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Classes must be mirrored

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Poll: Does this game need this changes?

Yes
5
5%
No
89
92%
Partially (will explain in comments)
3
3%
Total votes: 97

User avatar
zabis
Posts: 1215

Re: Classes must be mirrored

Post#41 » Tue Nov 24, 2015 3:25 pm

SilverWF wrote:
Ley wrote:
SilverWF wrote: All I can see now: "NO, do not give my IMBA class to the opposite side." :shock:
Guys, are you mature?
Suggesting people are immature because they do not agree with your preferences/suggestions - very mature of you indeed.
So I was right: "NO, do not give my IMBA class to the opposite side." :D
Why don't you want to give the other side your International Mountain Bicycling Association? I'm confused...
Soulcheg wrote:Want mirrored classes - play chess.
Genisaurus wrote:You are not entitled to Best-in-Slot gear just because you log on.
#266

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bangkokeight
Posts: 67

Re: Classes must be mirrored

Post#42 » Tue Nov 24, 2015 3:41 pm

Druin wrote:
Renork wrote:
SilverWF wrote:Also, I need to admit, the most of players are really bad ;)

Most people who call others bad are usually bad themselves....and salty :mrgreen:
Maybe we're all wrong and he is the messiah who'll save this community :O
C'mon Vistyn, you know the messiah you speak of plays an SM and goes by the name Azarael :)
Always hopeful of finding a DPS AM guild.. if anyone ever sees one, with low entrance standards, please let me know..

User avatar
SilverWF
Suspended
Posts: 606

Re: Classes must be mirrored

Post#43 » Tue Nov 24, 2015 3:51 pm

Penril wrote:I voted partially. I like that all classes are different and unique, but some skills are too powerful to have them only on one side.

- Ranged KD
- Mara Pull >>>>>> WL pull
- Pounce
- CoC
- Run Away

etc.

Im not saying those abilities should be given to their mirrors (Mara with Pounce? hell no!) but maybe they could be given to some of the classes that are considered "UP". For example:

- Give ranged KD to Magus
- Give CoC equivalent to Swordmaster
- Give Run Away to healing AM (put that tactic up there in their healing tree)
- Give Pounce to WEs or Choppas
- Give a good ST pull (similar to the Marauder's) to WHs? (to balance them with WEs if they get a Pounce)

Something like that.
No way
Mirroring or let it be as it is.
There is a tons of players who loves the current WL pull, and all SM skills, and no Run away tactic AMs
Read this thread - they all are playing because this classes in their current state :D
So... no any balance changes must be done!

Thanks for voting! :D
Bretin: "destru classes are in general better for solo play" :lol:
A lot of addons here | Just a few T3 vids from live game | Remove IP-blocking at forum!

Penril
Posts: 4441

Re: Classes must be mirrored

Post#44 » Tue Nov 24, 2015 3:53 pm

SilverWF wrote: No way
Mirroring or let it be as it is.
Then let it be as it is.

User avatar
Gobtar
Posts: 799

Re: Classes must be mirrored

Post#45 » Tue Nov 24, 2015 4:33 pm

I don't think Magus + Engineer need a range KD, I do think they need a heal debuff though.
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User avatar
Coryphaus
Posts: 2230

Re: Classes must be mirrored

Post#46 » Tue Nov 24, 2015 4:41 pm

Gobtar wrote:I don't think Magus + Engineer need a range KD, I do think they need a heal debuff though.
Why? on order you already sw, bw and destro has sham and sw
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Penril
Posts: 4441

Re: Classes must be mirrored

Post#47 » Tue Nov 24, 2015 4:44 pm

Coryphaus wrote:
Gobtar wrote:I don't think Magus + Engineer need a range KD, I do think they need a heal debuff though.
Why? on order you already sw, bw and destro has sham and sh
You forgot AM, RP and Zealot (talking about ranged inc heal debuff, right?)

User avatar
Gobtar
Posts: 799

Re: Classes must be mirrored

Post#48 » Tue Nov 24, 2015 4:52 pm

Coryphaus wrote:
Gobtar wrote:I don't think Magus + Engineer need a range KD, I do think they need a heal debuff though.
Why? on order you already sw, bw and destro has sham and sw
What is widely considered the weaker classes in the game do not have a heal debuff (BO, SM, Engi, Magus) the exception being sorcs.
Sorcs have the burst potential to slay a target because they can do all their damage in one time stamp, even though BWs have a heal debuff as well. I can't think of any good argument against letting Magus and Engineer have a heal debuff, it doesn't have to be spammable ala SH/SW but they do need one.
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Coryphaus
Posts: 2230

Re: Classes must be mirrored

Post#49 » Tue Nov 24, 2015 4:56 pm

Penril wrote:
You forgot AM, RP and Zealot (talking about ranged inc heal debuff, right?)
Yeah my bad i dont play rdps so im not aware of all the various abilities
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User avatar
Gobtar
Posts: 799

Re: Classes must be mirrored

Post#50 » Tue Nov 24, 2015 4:59 pm

The best candidate for this change would be sticky bomb/Seed of chaos so that they still have to spec into it and actually make it a useful skill.
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