Post#49 » Fri Sep 11, 2026 2:13 pm
I understand your frustration, RoR forums are ''difficult''.
Maybe some do suffer from reading comprehension, or maybe they do not want to understand because it would reveal a balance issue.
Let's summarize:
1) Posting statistics about 1 faction winning more forts than the other does not at all address the claim, 1 ability leading to an unfair advantage during sieges.
2) As anyone should know by know, most forts are taken during NA hours, faction balance is impossible ( often 100 vs 30 etc). Losing side could bring in the Adeptus Custodes from the WH40K universe and still lose, the numbers are so uneven.
Finally, 3) GTDC is exploiting the game engine, and players do it intentionally since it leads to an advantage. Yes i've been there myself, sucked into doors becoming unrezzable and effectively removed from the battle, losing 5 minutes trying to get back.
Not because of a mistake or being outplayed, simply because the other faction exploited the engine with a pull ability sucking players into spots that glues them and hides them from line of sight/rez.
4) The sheer amount of choppas in the ''deathball'' blob makes this a realistic issue any time numbers are more even, since it seems balance team can't fix this problem with the engine, then a replacement of this ability should be on their agenda, that removes the pull and replaces it with something else that doesn't exploit the game engine.