Mez, the STR debuff (Press the Attack!) makes it easier to crit enemies (10%) with the Encouraged Aim tactic. So basically, all KotBS have that aura running all the time anyway.Mez wrote:You've never activated strength debuff if a WE pops up on your healer, or a melee train busts through and you are chasing them into your back line?
Update 01/09
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Re: Update 01/09
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Re: Update 01/09
You always ran the str aura, it had 10% crit attached to it for the entire WB/SC. As well as stay focused since it had 15% more healing from all sources for all party members on it.Mez wrote:You've never activated strength debuff if a WE pops up on your healer, or a melee train busts through and you are chasing them into your back line?
Then you either ran resists or toughness...
♂ ♂ ♂ <Lords of the Locker Room> ♂ ♂ ♂ <Old School> ♂ ♂ ♂
Re: Update 01/09
So all classes are viable? All abilites/tactics are useful? All mastery trees well designed?Coryphaus wrote:Mez wrote:Beyond those fixes, game was great.
I know some blorcs, sms and wls who would disagree with you[/quote
What, no, of course not. But there was no game breaking stuff. after WP got 1001 dark blessings, that was pretty much it. In my humble opinion that's what should be changed in RoR only. My stance is that shattered limbs is not as game breaking as it's being painted. It's just one of the best things int the game to farm kills. It shouldn't be gutted because of that.
Word of Pain and Boiling Blood are no longer able to proc anything. The Bright Wizard College has confirmed this is a big deal. (stealth nerf)
https://bugs.returnofreckoning.com/view.php?id=23145
https://bugs.returnofreckoning.com/view.php?id=23145
Re: Update 01/09
if shattered limbs is nerfed to hit 4 people and is on a 30 second cooldown, it's just a tone-down. It's still being used on stacked healers during a melee train burst. You only need it every 20-30 seconds. I just cant believe powerful things are going to get haircuts and going to start getting micro-managed to be more friendly. That's a little ridiculous don't you think?
Word of Pain and Boiling Blood are no longer able to proc anything. The Bright Wizard College has confirmed this is a big deal. (stealth nerf)
https://bugs.returnofreckoning.com/view.php?id=23145
https://bugs.returnofreckoning.com/view.php?id=23145
Re: Update 01/09
You guys can suggest everything you want. I'm just bored and being me.
Word of Pain and Boiling Blood are no longer able to proc anything. The Bright Wizard College has confirmed this is a big deal. (stealth nerf)
https://bugs.returnofreckoning.com/view.php?id=23145
https://bugs.returnofreckoning.com/view.php?id=23145
Re: Update 01/09
Give Shattered Limbs to Black Orcs and Sword Masters.
Problem solved, and both tanks will be wanted in every group
just kidding... or maybe not...
Problem solved, and both tanks will be wanted in every group

just kidding... or maybe not...
Re: Update 01/09
i will not bother to reply mez, cos alredy other ppl done for me....
About BO/SM i just dont wanna that bo/SM get in party in place of BG/IG cos they can have like a 4th aura.
Chosen have 3 stats auras and other support auras, this mean that even with 2 chosen x group you could not have for exemple x2 resitence auras, and also the meta build for chosen tend to always have 1 resistence auras, so this make hardly have 6 differently auras x party, maybe at max 4 full cap in path/ 5 with 2-3 with stats not boost by paths.
If you give BO/sm the chance to increase wounds/absorb to party it would be used as a 4th aura and prevent IB/BG to be used.
I would really like more have 2/3 tank that can fill the spot of anti bomb in the party rather than have 4 free group buff to party.
So the same is for the chance to swap bo/sm buff in the middle of fight, a good player could useing the buff timer and his skill get 2 buff at time make them similar to auras.
Auras are there as damage reduction for sorc/BW and support.
So if the BO/SM revolve around being tank betweeen ch/kobs and IB/BG i would like to have their armor /resistence proc behaviour better and being more reliable. And then being complite with a series of active tool more near the bg/ib so that you can pretty have chosen + bo (auras + stats steal ) / BO + BG (armor_resistences buff + active tools )/ chosen + BG (you have undertood..)
The situation it's easier for destru cos BO it's more near to chosen and also have a similar moral tactic while it's differently for order where kobs it's a **** god and sm is the last tank in game.
But any way ANY chage to how bo/sm buff proc do not require any pool,change that do not produce any meta/premade change it only make classes more enjoyable and more suitable fill the spot if a chosen /kobs is missing.
While any change from single buff to group buff or stats change need to be carefully thoughtful, to not give partys even more passive buff or make BG/IB less desirable.
EDIT: for exemple if you make bo/SM buff give them a 20 sec CD so thay that cannot be exploited, btw da greenest should alredy use inc attack meccanic and not hit, also it coudl be change to proc on inc attack by guard, that why the description woudl be the same and all the work would be done serverside.
About BO/SM i just dont wanna that bo/SM get in party in place of BG/IG cos they can have like a 4th aura.
Chosen have 3 stats auras and other support auras, this mean that even with 2 chosen x group you could not have for exemple x2 resitence auras, and also the meta build for chosen tend to always have 1 resistence auras, so this make hardly have 6 differently auras x party, maybe at max 4 full cap in path/ 5 with 2-3 with stats not boost by paths.
If you give BO/sm the chance to increase wounds/absorb to party it would be used as a 4th aura and prevent IB/BG to be used.
I would really like more have 2/3 tank that can fill the spot of anti bomb in the party rather than have 4 free group buff to party.
So the same is for the chance to swap bo/sm buff in the middle of fight, a good player could useing the buff timer and his skill get 2 buff at time make them similar to auras.
Auras are there as damage reduction for sorc/BW and support.
So if the BO/SM revolve around being tank betweeen ch/kobs and IB/BG i would like to have their armor /resistence proc behaviour better and being more reliable. And then being complite with a series of active tool more near the bg/ib so that you can pretty have chosen + bo (auras + stats steal ) / BO + BG (armor_resistences buff + active tools )/ chosen + BG (you have undertood..)
The situation it's easier for destru cos BO it's more near to chosen and also have a similar moral tactic while it's differently for order where kobs it's a **** god and sm is the last tank in game.
But any way ANY chage to how bo/sm buff proc do not require any pool,change that do not produce any meta/premade change it only make classes more enjoyable and more suitable fill the spot if a chosen /kobs is missing.
While any change from single buff to group buff or stats change need to be carefully thoughtful, to not give partys even more passive buff or make BG/IB less desirable.
EDIT: for exemple if you make bo/SM buff give them a 20 sec CD so thay that cannot be exploited, btw da greenest should alredy use inc attack meccanic and not hit, also it coudl be change to proc on inc attack by guard, that why the description woudl be the same and all the work would be done serverside.
Last edited by Tesq on Wed Sep 02, 2015 7:41 pm, edited 4 times in total.

Re: Update 01/09
RoR could give fiery blast to black orcs and swordmasters and I wouldn't even blink an eye. They are still black orcs and swordmasters.
Word of Pain and Boiling Blood are no longer able to proc anything. The Bright Wizard College has confirmed this is a big deal. (stealth nerf)
https://bugs.returnofreckoning.com/view.php?id=23145
https://bugs.returnofreckoning.com/view.php?id=23145
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Re: Update 01/09
Pity and here I was looking forward as to your explanation as to why "Ordo being easy mode and destro being hard mode" is an acceptable realityMez wrote:You guys can suggest everything you want. I'm just bored and being me.

Re: Update 01/09
make black orcs cd increasers hit 9 people. /thread
Word of Pain and Boiling Blood are no longer able to proc anything. The Bright Wizard College has confirmed this is a big deal. (stealth nerf)
https://bugs.returnofreckoning.com/view.php?id=23145
https://bugs.returnofreckoning.com/view.php?id=23145
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