
(I'll put it on bugtracker)
Run Away - defensive effect, works vs every classbandshark wrote:Pounce is to mitigate shaman runaway. If pounce gets a cd, then run away should also be nerfed to match. Currently pounce is not as good as it was in live. In live a Wl could control the direction while pouncing and land a snare.
No, deforming mirror was a bad idea balance-wise, and no, they did not a good job. Players cried for balance on forums from the start to the early end of the live servers, blogs were made, pts testing was done yet the unbalance remained and the game died.bandshark wrote: All things considered, Mythic did a good job balancing a mirror system
There isn't right now AFAIK, but the upcoming LOS system will know the difference between keep walls and hills (in fact, it will most likely initially release with only structural occlusion and not terrain occlusion while we evaluate its impact on the server).Luth wrote:I don't think there is a "keep wall flag", so the server can decide if the target stands on a keep wall or a hill.
Agree completely.Luth wrote:I think mid air pouncing can and should be fixed though, so people can punt the WL down again.
And Eye shot.bandshark wrote:Pounce is to mitigate shaman runaway. If pounce gets a cd, then run away should also be nerfed to match. Currently pounce is not as good as it was in live. In live a Wl could control the direction while pouncing and land a snare.
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