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[DEV DIARY] - NOVEMBER 2015

The latest updates from the front lines.
Stay informed on what the developers are working on and what’s coming next in Return of Reckoning.
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Skordz
Posts: 3

Re: [DEV DIARY] - NOVEMBER 2015

Post#11 » Fri Nov 27, 2015 9:02 am

Awesome work guys, As some one who comes and goes from RoR. Seeing the Dramatic changes each time i return is great. Good job Devs!

Really looking forward to the return of dungeons.

:D

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Globar
Posts: 8

Re: [DEV DIARY] - NOVEMBER 2015

Post#12 » Fri Nov 27, 2015 9:24 am

You mentioned Aldorf Servers but you forgot about Inevitable City Sacellum:


Click here to watch on YouTube

Also it will be awesome to see reworked PQ system - not only for future keeps rolls but for Mount Gunbad and Bastion Stairs too :)

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wender88
Posts: 213

Re: [DEV DIARY] - NOVEMBER 2015

Post#13 » Fri Nov 27, 2015 9:41 am

Zaccar20 wrote:Would you add some PQs too or just dungeons? :)
Gunbad was a dungeon containing a lot of PQ's in 3 different wings, with 3 different end bosses.
I think that you got gear from both the PQ's and the end bosses iirc, so wouldnt make much sense to implement it without PQ's.

Correct me if Im wrong, on the gear drop.
Kenzing - Specialneedz

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Euan
Posts: 416

Re: [DEV DIARY] - NOVEMBER 2015

Post#14 » Fri Nov 27, 2015 9:43 am

I don't think you should withhold renown ranks because pve gear might become obsolete. If people really want to do the dungeons/test them then they will do so even if the renown ranks are increased.
Is this a shitpost? Let me know through personal message.

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madwasp
Posts: 174

Re: [DEV DIARY] - NOVEMBER 2015

Post#15 » Fri Nov 27, 2015 10:01 am

Thx 4 your hard work! Yali, Could you hint some future info about oil, ram, ballista, cannon possibility/feature in ROR?
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devath
Posts: 29

Re: [DEV DIARY] - NOVEMBER 2015

Post#16 » Fri Nov 27, 2015 10:16 am

Are the PVE items going to be more rewarding now? In live not many people bothered running the dungeons as RvR gear was much better.

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Jaycub
Posts: 3130

Re: [DEV DIARY] - NOVEMBER 2015

Post#17 » Fri Nov 27, 2015 10:26 am

ᕙ༼ຈل͜ຈ༽ᕗ Gunbad or RIOT ᕙ༼ຈل͜ຈ༽ᕗ
<Lords of the Locker Room> <Old School>

Portni
Posts: 37

Re: [DEV DIARY] - NOVEMBER 2015

Post#18 » Fri Nov 27, 2015 10:39 am

Gunbad was a dungeon containing a lot of PQ's in 3 different wings, with 3 different end bosses.
I think that you got gear from both the PQ's and the end bosses iirc, so wouldnt make much sense to implement it without PQ's.
As far as i remember gold bag from any PQ in Gunbad gives you helmet from Redeye set, purple bag loot was good also. Other gear was from bosses. Also Gunbad had influence bar with nice ring.

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Tesq
Posts: 5713

Re: [DEV DIARY] - NOVEMBER 2015

Post#19 » Fri Nov 27, 2015 11:47 am

nice just wanted to do a feedback about the last patch and new content and some small fix that would be good see here and there before think about t4
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Tagaruk
Posts: 3

Re: [DEV DIARY] - NOVEMBER 2015

Post#20 » Fri Nov 27, 2015 12:32 pm

Jaycub wrote:ᕙ༼ຈل͜ຈ༽ᕗ Gunbad or RIOT ᕙ༼ຈل͜ຈ༽ᕗ
+1 :D

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