

Anyways, I played WAR from the beginning, own the Collector's Edition and books, manuals, hell, I still have the zboard customer WAR keyboard (back in service I might add). My two primary characters was a Black Orc named Thrash/Thrasch (spelling change due to server merger) and a Witch Elf names Sleivi. I'm happy to say both have been reborn and are doing well.

Onto the topic of this Forum though. I watched as the Mythic devs (probably under pressure from EA) made a lot of gameplay decisions that I didn't agree with (and I wasn't alone). I'm not going to call them bad ideas, but we all know how this went down last time.
Do you (the new Devs to whom I pledge unwavering fealty to) have the ability (legally/skill) to, once the game is fully reborn, to make the changes and additions desired by the community?
Looking primarily at how the Skaven was added to the game, the last nail in the coffin for me on the old WAR game. So many people were looking forward to having actual Skaven characters, all new classes (albeit clones of existing for balance), some new maps, and a new story.
Also looking at keep sieges and how that went pear-shaped (flying beasties?) I much prefered the original sieges but lobbied for siege towers on points similar to the cannons and catapults etc (forget what that point was called now).
I theory-crafted the hell out of a lot of game mechanics and garnered quite a following. Is this team willing and able to fix what was broke and expand the game to loftier heights than the original?
How can I help?