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New RvR system vs Old RvR system Poll

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Poll: New RvR Vs Old RvR Mechanics

Poll ended at Fri Sep 18, 2015 2:56 am

Old RvR (All keeps always open)
117
50%
New RvR (1 zone at a time, current system)
119
50%
Total votes: 236

yummypewp
Posts: 59

Re: New RvR system vs Old RvR system Poll

Post#371 » Thu Sep 17, 2015 7:02 am

At least when Destro players get their ass handed to them, the population is even.

Don't embarrass yourself.

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gandresch
Posts: 126

Re: New RvR system vs Old RvR system Poll

Post#372 » Thu Sep 17, 2015 7:09 am

Many Players have seen that coming after the change. But it is necessary to try new things. I have sadly no solution for this.
But i would start and open the zones again (atleast another one) so people maybe wont crossrealm and rather change zone in the hope for an fairer fight.
It will probably continue with empty keeps but atleast we dont have maybe 75 to 25 ratio and players can choose were they can fight.

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Bozzax
Posts: 2650

Re: New RvR system vs Old RvR system Poll

Post#373 » Thu Sep 17, 2015 7:15 am

Remove/reduce capture rewards and starve the zerg

Reward doing RvR (kills) and people will do RvR
Last edited by Bozzax on Thu Sep 17, 2015 7:23 am, edited 1 time in total.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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Demonthyr
Posts: 69

Re: New RvR system vs Old RvR system Poll

Post#374 » Thu Sep 17, 2015 7:15 am

To grolar: Don't know at wich hours you play but it's a little bit boring to see that type of answer.When i'm playing i do not see unbalance fights and it's often balanced so the matter concerning lolilolpveboys will be the same if it was order wich was playing pvewaagh like atm.Most of us are not child anymore so the "You have do zerg on Xth day so now it's our turn" is Just pathetic.You know that some players prefer to fight in outnumbered faction ? And switch only to find fair ones ? Yeah in fact there are still some players like that who prefer real ones.But now if it's like yesterday it is just not possible to do anything so it's not whinning it's just a legitimate complaint concerning how ror is becoming with implementation of rvr set and **** pve boys.But yeah all is normal all is ok it's just whining you are right.Tsss.
Kanzen, Knight of the blasing sun / Demonthyr, chosen of the dark gods

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punkindonuts
Posts: 26

Re: New RvR system vs Old RvR system Poll

Post#375 » Thu Sep 17, 2015 8:33 am

Now we have 3 zones to fight over how about this for an idea, i dont know how if it will help but we need some ideas.

Have all 3 zones open for capture but once a zone is locked it stays locked until all 3 zones have been locked, once all 3 zones are locked everything resets again.

This might spread out the fight a bit between the zones or it might mean both sides avoid each other for a bit to lock a zone each, but at the end if there is only 1 zone left to fight over both sides will have to come together to fight over it.

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Soulcheg
Posts: 936

Re: New RvR system vs Old RvR system Poll

Post#376 » Thu Sep 17, 2015 8:39 am

We just need universal currency, that's all. Now you can get medallions ONLY from keep's capture. So if they will drop in scenario, in RvR kills, in keep's capture, etc, and let the be reward for 150 kills quest too. So rvr sets will be EARNED, not PVED.

That's what i think.
[RU]GreenFire. //Grimward/Albiona/Edwin/many others
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Tiggo
Former Staff
Posts: 1948

Re: New RvR system vs Old RvR system Poll

Post#377 » Thu Sep 17, 2015 8:49 am

backrow wrote:tonight was ridic, destro had something like 79% of server pop in a few huge warbands. even SCs weren't popping since people were too busy farming the keeps.

very few of us stayed on Order to try and pick at the edges of the zerg.

the question is: WHO had fun on destro side? Anyone? I dont think so... how stupid are the people playing this game? i dont get it...
- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
- Smooshie (Destro)

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Bozzax
Posts: 2650

Re: New RvR system vs Old RvR system Poll

Post#378 » Thu Sep 17, 2015 8:55 am

Tiggo you underestimate the incitement to do tedious/booring tasks like grinding mobs for purples or chain capping empty keeps to get an advantage over your enemy

The fun is when you roflstomp others later with better gear and feel PRO
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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Soulcheg
Posts: 936

Re: New RvR system vs Old RvR system Poll

Post#379 » Thu Sep 17, 2015 9:02 am

Bozzax wrote:Tiggo you underestimate the incitement to do tedious/booring tasks like grinding mobs for purples or chain capping empty keeps to get an advantage over your enemy

The fun is when you roflstomp others later with better gear and feel PRO
I'm bored, i'm tired, but i will farm no matter what, and plese no fix, till i get RR gear, but god i'm bored, i'm tired.

))))))
[RU]GreenFire. //Grimward/Albiona/Edwin/many others
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Tiggo
Former Staff
Posts: 1948

Re: New RvR system vs Old RvR system Poll

Post#380 » Thu Sep 17, 2015 9:22 am

Bozzax wrote:Tiggo you underestimate the incitement to do tedious/booring tasks like grinding mobs for purples or chain capping empty keeps to get an advantage over your enemy

The fun is when you roflstomp others later with better gear and feel PRO

what others? there wont be any OTHERS. Well besides those destros having all gear and then switch to order to dominate their alter egos to get their order toons full gear and then go to forum to demand NEW gear so they can start all over again with this crap. (and complain all is so boring cause there are no enemies ^^)

so basically its the same people playing against each other but in a kind of ghost mode ^^
- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
- Smooshie (Destro)

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