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Official T2 RvR Solution Discussion Thread

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Tiggo
Former Staff
Posts: 1948

Re: Congrats for rvr changing and the killing of tier 2 rvr

Post#81 » Thu Sep 17, 2015 10:33 am

Kragg wrote:
Azarael wrote:
uriell4ever wrote:Ok what about this? As you rvr you char gathers up kills from killing or from your teammates killing. When you lock the zone by taking keeps these kills or points turn into medallions. If you don't lock you don't get ****... If you x realm you log in with no points...
That's not a bad idea, if the stored kills for all players reset when a zone is locked.
But wont people join warbands and stay in warcamp to AFK or do scen and get medals anyhow?
warband management must be available to spot afkers. i guess leaders will kick those out very fast ;)
- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
- Smooshie (Destro)

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Sulorie
Posts: 7461

Re: Congrats for rvr changing and the killing of tier 2 rvr

Post#82 » Thu Sep 17, 2015 10:36 am

Tiggo wrote:
Azarael wrote:
uriell4ever wrote:Ok what about this? As you rvr you char gathers up kills from killing or from your teammates killing. When you lock the zone by taking keeps these kills or points turn into medallions. If you don't lock you don't get ****... If you x realm you log in with no points...
That's not a bad idea, if the stored kills for all players reset when a zone is locked.

yes that sounds promising as it combines rewards for fighting and the need for locking the zone and giving objective a purpose without rewarding (or only very minor rewarding, but probably no reward maybe the best) the taking of it without fights.
What stops you from joining the bigger faction, which has better chances to get a lock in the first place?
When the underdog leaves rvr completely, nobody will get any rewards at all. Same situation as you need sc wins for the lock and your enemy does not queue. Best defense is to ignore defense.

This suggestion is lacking insight. Sorry.
Dying is no option.

Tiggo
Former Staff
Posts: 1948

Re: Congrats for rvr changing and the killing of tier 2 rvr

Post#83 » Thu Sep 17, 2015 10:39 am

introduce AAO for the underdog and kills during AAO count x2,x3,x4 when zone locks.

you really think one realm will stop fighting to deny rewards to the other realm, when on the same side they deny rewards to them self?

The SC contribution on life was different, as kills werent rewarded on lock. (And it was a t4 problem, one realm didnt want to have lose their zone to open up fortress/city siege, so it was a kind of strategical decision)
- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
- Smooshie (Destro)

Cloud
Posts: 46

Re: Congrats for rvr changing and the killing of tier 2 rvr

Post#84 » Thu Sep 17, 2015 10:47 am

Cloud wrote:So I am loving the idea's being thrown around. But the important issue right NOW.. hopefully before we decided to discuss this the destro had their Medallions and medallion armor wiped and keeps no longer drop medallions till a fix is in place? Cuz that happened and needs to be fixed before discussing how to fix this in the long run. I would hate to log in tonight and realize ppl are still "Discussing" yet no SC's are popping and a faction is PvEing again or worst SC against players with better armor who didnt put in the effort/time to get it.
Ill gladly take a revert on updates to cut out players being cheap and working around the system.
^ Has not been answered yet and ppl are still discussing the future. Az please an answer on fixing the issue that has happened.

Edit: I mean this in absolutely no rude way. I am generally concerned about the outcome of this. Either items are removed to fix the 1 faction inbalance. Or Just going to plan to solve this in a few days and let the inbalance stand as is. Completely shifting the balance of the game.
Guild Leader of Nocturnal

Tiggo
Former Staff
Posts: 1948

Re: Official T2 RvR Solution Discussion Thread

Post#85 » Thu Sep 17, 2015 10:52 am

i dont think thats az decision alone, so dev team needs to discuss and thus needing time. seeing they were very defensive to rollbacks in the past, i dont think it will happen.

my personal opinion: let them have those rewards, they will be obsolute again soon anyway. but can live with any decision ;)

as to stop rewarding till better system is in place: thew, tough decision.
- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
- Smooshie (Destro)

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MrNobody
Posts: 46

Re: Congrats for rvr changing and the killing of tier 2 rvr

Post#86 » Thu Sep 17, 2015 10:55 am

Sulorie wrote:What stops you from joining the bigger faction, which has better chances to get a lock in the first place?
When the underdog leaves rvr completely, nobody will get any rewards at all. Same situation as you need sc wins for the lock and your enemy does not queue. Best defense is to ignore defense.

This suggestion is lacking insight. Sorry.
If you think players will resort to what they've done lately and flood one faction to 70-75% of the population then there will be no RvR action (as we've seen) and therefore no rewards. As Tiggo said, people aren't going to deny themselves rewards just to deny the other faction. Whats the point? Lose-lose.

Actual RvR action will happen when the population ratio drops down to an acceptable level (ideally 50:50 but realistically maybe 45:55 or even 40:60). At those levels the underdog will almost certainly be resigned to defending however I've found you get more kills defending than you do attacking. This means during the keep defence the defenders will likely earn more medallions compared to the attackers from kills alone. If the attackers success and lock the zone they get their reward. If they fail (and the defenders indirectly win) the defenders would be rewarded slightly more based on their increased kills. I see the incentive for both sides to push hard.

Cloud
Posts: 46

Re: Official T2 RvR Solution Discussion Thread

Post#87 » Thu Sep 17, 2015 10:57 am

No one said anything about a rollback. Just remove medallions and medallion gear from destro. Otherwise even if u plan on doing this and wait a few days its going to be until the item deletion or confirmation till people stop pveing in rvr. Which means multiple days of No SC's which i know has to be hurting the population.. Need quick temporrary fix (delete medallions and gear and stop any further medallions being earned) While the team works out an actual fix for this. The Exploit/Bug/Trick/Workaround whatever you call it has already taken place. purely 1 faction. This isnt keep trading where entire server is able to do it equally.. same as attacking through walls previously.. this is 100% 1 sided currently. Cannot be overlooked.. if there is no item deletion.. That faction will be so far ahead of order itll just worsten the situation.

Edit: Not to mention How pissed ima be that my skilled/coordinated premade is gonna start losing 90% of the sc's if it gets any because of less skilled players being handed loot. Partly skill and partly gear based.. Cept when you give an entire faction the absolute best available gear. Of course any joe is gonna rofl stomp any order they go against who was sitting in town for 5 hours waiting for an sc or anything while 4 destro wb's just farmed medallions.

No Item Deletion = "**** you order"
Last edited by Cloud on Thu Sep 17, 2015 11:01 am, edited 1 time in total.
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User avatar
Halhammer
Posts: 300

Re: Official T2 RvR Solution Discussion Thread

Post#88 » Thu Sep 17, 2015 10:57 am

Ok what about this? As you rvr you char gathers up kills from killing or from your teammates killing. When you lock the zone by taking keeps these kills or points turn into medallions. If you don't lock you don't get ****... If you x realm you log in with no points...
I'd go with that. Also, my 2 cents:

- massively increase med drop rates (for defenders if that's possible)
- let killed defenders at keep respawn inside
Halhammer - Gundoom - Vewywong et al. of DoE

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Tiggo
Former Staff
Posts: 1948

Re: Congrats for rvr changing and the killing of tier 2 rvr

Post#89 » Thu Sep 17, 2015 11:01 am

MrNobody wrote:
Sulorie wrote:What stops you from joining the bigger faction, which has better chances to get a lock in the first place?
When the underdog leaves rvr completely, nobody will get any rewards at all. Same situation as you need sc wins for the lock and your enemy does not queue. Best defense is to ignore defense.

This suggestion is lacking insight. Sorry.
If you think players will resort to what they've done lately and flood one faction to 70-75% of the population then there will be no RvR action (as we've seen) and therefore no rewards. As Tiggo said, people aren't going to deny themselves rewards just to deny the other faction. Whats the point? Lose-lose.

Actual RvR action will happen when the population ratio drops down to an acceptable level (ideally 50:50 but realistically maybe 45:55 or even 40:60). At those levels the underdog will almost certainly be resigned to defending however I've found you get more kills defending than you do attacking. This means during the keep defence the defenders will likely earn more medallions compared to the attackers from kills alone. If the attackers success and lock the zone they get their reward. If they fail (and the defenders indirectly win) the defenders would be rewarded slightly more based on their increased kills. I see the incentive for both sides to push hard.
though this must be combined with multiple ways to lock. it its reduced to "who takes that one keep will lock" it wont work, as the underdog probably never will be able to lock the zone thus get the reward.

1st step: taking 3 bos (domination) and hold them for x minutes gives you lock. (aao could be: taking 2 bos and hold them for less x minutes will lock).

but we need more! ideas ideas ideas come!
- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
- Smooshie (Destro)

Tiggo
Former Staff
Posts: 1948

Re: Official T2 RvR Solution Discussion Thread

Post#90 » Thu Sep 17, 2015 11:05 am

Halhammer wrote:
Ok what about this? As you rvr you char gathers up kills from killing or from your teammates killing. When you lock the zone by taking keeps these kills or points turn into medallions. If you don't lock you don't get ****... If you x realm you log in with no points...
I'd go with that. Also, my 2 cents:


- let killed defenders at keep respawn inside
no there needs to be a way to starve out a keep or it will never be taken. (actually i dont like that you can res people into the keep even).
- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
- Smooshie (Destro)

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