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White Lions Pounce

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Coryphaus
Posts: 2230

Re: White Lions Pounce

Post#51 » Sun Nov 08, 2015 3:23 am

Dosnt need to be; we all remember it from live, we all remember the arguments made from live

What soulcheg and penril said are basically copy n paste the argument and counter argument made in the past

Also pulls are utterly obnoxious and tbt neither side needs them nor are they necessary

Just remove them
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Xaun
Posts: 230

Re: White Lions Pounce

Post#52 » Sun Nov 08, 2015 3:53 am

magicthighs wrote:
Penril wrote:
Soulcheg wrote:
I can mirror your post to dozen unique destro abilities. For start you can tell me about RUN AWAY tactic, and where i can see it's Order mirror. Begin, please.
Except order already uses RUN AWAY and gobbos in general to justify:

- Stop, Drop and Roll
- Eye Shot
- Destroy confidence

Damn gobbos are OP yo...
Funny, SD&R and Destroy Confidence aren't even available yet.
Neither are Piercing Bite, Deadly Clutch, Monstro Armor-pen reduction - but still didn't stop Order begging for Mara nerfs

That said, this is all a transition to the T4 meta - so any/all serious balance changes should only be thought of in that frame of reference

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Toldavf
Posts: 1586

Re: White Lions Pounce

Post#53 » Sun Nov 08, 2015 4:21 am

Plenty of op stuff on each side most of it stacked up on the same classes.
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-

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Dioxin
Posts: 28

Re: White Lions Pounce

Post#54 » Sun Nov 08, 2015 4:22 am

It makes no sense to try and do balance changes before T4. Wait till everyone has all of their abilities and then tweak as needed.

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Toldavf
Posts: 1586

Re: White Lions Pounce

Post#55 » Sun Nov 08, 2015 4:27 am

Well the thread is about tweaking pounce to be less silly and make it work a bit more in line with live. So over all less of a balance issue more of a bug fix.
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-

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Coryphaus
Posts: 2230

Re: White Lions Pounce

Post#56 » Sun Nov 08, 2015 4:49 am

What bug do you mean exactly?

As far as I can tell pounce works consistently every time it's used unlike like live but unlike live pounce here lets you reach the top of keep walls
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Toldavf
Posts: 1586

Re: White Lions Pounce

Post#57 » Sun Nov 08, 2015 4:58 am

Coryphaus wrote:What bug do you mean exactly?

As far as I can tell pounce works consistently every time it's used unlike like live but unlike live pounce here lets you reach the top of keep walls
So obviously its not working as intended atm?
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-

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bandshark
Posts: 16

Re: White Lions Pounce

Post#58 » Sun Nov 08, 2015 9:41 am

In live War, pounce was better than it currently is in ROR. Live also had no cool down on Pounce. But in live, a WL could pounce slightly ahead of a running target and get a snare off.

This is why you see pounce, pounce, pounce in ROR. They are unable to catch a running target to get a snare off and use much better skill options like they could in live.

As a Dps Shaman I would love to see a Pounce nerf, then I can fear no order classes. This excludes Am, which I can easily run from or wait for any number of destro melee classes to kill.


As far as keep walls, its easy to circumvent. I have 100' cast range while Pounce is 65'. Stand on the third floor with me and laugh at the people getting pounced below.

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sullemunk
Addon Developer
Posts: 1235

Re: White Lions Pounce

Post#59 » Sun Nov 08, 2015 10:41 am

bandshark wrote: This is why you see pounce, pounce, pounce in ROR. They are unable to catch a running target to get a snare off and use much better skill options like they could in live.
Don't WL have Charge? So, pounce, pounce, charge and then snare?
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Bozzax
Posts: 2650

Re: White Lions Pounce

Post#60 » Sun Nov 08, 2015 10:59 am

No it is Feline Grace, Pounce, Charge, Snare (or even better Ensnare* if you have M1 up) but don't tell the WLs ;)

/kite

* in T3+
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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