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Bring Back Tacky Bombs, Flame Pots & Thorns Pots

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Mordecaieth
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Bring Back Tacky Bombs, Flame Pots & Thorns Pots

Post#1 » Mon Aug 10, 2026 11:21 am

It's been something like 3 years now since Tacky Bombs, Flame Pots and Thorns Pots were disabled, and I think it'd be worth looking at bringing them back.

I understand why Tacky/Flame pots were removed. Warbands throwing 24 of them at the same time was ridiculous, caused lag spikes and could basically delete a shotcaller. But they were also genuinely useful consumables outside of warband play.

Tacky Bombs were a great desperation tool for catching someone trying to run away from you, especially solo or in small scale.

Flame Pots were useful against melee classes stacking ridiculous amounts of parry like WH/WE/Slayer/Choppa. Tacky and Flame already shared a cooldown too, so you had to choose which one you wanted to use.

Thorns Pots were also fun for tanks running reflection builds, particularly Chosen/KotBS.

Instead of keeping them disabled entirely, why not just limit how the effects stack/display?

For Flame Pots especially, you could have multiple people throw them but only allow 2-4 visible/effective ground effect in the same area. That should massively cut down on the visual/lag mess of 20+ flame effects going off while still letting the item exist for solo and small-scale players.

The original problem was really warbands mass-spamming these things, not the consumables themselves.

I'd rather see that specific problem addressed than have some pretty useful small-scale tools permanently removed from the game.

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Narfii
Posts: 78

Re: Bring Back Tacky Bombs, Flame Pots & Thorns Pots

Post#2 » Mon Aug 10, 2026 1:43 pm

This game would be amazing with engineering gadgets. Unfortunately the depth of the current gameplay loop isn't really conducive to it.

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Akalukz
Posts: 1940

Re: Bring Back Tacky Bombs, Flame Pots & Thorns Pots

Post#3 » Mon Aug 10, 2026 2:41 pm

pretty sure flame potions currently work
-= Agony =-

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leftayparxoun
Posts: 489

Re: Bring Back Tacky Bombs, Flame Pots & Thorns Pots

Post#4 » Mon Aug 10, 2026 2:54 pm

Akalukz wrote: Mon Aug 10, 2026 2:41 pm pretty sure flame potions currently work
Flamebreath ones work, yes.

Other than that, I agree with bringing back Tacky pots! Nerf their animation though if it's the thing causing issues.
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Nisemono
Posts: 2

Re: Bring Back Tacky Bombs, Flame Pots & Thorns Pots

Post#5 » Mon Aug 10, 2026 3:04 pm

+1
These odd potions are great! Removing them was, imo, a huge mistake.
If there is certain classes overperforming (in pve or wherever) with them, why not reduce the amount of reflected damage or increase the interval? (similar to how KotBS/Chosen auras work)
Those flame bombs could also be adjusted with higher intervals or CDs, if they are an issue.

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Ysaran
Posts: 1390

Re: Bring Back Tacky Bombs, Flame Pots & Thorns Pots

Post#6 » Mon Aug 10, 2026 3:49 pm

I agree, those pots used to make the game deeper and more interesting
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kpihuss
Posts: 277

Re: Bring Back Tacky Bombs, Flame Pots & Thorns Pots

Post#7 » Mon Aug 10, 2026 4:19 pm

The tacky pots was very useful to chase chamans and squigs...

Please, bring it back!!! :)
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lumpi33
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Re: Bring Back Tacky Bombs, Flame Pots & Thorns Pots

Post#8 » Tue Aug 11, 2026 7:54 am

Mordecaieth wrote: Mon Aug 10, 2026 11:21 am Flame Pots were useful against melee classes stacking ridiculous amounts of parry like WH/WE/Slayer/Choppa.
It's the ridiculous amounts of parry and in general the ridiculous amounts of block/parry/disrupt/dodge that needs to be looked at. I'm not a fan of fixing that broken defend system with another broken thing like these pots that were causing issues in the past with like huge lag spikes.

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