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WE/WH stealth limits.

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M0rw47h
Posts: 1177

Re: WE/WH stealth limits.

Post#21 » Sat Aug 08, 2026 7:14 am

Fey wrote: Sat Aug 08, 2026 12:14 am It is interesting that DaoC has stealth as a toggle ability. You can stay in stealth forever, albeit with a pretty hard movement penalty.

Then AoR, with quite a short duration stealth mechanic, that also costs ap/sec.
...and in AoC, whole warbands could stealth, tanks included not only rogue archetype nor assassins!
In UO you could just cast invisibility spell without investing points in either hidding or stealth, you didn't even needed high magery to cast it, if you would use consumable scrolls.

Each game is different, but being invisible is toxic.

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Hienzwar
Posts: 190

Re: WE/WH stealth limits.

Post#22 » Sat Aug 08, 2026 7:49 am

The 30 seconds is fine, less fun sure but no issues.

The hit ten times debuff is a pain but easy enough to see issues.

borc1
Posts: 40

Re: WE/WH stealth limits.

Post#23 » Sat Aug 08, 2026 8:13 am

..|.. :lol: ..|..

take it as a chance to finally play game as intented (not invisible edgewolf ganker)

illumius
Posts: 85

Re: WE/WH stealth limits.

Post#24 » Sat Aug 08, 2026 10:44 am

5 years of absolute imbalance among witches has led to useless players starting to play the class. Nerfing stealthers and an absolute nerf to witches is a necessity. The duration of invisibility should be reduced to 25 seconds, the number of ways to detect a stealth user should be increased, immunity to magic should be removed, and the magical damage of all skills should be removed. Remove 100% armor penetration for finishers; 25% is sufficient.
AM, BW, SL, SM, WL, Engi, RP, WP, Kotbs, WH, SW, IB - all 80+ and BIS.
BO and WE for easy game.

abezverkhiy
Posts: 693

Re: WE/WH stealth limits.

Post#25 » Sat Aug 08, 2026 11:16 am

The list is pretty comprehensive. There is a proposal section of the forum, submit it there.
KingSchultz WH, Valknutt WP, Glendhu ENG, Lochdhu IB, Tamdhu SL

My WH guide: viewtopic.php?t=60570

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Omegus
Posts: 1561

Re: WE/WH stealth limits.

Post#26 » Sat Aug 08, 2026 12:35 pm

Shogun4138 wrote: Fri Aug 07, 2026 11:45 pm It was my first character on the server. Why does my SH bother you? It was my first Destro character on ror.

I also see you cant engage in conversation without knocking someone or something. That is a sign of IQ and a lack of wisdom. I will meet you halfway though. You suck so bad, you won't even post your characters names. Probably leveled up half the server.
You were calling for squig pets to get a 30 second cooldown as if that would be some type of fair compensation/punishment. However, by default Squig pets already have a 30 second cooldown.
Zomega
Gone as of autumn 2024.

Shogun4138
Posts: 370

Re: WE/WH stealth limits.

Post#27 » Sat Aug 08, 2026 7:12 pm

Omegus wrote: Sat Aug 08, 2026 12:35 pm
Shogun4138 wrote: Fri Aug 07, 2026 11:45 pm It was my first character on the server. Why does my SH bother you? It was my first Destro character on ror.

I also see you cant engage in conversation without knocking someone or something. That is a sign of IQ and a lack of wisdom. I will meet you halfway though. You suck so bad, you won't even post your characters names. Probably leveled up half the server.
You were calling for squig pets to get a 30 second cooldown as if that would be some type of fair compensation/punishment. However, by default Squig pets already have a 30 second cooldown.
I wasn't being literal. SMH.
Gogo - WE
Propaine - Chosen
Fingablasta- Rsh

AxelF
Posts: 253

Re: WE/WH stealth limits.

Post#28 » Sat Aug 08, 2026 11:00 pm

Shogun4138 wrote: Sat Aug 08, 2026 7:12 pm
Omegus wrote: Sat Aug 08, 2026 12:35 pm
Shogun4138 wrote: Fri Aug 07, 2026 11:45 pm It was my first character on the server. Why does my SH bother you? It was my first Destro character on ror.

I also see you cant engage in conversation without knocking someone or something. That is a sign of IQ and a lack of wisdom. I will meet you halfway though. You suck so bad, you won't even post your characters names. Probably leveled up half the server.
You were calling for squig pets to get a 30 second cooldown as if that would be some type of fair compensation/punishment. However, by default Squig pets already have a 30 second cooldown.
I wasn't being literal. SMH.
:lol:

Man GMs really ought to check the IP history of this account. Something tells me there might have been a change at some point...

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Shogun4138
Posts: 370

Re: WE/WH stealth limits.

Post#29 » Sun Aug 09, 2026 3:14 am

AxelF wrote: Sat Aug 08, 2026 11:00 pm
Shogun4138 wrote: Sat Aug 08, 2026 7:12 pm
Omegus wrote: Sat Aug 08, 2026 12:35 pm

You were calling for squig pets to get a 30 second cooldown as if that would be some type of fair compensation/punishment. However, by default Squig pets already have a 30 second cooldown.
I wasn't being literal. SMH.
:lol:

Man GMs really ought to check the IP history of this account. Something tells me there might have been a change at some point...
For your lack of comprehension, I was using that as an example of abilities that identify a class. I would like thank you for pointing out, it's only destro that suffers from a 30 sec rule.
Gogo - WE
Propaine - Chosen
Fingablasta- Rsh

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