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[Split] Marauder discussion

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Tesq
Posts: 5713

Re: [Split] Marauder discussion

Post#511 » Fri Oct 16, 2015 7:51 pm

Coryphaus wrote:i guess my definition of 1v1 is a bit different as i dont refer to it as specifically "dueling"

but rather a 1v1 fight any where i.e an sc
the aim ot the threads like this one was always to balance thing in groups/wb rather than solo.

It can be bullshit that slayer can open a chosen 1 vs 1 or other tank in many vs 1 but, turtle build that can solo tank the zerg should not be taken in consideration in this case.

( and im one those turtle tanks so..)

anyway i barely had problem vs sov slayers, sov regen is >>>>> warpforge (260 vs 80), better def value (in proportion sov def set bonus for tanks are way better than sov offensive set bonus for dps), damage reduction, def tank will totaly ingore slayer damage due to high tough/absorb/regen.

rampage became an issue on tanks due to warpforge crazy stats and most of points spent in TB instead of toughness.
Last edited by Tesq on Fri Oct 16, 2015 11:32 pm, edited 1 time in total.
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Coryphaus
Posts: 2230

Re: [Split] Marauder discussion

Post#512 » Fri Oct 16, 2015 8:02 pm

Tesq wrote:

Now that id can be cleanse ( on live was bug and so uncleanseable) shatter limbs could be put with 1 min CD to match better choppa fasta, then rampage could be swap with wounds debuff and so aoe slayer would not have anymore undefitable aoe, i could undersdt and undefitable st skills indeed.
That would solve the whole slayer issue with notthing more than a swap and a cd increase...

hmm aoe slayer wouldnt be crazy....2h slayer would be more viable with with rampage

the only problem i have is is wounds debuff is 5 pt, choppas 5 pt is crap in comparion, seriously you dont need to worry about ap late game and is never specced
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mikke
Posts: 148

Re: [Split] Marauder discussion

Post#513 » Fri Oct 16, 2015 8:04 pm

satori wrote:
mikke wrote:The author got to play several sc and check combat log on his mara. DPS of mara is laughable. Have look on WL with 900 autoatack hit and any rdd. Mara dies a way faster than he might to apply all his debuffs.
if this is your impression of the class (mara) you really need to step up your game... sorry to say that but statements like these about one of the best (if not the best) melee dps are just crazy
I am speaking mostly about solo playing. Mara may spec in AOE and damage like a sorc, great dmg in sc results, not many DBs. But if u take your mara and try to outdamage WL or slayer, u ll fail 9 times from 10. MDPS fight lasts 20-30 sec and big numbers rule. And u can not drop any healer class whith mara atm and have no chance vs kiters.
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Ungrin
Posts: 170

Re: [Split] Marauder discussion

Post#514 » Fri Oct 16, 2015 8:11 pm

No offense tesq but I can understand about only half of what you're saying..
"Look at all my RR100s!" brigade

RR100 of everything ~Badlands

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Tesq
Posts: 5713

Re: [Split] Marauder discussion

Post#515 » Fri Oct 16, 2015 8:33 pm

it's k , what did you not understand the slayer changes or?
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Tesq
Posts: 5713

Re: [Split] Marauder discussion

Post#516 » Fri Oct 16, 2015 8:34 pm

Coryphaus wrote:
Tesq wrote:

Now that id can be cleanse ( on live was bug and so uncleanseable) shatter limbs could be put with 1 min CD to match better choppa fasta, then rampage could be swap with wounds debuff and so aoe slayer would not have anymore undefitable aoe, i could undersdt and undefitable st skills indeed.
That would solve the whole slayer issue with notthing more than a swap and a cd increase...

hmm aoe slayer wouldnt be crazy....2h slayer would be more viable with with rampage

the only problem i have is is wounds debuff is 5 pt, choppas 5 pt is crap in comparion, seriously you dont need to worry about ap late game and is never specced
sy wrong skill, i mean spellbreaker not wounds debuff


Slayer
shatter limbs--> 1 min coldown
rampage---> swap spellbreaker
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Coryphaus
Posts: 2230

Re: [Split] Marauder discussion

Post#517 » Fri Oct 16, 2015 8:37 pm

Tesq wrote:

Slayer
shatter limbs--> 1 min coldown
rampage---> swap spellbreaker
hmm...yah alright thats cool i guess but i did wish that choppa had something better would chop fasta be changed to 1m?
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Tesq
Posts: 5713

Re: [Split] Marauder discussion

Post#518 » Fri Oct 16, 2015 8:48 pm

even if choppa fasta CD would be change that would not make choppa fasta itself better but only sorc damage better
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foof
Posts: 142

Re: [Split] Marauder discussion

Post#519 » Fri Oct 16, 2015 8:58 pm

Why not just make Chop Fasta the same thing as Shatter Limbs and stick the old Chop Fasta on the SH?

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Tesq
Posts: 5713

Re: [Split] Marauder discussion

Post#520 » Fri Oct 16, 2015 9:00 pm

cos would still be

slayer > choppa
and slayer > the rest

choppa can have comparison problem vs slayer but slayer have imablance problem vs all mdps due to his synergy with undefitable+ aoe spam.
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