Which is made even easier now that we can cross realm chat!Mastodon wrote: ...circlejerking SCs while they sit and talk to each other about how great they are.

Which is made even easier now that we can cross realm chat!Mastodon wrote: ...circlejerking SCs while they sit and talk to each other about how great they are.
If you make movement CC last 30 seconds versus 9-12 seconds for silence, I think you'd see a lot more silencing, yes.Bozzax wrote:IMO
Currently every time you use a silence / disarm in a 6v6 environment currently you miss out on a KD/stun.
WE/WH 1v1
Are you really suggesting WH/WEs will start using silence over KDs?
He right a 5 second kd from a bg followed up by a silence from a sham is death.bloodi wrote:Whoever suggest making kd and silence be different immunities needs to read the durations on some KD and silences.
When both your healers are getting cced for 10 seconds and that is the go to tactic every time, you will be asking yourselves who the **** was the idiot who proposed them having separate immunities.
maybe vs solo players but in a 6v6 enviormet is the ttk really that short? i remember especially late game 6v6 fights were kinda protracted affairsNanji wrote:In a game with a ttk ranging from 2-10s we honestly don't need more cc than we currently have.
Go back to WoW where you have a higher ttk and ways to counter/break cc, which we mostly dont have here in RoR.
No one is? Maybe you should read instead of making **** up.bloodi wrote:Whoever suggest making kd and silence be different immunities needs to read the durations on some KD and silences.
When both your healers are getting cced for 10 seconds and that is the go to tactic every time, you will be asking yourselves who the **** was the idiot who proposed them having separate immunities.
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