Once again I don’t understand why that is ok, to be able to drop rage while you are disarmed/disabled not only is it unfair because choppa can do no such thing but futhermore it goes agaist the whole concept of the class; high risk n reward
This “feature” of rampage needs to be removed or mirrored on choppa
Choppa / Slayer Discussion
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Re: Choppa / Slayer Discussion
chopper can still drop rage if disarmed.
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-


Re: Choppa / Slayer Discussion
oh really? enlighten me how so?Toldavf wrote:chopper can still drop rage if disarmed.

Re: Choppa / Slayer Discussion
flee drops rage
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-


Re: Choppa / Slayer Discussion
Toldavf wrote:flee drops rage

Slayer too can drop rage through flee
But you know when you cant use fle to drp rage? When you disabled like being kdd
But rampage works even when your kdd
let me elaborate as i assumed what i was stating was inferable, as I had stated before rampage lets you drop rage when your disarmed and disabled
i.E kd’d
A slayers can drop rage with rampage even when their kd’d meaning a slayer who gets jumped by a WE or something will be more likely survive with detuant and rage drop via rampage than a choppa who can only detuant

Re: Choppa / Slayer Discussion
that would probably be a bug in the code its definitely not meant to do that.
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-


Re: Choppa / Slayer Discussion
Furthermore lets say it is just when your disarmed, slayers can pop rampage to drop rage and wait for the 3-4s disarm to run out then their back in the fight
But choppa has to use flee to drop rage then their out of the fight for like 10s while they wait for the panic debuff to wear off so they can regen ap
How is that fair?
But choppa has to use flee to drop rage then their out of the fight for like 10s while they wait for the panic debuff to wear off so they can regen ap
How is that fair?

Re: Choppa / Slayer Discussion
fair doesn't come into it tbh slayer > chopper always has been the point i always try to get across is the disparity between the two is not so massive as people make out.
You only have to flee when disarmed not that big a penalty as most classes use disarm defensively which probably means your winning and are safe to just wait it out and continue.
I never found panic to be that bad usually if its carried me to safety I just have the tanks stick with the healers in case they get pushed. Its a good chance to take stock and see if i missed some weakness in the enemy line up.
You only have to flee when disarmed not that big a penalty as most classes use disarm defensively which probably means your winning and are safe to just wait it out and continue.
I never found panic to be that bad usually if its carried me to safety I just have the tanks stick with the healers in case they get pushed. Its a good chance to take stock and see if i missed some weakness in the enemy line up.
Khorlar, Thorvold, Sjohgar, Anareth, Toldavf, Hartwin, Gotrin and others -_-


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Re: Choppa / Slayer Discussion
Weak choppaz!!!
Always complains and crying! Choppa had once armor debuff but when they got heal debuff they become way more usefull in a group. You just have to build a group around choppa, stack WS and know when to push, to run away, to drop the rage and when to use detaunt. If you read your abilities then you can be good with choppa even in 1v1 fights, they can do miracles with "wot rules?" tactic and self heal ability. The only thing that sometime is really hard is to drop the rage and detaunt when you're out of AP
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More chopping, less bitching!
Always complains and crying! Choppa had once armor debuff but when they got heal debuff they become way more usefull in a group. You just have to build a group around choppa, stack WS and know when to push, to run away, to drop the rage and when to use detaunt. If you read your abilities then you can be good with choppa even in 1v1 fights, they can do miracles with "wot rules?" tactic and self heal ability. The only thing that sometime is really hard is to drop the rage and detaunt when you're out of AP

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More chopping, less bitching!
Re: Choppa / Slayer Discussion
K
All of us are veterans of live no need to try and lecture us on "how to play choppa"
Tell me something why do you really need a second h dbuff that forces you to use 2h, exausts your rage and is an outgoing not In comming hdebuff
When you could just get a Bg who can do all that 10x better with soul killer?
Secondly wot rules is not viable till you get more durable with def sov and it causes you to get absolutely dumpstered by rdps and if you might have noticed a vast majority of Ordo IS rdps here in ror and even then you can still do just fine without wot rules
You know what would really really help choppas grp synergy more? A not trash aoe tree GTDC! Is a weak dmg rng pull and chop fasta has a huge 2 m cd both abilites are bad and as such the tree is compleatly unviable
Slayer is Better than choppa this is a fact, single target, aoe what ever choppa can do slayer does better
All of us are veterans of live no need to try and lecture us on "how to play choppa"
Tell me something why do you really need a second h dbuff that forces you to use 2h, exausts your rage and is an outgoing not In comming hdebuff
When you could just get a Bg who can do all that 10x better with soul killer?
Secondly wot rules is not viable till you get more durable with def sov and it causes you to get absolutely dumpstered by rdps and if you might have noticed a vast majority of Ordo IS rdps here in ror and even then you can still do just fine without wot rules
You know what would really really help choppas grp synergy more? A not trash aoe tree GTDC! Is a weak dmg rng pull and chop fasta has a huge 2 m cd both abilites are bad and as such the tree is compleatly unviable
Slayer is Better than choppa this is a fact, single target, aoe what ever choppa can do slayer does better

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