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Since Patch the same Situation in OPVP

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Zappers
Posts: 14

Since Patch the same Situation in OPVP

Post#1 » Tue Aug 25, 2026 1:45 pm

Is it normal thats every Day Order must fight in open World 40%- 100% AAO and Destros run as 1 Swarm over the Map. Is not more fun in Moment and i think this Overpopulation comes from the Massiv Nervs of Orderside.

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Nameless
Posts: 1633

Re: Since Patch the same Situation in OPVP

Post#2 » Tue Aug 25, 2026 3:34 pm

Last week at some point orders had 7 forts before the city soooo

The problem comes from the event, most farm pies on one side then change to the other and we end up with huge numbers gaps for both realms
It sux but it is what itt is.
At times with huge aao scens should pop at quite good amount and the side that lose at orvr mostly with at scenarios
Mostly harmless

K8P & Norn - guild Orz

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wardfan220
Posts: 233

Re: Since Patch the same Situation in OPVP

Post#3 » Tue Aug 25, 2026 3:47 pm

Nameless wrote: Tue Aug 25, 2026 3:34 pm Last week at some point orders had 7 forts before the city soooo

The problem comes from the event, most farm pies on one side then change to the other and we end up with huge numbers gaps for both realms
It sux but it is what itt is.
At times with huge aao scens should pop at quite good amount and the side that lose at orvr mostly with at scenarios
It's not the event, it's been almost all Destro for the last 8 months, which is only worse now that they got buffed this patch
Ninjas - RP, NinjasTank - IB, NinjasSlayer - SL
The Altdorf First Legion

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Nameless
Posts: 1633

Re: Since Patch the same Situation in OPVP

Post#4 » Tue Aug 25, 2026 7:08 pm

i play exclusively order last 4 or so months and i dont see that. It is an ups and downs depends on which side several of the more decent leaders stack
Mostly harmless

K8P & Norn - guild Orz

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ShadowWar
Posts: 234

Re: Since Patch the same Situation in OPVP

Post#5 » Tue Aug 25, 2026 7:23 pm

Nameless wrote: Tue Aug 25, 2026 7:08 pm i play exclusively order last 4 or so months and i dont see that. It is an ups and downs depends on which side several of the more decent leaders stack
The data for anything beyond the last 24 hours does not support your observations

https://maartenson.net/ror_graph.html

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CountTalabecland
Posts: 1113

Re: Since Patch the same Situation in OPVP

Post#6 » Wed Aug 26, 2026 1:11 am

Nerfs matter

Its almost like ppl don't play the side constantly getting the nerf bat to their toons.....
Brynnoth Goldenbeard (40/80) (IB) -- Rundin Fireheart (40/50) (RP) -- Ungrinn (40/40) (Engi)-- Bramm Bloodaxe (40/83) (Slayer) and a few Empire characters here or there, maybe even an elf.

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Bankei
Posts: 73

Re: Since Patch the same Situation in OPVP

Post#7 » Wed Aug 26, 2026 4:07 am

ShadowWar wrote: Tue Aug 25, 2026 7:23 pm
Nameless wrote: Tue Aug 25, 2026 7:08 pm i play exclusively order last 4 or so months and i dont see that. It is an ups and downs depends on which side several of the more decent leaders stack
The data for anything beyond the last 24 hours does not support your observations

https://maartenson.net/ror_graph.html
ok now do kills!
Bankira - DoK RR8x
Bankyssa - Sorc RR8x
Bankrump - Choppa RR8x

DevanShell
Posts: 39

Re: Since Patch the same Situation in OPVP

Post#8 » Wed Aug 26, 2026 8:08 am

Order is usually a little lower in population but ahead in kills.
As someone who plays during EU time, I find the overall population fairly balanced. The time of day you play has a huge impact. I haven't really noticed any significant difference in population since the patch. Some classes are more prevalent than others, especially Magus.

For example, Pax has been running warbands on weekdays and usually dominates the lakes early in the day, even when they are outnumbered. In my opinion, it's more about the warband and small-scale leaders, and which side they happen to be playing on.

The problem is that if you're playing Order without an organized party or warband, you might feel left out and get only a few kills, while the organized Order groups are farming Destro.

I also don't think class balance is as important as teamwork, good engagements, and positioning. A well-organized group with good coordination can often outperform a larger group.
The organization, coordination, and activity of the groups on each side have a much bigger impact on how balanced the game feels.

Wholdar
Posts: 106

Re: Since Patch the same Situation in OPVP

Post#9 » Wed Aug 26, 2026 8:24 am

I've started to try to track how the campaign moves over time, gives some interesting data.
Will make it easier to "interrogate" it in the future.

https://maartenson.net/ror_campaign_sta ... ?window=7d

Heres my current last 7d stats in regards to zonelocks (cant determine "winner" from t2/t3 zonelocks unfortuneatly, but I can from the t4 ones):

Image

Heres fortress-fights:

Image

Will extend the data backwards in the near future, and make it easier to check for trends over time awell.

/j

coldhunter
Posts: 88

Re: Since Patch the same Situation in OPVP

Post#10 » Wed Aug 26, 2026 12:01 pm

Wholdar wrote: Wed Aug 26, 2026 8:24 am I've started to try to track how the campaign moves over time, gives some interesting data.
No, your data is laying! Poor order berely surviving in RvR, angry choppaz pulling everyone straight to they doom and order mdps cant do anything against this green tide!!!!
Well, at least guys in this topic thinking like that... viewtopic.php?t=61319

Its actually funny, that order having much more forts/kills almost all the time, but always whinning about how hard them to play, because all destro classes is super op. But, when they trying to play on "op" destro - they usually running back to super "hard" order in few days. Mb because this 2 days they, sometimes, cant even leave wc, because of gank-groups/wbs? Nah, they just dont like "evil" faction, that the reason, why they cant play destro, ofc :3

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