Is AAO Very (too) Difficult to Add?

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rphabib86
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Re: Is AAO Very (too) Difficult to Add?

Post#41 » Thu Oct 01, 2015 9:54 pm

Azarael wrote:It's clear that this situation can't go on though, so flawed AAO is better than no AAO.
Score!!


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Jaycub
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Re: Is AAO Very (too) Difficult to Add?

Post#42 » Thu Oct 01, 2015 10:26 pm

>AAO gets added
>Destro becomes the zerg realm
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Wraithedge
Posts: 135

Re: Is AAO Very (too) Difficult to Add?

Post#43 » Thu Oct 01, 2015 10:44 pm

I note the game keeps up with when you are in combat and when you are not. So what if

You are in a defined rvr lake
You have just entered combat

You get an AAO buff that will fade in time when you are not in combat. And it is the buff which is polled and counts toward the AAO total. So if you go roleplay or idle in the wc, the buff will fade but if you are out fighting it is constantly refreshed as long as you are in combat.

mirrorblade
Posts: 95

Re: Is AAO Very (too) Difficult to Add?

Post#44 » Fri Oct 02, 2015 11:39 am

1 other problem, If nothing to change in the future we will get higher rank order and x realmers always log on order side!

Now lot of order players have 2-3 characters 26/40 and destro have 0 or max 1 character 26/40

and this is not good :(

Destro side can get a buff double or tripple xp/rr?

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Razid1987
Posts: 1295

Re: Is AAO Very (too) Difficult to Add?

Post#45 » Fri Oct 02, 2015 11:51 am

Wraithedge wrote:I note the game keeps up with when you are in combat and when you are not. So what if

You are in a defined rvr lake
You have just entered combat

You get an AAO buff that will fade in time when you are not in combat. And it is the buff which is polled and counts toward the AAO total. So if you go roleplay or idle in the wc, the buff will fade but if you are out fighting it is constantly refreshed as long as you are in combat.
I see your idea, but what if you get attacked by a Sorc or SW (or whatever), and get crit for 1,5-2k, and THEN get your AAO buff? You're still only at roughlt 50-30% hp, depending on your class/total hp.

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Razid1987
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Re: Is AAO Very (too) Difficult to Add?

Post#46 » Fri Oct 02, 2015 11:53 am

mirrorblade wrote:1 other problem, If nothing to change in the future we will get higher rank order and x realmers always log on order side!

Now lot of order players have 2-3 characters 26/40 and destro have 0 or max 1 character 26/40

and this is not good :(

Destro side can get a buff double or tripple xp/rr?
This is exactly the same scenario Order saw Destro being in, when the 80-20%-thing happened, except it was not about higher RRs, but rather full Devastator gear.

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Serak
Posts: 33

Re: Is AAO Very (too) Difficult to Add?

Post#47 » Fri Oct 02, 2015 2:17 pm

mirrorblade wrote:1 other problem, If nothing to change in the future we will get higher rank order and x realmers always log on order side!

Now lot of order players have 2-3 characters 26/40 and destro have 0 or max 1 character 26/40

and this is not good :(

Destro side can get a buff double or tripple xp/rr?
This is a wrong assessment. My wife and I have been playing for a couple months now and we do NOT have maxed characters to 26/40. So your statement paints too wide a base of the order population. Maybe I am incorrect but I don't think your assumption is nearly as accurate as you think.

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Jaycub
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Re: Is AAO Very (too) Difficult to Add?

Post#48 » Fri Oct 02, 2015 2:19 pm

That should be true, the higher the ranks/RR gets the lower the amount of "casual" X-Realmers we will be seeing because the time investment involved skyrockets. With the addition of RR40 RR starts meaning something and that grind is... not that easy so a lot of people myself included are sticking to one or 2 characters so we can have competitive/maxed out character(s) instead of a bunch of shitty alts.
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Tiggo
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Posts: 1948

Re: Is AAO Very (too) Difficult to Add?

Post#49 » Fri Oct 02, 2015 2:36 pm

mirrorblade wrote:
Now lot of order players have 2-3 characters 26/40 and destro have 0 or max 1 character 26/40

?
they have? where did you read that up? Quote? Link? Statistic? or is it only your guts telling you that?

and what has that even to do with population balance? do all orders now multibox on different accounts?
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Gerv
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Re: Is AAO Very (too) Difficult to Add?

Post#50 » Fri Oct 02, 2015 3:01 pm

I agree with you Azuzu, as a member of a small guild on live, we would actively seek out aao as it provided a massive reward of renown if we could kill even a few destro before dying. Hopefully some of the "afk" sc quing plebs will come out and fight if they knew there was aao hanging around.

Fingers crossed for the best anyway.
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