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Long Time Player Excited We're Back!

Share your ideas and feedback to help improve the game.
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cdlord
Posts: 10

Long Time Player Excited We're Back!

Post#1 » Mon Sep 14, 2015 3:13 pm

Hey, I'm so very glad WAR is back online! You guys deserve praise. Can I sent you my soul, a pint of blood, or my first born? :) All three? :D

Anyways, I played WAR from the beginning, own the Collector's Edition and books, manuals, hell, I still have the zboard customer WAR keyboard (back in service I might add). My two primary characters was a Black Orc named Thrash/Thrasch (spelling change due to server merger) and a Witch Elf names Sleivi. I'm happy to say both have been reborn and are doing well. :)

Onto the topic of this Forum though. I watched as the Mythic devs (probably under pressure from EA) made a lot of gameplay decisions that I didn't agree with (and I wasn't alone). I'm not going to call them bad ideas, but we all know how this went down last time.

Do you (the new Devs to whom I pledge unwavering fealty to) have the ability (legally/skill) to, once the game is fully reborn, to make the changes and additions desired by the community?

Looking primarily at how the Skaven was added to the game, the last nail in the coffin for me on the old WAR game. So many people were looking forward to having actual Skaven characters, all new classes (albeit clones of existing for balance), some new maps, and a new story.

Also looking at keep sieges and how that went pear-shaped (flying beasties?) I much prefered the original sieges but lobbied for siege towers on points similar to the cannons and catapults etc (forget what that point was called now).

I theory-crafted the hell out of a lot of game mechanics and garnered quite a following. Is this team willing and able to fix what was broke and expand the game to loftier heights than the original?

How can I help?

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Coryphaus
Posts: 2230

Re: Long Time Player Excited We're Back!

Post#2 » Mon Sep 14, 2015 3:22 pm

play the game, find any bugs that you know of and post them in the bug tracker

the devs here in ror brought back the original seige style with npcs and hero lords and all that

they also made a few small balance changes so far, the movement of sm and bo kds to 9pts being the main one
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