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[UI] VinyUI 7.3

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Caffeine
Posts: 716

Re: [UI] VinyUI 7.2

Post#1731 » Wed Sep 09, 2026 3:23 pm

Updated to 7.2.1

- Updated Enemy to 3.0.1
- Merged Wholdars clickcasting fix from 2026-06-29. Credit to Roman Alexander (DespairBear) for the original suggestion.
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Caffeine
Posts: 716

Re: [UI] VinyUI 7.2

Post#1732 » Wed Sep 09, 2026 3:30 pm

Grijzed wrote: Wed Sep 09, 2026 3:15 pm thanks for the awesome job ! really great.

i tested the vulkan thing, only i get the following error:
RoRLauncher.exe - Bad Image

C:\Games\Warhammer Online - Return of Reckoning\d3d9.dll is either not designed to run on Windows or it contains an error. Try installing the program again using the original installation media or contact your system administrator or the software vendor for support. Error status 0xc0e90007.
Running the error status code through Codex reveals it's apparently a Windows security policy issue. You can try version 3.0 (which I use without issues):
https://github.com/doitsujin/dxvk/releases#release-v3.0
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Abrafo
Posts: 53

Re: [UI] VinyUI 7.2.1

Post#1733 » Sun Sep 13, 2026 2:37 am

I'm having an issue with Deathblow2 recently. Every kill and every death is counting as 2 in the Overall and Session stats. Any ideas what the issue could be?
Guild Leader: King's Order
WP Ramessu
BW Kheperunebra
AM Sheritamun
Di Ankh Mi Ra Djet!

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Caffeine
Posts: 716

Re: [UI] VinyUI 7.2.1

Post#1734 » Sun Sep 13, 2026 1:19 pm

Abrafo wrote: Sun Sep 13, 2026 2:37 am I'm having an issue with Deathblow2 recently. Every kill and every death is counting as 2 in the Overall and Session stats. Any ideas what the issue could be?
Just did a quick test and I can't seem to reproduce this issue.
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Abrafo
Posts: 53

Re: [UI] VinyUI 7.2.1

Post#1735 » Sun Sep 13, 2026 5:52 pm

Caffeine wrote: Sun Sep 13, 2026 1:19 pm
Abrafo wrote: Sun Sep 13, 2026 2:37 am I'm having an issue with Deathblow2 recently. Every kill and every death is counting as 2 in the Overall and Session stats. Any ideas what the issue could be?
Just did a quick test and I can't seem to reproduce this issue.
Thanks for taking a look at it. I appreciate your efforts and like some of the changes in the latest update to the UI.

It appeared after updating Deathblow2 to a release where LibTextLog became a requirement. I'm not sure if that's the issue and I've been trying different things with no success. I'm wondering if there's a discrepancy in my saved folder. I've tried a clean install of Deathblow2 where I deleted the Global folder and the character folder in Martyrs Square, but the Martyrs Square folder has all the saved information and all Deathblow2 stats were reset to zero. The issue remained where the Addon was updated and but the old character save folder was untouched. I'll keep working on it.
Guild Leader: King's Order
WP Ramessu
BW Kheperunebra
AM Sheritamun
Di Ankh Mi Ra Djet!

816384138
Posts: 34

Re: [UI] VinyUI 7.2.1

Post#1736 » Wed Sep 16, 2026 8:56 pm

A specific addon that lets me follow session RP, stores records of session high rps works on all of my characters on order but not on destro specifically on my zealot. do you know of any interaction that might be preventing it from working? only error in my addon screen is on the zealot (compatibility problem)

Addon is SRP - or session RPs and is available from idrinth site

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Caffeine
Posts: 716

Re: [UI] VinyUI 7.2.1

Post#1737 » Wed Sep 16, 2026 10:50 pm

816384138 wrote: Wed Sep 16, 2026 8:56 pm A specific addon that lets me follow session RP, stores records of session high rps works on all of my characters on order but not on destro specifically on my zealot. do you know of any interaction that might be preventing it from working? only error in my addon screen is on the zealot (compatibility problem)

Addon is SRP - or session RPs and is available from idrinth site
SRPs renown table has only 80 entries so I suspect it simply breaks for RR81+ characters. If the zealot is RR81+ and the working Order characters are 80 or below, that would explain the difference in behaviour. Looking at Idrinth change log it was uploaded (without any further updates) on Mon, 26 Jun 2017 which most likely predates the lifted renown cap.
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Caffeine
Posts: 716

Re: [UI] VinyUI 7.2.1

Post#1738 » Wed Sep 16, 2026 11:04 pm

Abrafo wrote: Sun Sep 13, 2026 5:52 pm Thanks for taking a look at it. I appreciate your efforts and like some of the changes in the latest update to the UI.

It appeared after updating Deathblow2 to a release where LibTextLog became a requirement. I'm not sure if that's the issue and I've been trying different things with no success. I'm wondering if there's a discrepancy in my saved folder. I've tried a clean install of Deathblow2 where I deleted the Global folder and the character folder in Martyrs Square, but the Martyrs Square folder has all the saved information and all Deathblow2 stats were reset to zero. The issue remained where the Addon was updated and but the old character save folder was untouched. I'll keep working on it.
Looking at Idrinth page for DB2 I notice some of my changes were merged in to that version with latest version number being higher than what is shipped with VinyUI 7.2. My hunch (which I have not verified through testing) is that you have Idrinth client auto update enabled (or perhaps done the process manually) and installed duplicate or incompatible versions on top of a clean install. This is just a theory, I did take a quick look at the source of db2/wb mod/ kill library and couldn't find any obvious culprits, my own testing showed kills and deaths counting and displaying correctly.

In 7.3 I have refactored DB2 significantly and bumped the version to 3.0 so it's ahead of idrinth. If you haven't solved this issue on your own you are welcome to test my theory by doing a clean install of 7.3 which should now be immune to third party autoupdate mechansms.
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wardfan220
Posts: 253

Re: [UI] VinyUI 7.2.1

Post#1739 » Thu Sep 17, 2026 2:03 am

Caffeine wrote: Wed Sep 16, 2026 11:04 pm
Abrafo wrote: Sun Sep 13, 2026 5:52 pm Thanks for taking a look at it. I appreciate your efforts and like some of the changes in the latest update to the UI.

It appeared after updating Deathblow2 to a release where LibTextLog became a requirement. I'm not sure if that's the issue and I've been trying different things with no success. I'm wondering if there's a discrepancy in my saved folder. I've tried a clean install of Deathblow2 where I deleted the Global folder and the character folder in Martyrs Square, but the Martyrs Square folder has all the saved information and all Deathblow2 stats were reset to zero. The issue remained where the Addon was updated and but the old character save folder was untouched. I'll keep working on it.
Looking at Idrinth page for DB2 I notice some of my changes were merged in to that version with latest version number being higher than what is shipped with VinyUI 7.2. My hunch (which I have not verified through testing) is that you have Idrinth client auto update enabled (or perhaps done the process manually) and installed duplicate or incompatible versions on top of a clean install. This is just a theory, I did take a quick look at the source of db2/wb mod/ kill library and couldn't find any obvious culprits, my own testing showed kills and deaths counting and displaying correctly.

In 7.3 I have refactored DB2 significantly and bumped the version to 3.0 so it's ahead of idrinth. If you haven't solved this issue on your own you are welcome to test my theory by doing a clean install of 7.3 which should now be immune to third party autoupdate mechansms.
The only difference between your UI version and the one on Idrinth's is your removal of the bubble speech, I uploaded the version I fixed with your changes and prereqs, so there shouldn't be any issues there. I even added LibTextLog in the uploaded zip to Idrinth's.
Ninjas - RP, NinjasTank - IB, NinjasSlayer - SL
The Altdorf First Legion

816384138
Posts: 34

Re: [UI] VinyUI 7.2.1

Post#1740 » Thu Sep 17, 2026 3:08 am

Caffeine wrote: Wed Sep 16, 2026 10:50 pm
816384138 wrote: Wed Sep 16, 2026 8:56 pm A specific addon that lets me follow session RP, stores records of session high rps works on all of my characters on order but not on destro specifically on my zealot. do you know of any interaction that might be preventing it from working? only error in my addon screen is on the zealot (compatibility problem)

Addon is SRP - or session RPs and is available from idrinth site
SRPs renown table has only 80 entries so I suspect it simply breaks for RR81+ characters. If the zealot is RR81+ and the working Order characters are 80 or below, that would explain the difference in behaviour. Looking at Idrinth change log it was uploaded (without any further updates) on Mon, 26 Jun 2017 which most likely predates the lifted renown cap.
This is definitely a difference. zealot is 83! ok that's still a bummer :( but ty for figuring it out
Zealot, MSH, DoK
WP, RP, Knight

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