You don't type wrong all the time if you disagree with someone. Childish and foolish. As for the build - it was tested. I was in a guild with these slayers. If you want to play as half arse dummy, no one's holding you.Toldavf wrote:Wrong wrong wrong and more wrong let me grab the crayons for this one.MariborForest wrote:Slayer: Stack str tactics, get crit buff/self debuff, less health more crit damage boost tactic, then 20 second never missing attacks skill. His role is to get **** in the arse, then he gains a lot of damage and **** everyone.
Choppa: Well, he sniffs dicks. Couple of good abilities (2 heal debuffs and tired already), tactics are choose at random. Everything else is ****. You cant make a choppa "all in" like slayer, he will drop really fast without dealing massive damage.
Right first of all fierce might its situational at best most you will ever really get out of it is 20-30% any more then that and you should be dropping rage and kitting. Its a bloody dangerous game doing otherwise and a move of pure desperation so many bad things can happen to a slayer that's loosing hp at that rate, such as morale dumps, having your guard cc'ed, over straining your healers and attracting you even more focus. Des already know your squishy no need to advertise it to them as well.
Rampage I keep seeing this from people who don't have a clue about the class and look at it on paper then make broad sweeping assumptions cause it looks good. There is literally no good time to pop this mid fight unless you are disarmed and need to drop rage. Slayer and chopper both rely on running red to kill their damage in the green is intentionally rubbish and you will kill nothing without proper rage control. I see so many slayers just wild swing or no escape for no reason in sc and they kill nothing.
Tactics are not random brute force, don't wanna live forever, flanking and stab you gooder.
As for chopper the middle tree debuffs are a joke they force you into a spec that just doesn't do the job. You want an out going heal debuff? bring a black guard theirs is better and they have lots of other lovely debuffs to!
./end rant
Face braking Slayers cycle Rampage. Breaking point + Precarious increases a chance to trigger Embrace the pain. There were situations when a slayer couldn't die 'cause he was healed, but health stayed at low amount, imagine his damage with all buffs (and if you don't get it, even casters can parry or dodge your exhaust move, that bites. Without flanking there's no point to hug their back).
'Course you don't need to stay at low health all the time, it just adds "if something". Are you even thinking straight? No need to wait for disarms, Rampage has 10 second window, almost spammable.
You can't snow ball your tactics and abilities like that as choppa.
All of this proves that you are a biased fool, who values only his own faulty opinion. Shove your crayons back in your arse. Cheers!