its hard to heal a whole party when there is aoe damage going on. Should we turn off all AOE as well?

You obviously dont play a healer?
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Boursk
Posts: 515

Re: More heals - less fun

Post#7 » Sun Dec 20, 2015 10:47 pm

Bacta wrote:No
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Jaycub
Posts: 3130

Re: More heals - less fun

Post#8 » Sun Dec 20, 2015 11:22 pm

Healing and a lot of other factors in this game contribute to lower the skill ceiling by providing a cushion for bad plays etc...

But I think you are wrong in asumming that AoE heals are the main culprit
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Vigfuss
Posts: 383

Re: More heals - less fun

Post#9 » Sun Dec 20, 2015 11:39 pm

Go play an FPS game. In a game with no heals, all you have is ranged dps. There is skill involved in killing players who are being healed.
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Tesq
Posts: 5713

Re: More heals - less fun

Post#10 » Sun Dec 20, 2015 11:42 pm

Shadowgurke wrote:
Aquilon wrote:Do you ever had a fight in WaR with no healers around?

If ever - you should know how much fun it is compared to bangin your had against the wall with aoe-heals all over the place.


/discuss
2 dps classes assisting can easily kill most targets through groupheals so there is no banging the head against the wall. What often happens in Scenarios is tank focusing healers and DDs focusing tanks, which obviously results in pretty big stalemates. But that isn't an issue with grouphealing
That's why i would cut damage and heal, never saw a good fight with few or 0 healers

high volume of damage Crits make crits heals even more needed :(
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