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Was Slayer Actually Reworked or Just Nerfed?

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Toshutkidup
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Re: Was Slayer Actually Reworked or Just Nerfed?

Post#31 » Wed Jul 29, 2026 2:09 pm

gersy wrote: Wed Jul 29, 2026 2:03 pm
Toshutkidup wrote: Wed Jul 29, 2026 1:48 pm
gersy wrote: Wed Jul 29, 2026 1:34 pm probably another ragebait thread but just to throw my 2c in for anyone who is reading and might get discouraged to play a fun class by people slandering that class due to their own incompetency:

for reference i have been playing SL a good amount lately, my SL has roughly 6.5 KD, 70% city winrate and 62% SC winrate, i just finish ranked ring grind a couple weeks ago. i think it feels pretty good overall. i play both crit and critless variants, although imo critless is better for general rvr aoe gameplay currently. i really enjoy the permared wild swing spam build and the standard tab dot ID build. right tree m4 build is nice too - super powerful ability for extended fights where you can maintain combat for a while via magus dots or throw axe or sieges

in SC it is decent enough, you can play dual wield or 2h depending on your team comp. it remains a victim vs good rdps stacking premades on kite maps but this has always been the case. solo queue probably not the greatest experience as this class need proper support to function optimally

the "issue" with SL is just that it requires more finesse and a higher level of basic game skills (positioning, game sense, situational awareness) than most players are capable of due to the career mechanic. it's all too common when playing to encounter those type of players who get a big debuff on them and simply don't react then die almost instantly after and blame shift because they think they couldn't possibly be wrong or played badly

can't tell you how many times for example i see a SL or choppa with something like talon, bb/wop, ST armor debuff or IHD on him and he makes no effort to drop rage or kite out or play defensively in any manner whatsoever, just keeps walking forward spamming flurry mindlessly, then he gets exploded as a result. this is a problem with the pilot, it is not a problem with the vehicle, in most cases. some people need to accept this and take the measures to get better instead of deflecting
All better than me in a **** player we get it. All ur toons are 6+ kd. I'm prolly under 1 no idea never tracked it, never cared. I also don't play with friends or in groups or play in discord or any form of organized so again never cared about my personal stats ratios. However I am still #1 rr ranked slayer so I have that for maybe last 5-6 years straight.

brother i did not say this to gloat - i said it to give an added perspective to what i was going to say afterwards. it was just to add that i am not just some guy who's SL is level 30 in mid tier, and that i have in fact played the class in all content and at max level. too often in life there are people who write things without any credential or something to back up their claims and their word is immediately of less value.

there is absolutely no way you missed the entire point of the post and picked out that 1 tiny part. this is exactly the problem and the kind of reply i expected in all honesty.
I agree

Well in the last 4 words. Rest I ignored
First RR90 Slayer working towards the top of the mountain.I still solo, still run riposte.

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Nelly74
Posts: 175

Re: Was Slayer Actually Reworked or Just Nerfed?

Post#32 » Wed Jul 29, 2026 2:14 pm

I played my Slayer for six or seven years. If I remember correctly, my K/D ratio is around 19, mainly because I spent a lot of time dueling back when you could still find players who weren't trying to stroke their own fragile egos, but were actually looking for good fights.
I had the patience to grind him all the way to RR90, but today I can honestly say that not only do I no longer play him solo, I wouldn't even pick him for organized guild groups. I'd rather play pretty much any other MDPS.
I think it's perfectly reasonable to talk about a skill issue, but perhaps not the players' skill

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ravezaar
Posts: 697

Re: Was Slayer Actually Reworked or Just Nerfed?

Post#33 » Wed Jul 29, 2026 2:29 pm

Yea played Slayer for what 18y, and there is no player issue in this case, Slayer is in the worst state its ever bin. I admit fully it was at some points OP and at most times very strong but atm now its actually so bad its a shell of what it used to be. It lost most if not ALL of what made it unique and I see it also lost most of its place in WBs.

Granted Org WBs and "skilled" WBs imo dosent exist anymore, they kinda died out long ago but it requires alot of com and org to make Slayer work these days and what I can see best groups/WB just dont think the Slayer in this state is worth it.

As Nelly said above I would rather pick any other Mdps and I agree with that completly, I cant see any class atm ingame thats worse in its role the Slayer, sry I just cant.
GAME OVER MAN, GAME OVER
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Bergbart
Posts: 71

Re: Was Slayer Actually Reworked or Just Nerfed?

Post#34 » Wed Jul 29, 2026 3:23 pm

CountTalabecland wrote: Tue Jul 28, 2026 7:09 pm

Short Temper was the 2nd most ridiculous change of the "rework." Was good and is now absolutely F tier useless. Removes only 1 second of cooldown and ONLY for Trollslayer abilities. What was the thought here? There are no TrollSlayer abilties that have less than a 10 second cooldown to decrease. Why would anyone burn a tactic slot for firing an ability after 9 seconds rather than 10? This feels like the devs just said screw Slayer for having old Short Temper/ID build and then left the class with nothing in this tactic slot.

Have you checked out the ability yet? Only Trollslayer skills reduce the cooldown, but the cooldown is reduced for all skills—I'm testing it right now.

By the way, there's the Trollslayer channel, which triggers that 5 times in a row. the channel itself includet

sven85z
Posts: 49

Re: Was Slayer Actually Reworked or Just Nerfed?

Post#35 » Wed Jul 29, 2026 3:39 pm

Wish we got our old ID back that works for aoe and single target.

siglade
Posts: 174

Re: Was Slayer Actually Reworked or Just Nerfed?

Post#36 » Wed Jul 29, 2026 3:58 pm

Toshutkidup wrote: Wed Jul 29, 2026 1:48 pm
All better than me in a **** player we get it. All ur toons are 6+ kd. I'm prolly under 1 no idea never tracked it, never cared. I also don't play with friends or in groups or play in discord or any form of organized so again never cared about my personal stats ratios. However I am still #1 rr ranked slayer so I have that for maybe last 5-6 years straight.

But hey all this grandiose talking. I still throw out all these awesome people that are so great and skills unmatched. Let's get a 10+ RR80 delete tourney going that I've been pushing for several years. Then all this look at me conversations will end. Losers delete toons with 1 saying I'm the best.
Farming newbies who just hit you from front and die from your riposte don't count for anything.
All class/spec are viable as long as you dedicate your time to making it work.

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Toshutkidup
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Re: Was Slayer Actually Reworked or Just Nerfed?

Post#37 » Wed Jul 29, 2026 5:33 pm

siglade wrote: Wed Jul 29, 2026 3:58 pm
Toshutkidup wrote: Wed Jul 29, 2026 1:48 pm
All better than me in a **** player we get it. All ur toons are 6+ kd. I'm prolly under 1 no idea never tracked it, never cared. I also don't play with friends or in groups or play in discord or any form of organized so again never cared about my personal stats ratios. However I am still #1 rr ranked slayer so I have that for maybe last 5-6 years straight.

But hey all this grandiose talking. I still throw out all these awesome people that are so great and skills unmatched. Let's get a 10+ RR80 delete tourney going that I've been pushing for several years. Then all this look at me conversations will end. Losers delete toons with 1 saying I'm the best.
Farming newbies who just hit you from front and die from your riposte don't count for anything.
If talking about the tourney part, if ur insinuating that sl and riposte would win, fine I will get rid of riposte or play a 80+ alt instead.

Otherwise not what newbie or farming ur speaking of. If insinuating that I only kill newbs, I would argue I've killed ( and been killed ) by the best this server says is "best". not a player on this server that at one time or another I've killed them after they hit 80, and I've been killed by sub 80's to be fair so not claiming some special kd or anything. In fact I would say my K/D is prolly among the worst on server for classes that are RR 90 or even RR95 +
Last edited by Toshutkidup on Wed Jul 29, 2026 5:42 pm, edited 1 time in total.
First RR90 Slayer working towards the top of the mountain.I still solo, still run riposte.

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Nameless
Posts: 1604

Re: Was Slayer Actually Reworked or Just Nerfed?

Post#38 » Wed Jul 29, 2026 5:38 pm

It doesnt matter if one do good on slayer. It matter if he will have bigger impact and be more valuable on different dps class.

Some ppl give anyslayer as example. On Tup defence playstyle he will do good on any char. Pug being send into the stacked orders by punt hunting then moral drop push. Frankly he will kill shitloads even if he run naked. So these extreme cases for build bis 2+ fgs farming unorganized pugs are not evidence for anything. In these cases running as solo pug show more real picture
Mostly harmless

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siglade
Posts: 174

Re: Was Slayer Actually Reworked or Just Nerfed?

Post#39 » Wed Jul 29, 2026 5:45 pm

Toshutkidup wrote: Wed Jul 29, 2026 5:33 pm If talking about the tourney part, if ur insinuating that sl and riposte would win, fine I will get rid of riposte or play a 80+ alt instead.

Otherwise not what newbie or farming ur speaking of. If insinuating that I only kill newbs, I would argue I've killed ( and been killed ) by the best this server says is "best". not a player on this server that at one time or another I've killed them after they hit 80, and I've been killed by sub 80's to be fair so not claiming some special kd or anything. In fact I would say my K/D is prolly among the worst on server for classes that are RR 90 or even RR95 +
I just found funny that you disagree when people tell you that they are doing fine with slayer in party/warband. Just because you can't doesn't mean class is bad.

Class is decent, it could be tweaked by nerfing some stuff and buff other to avoid the class to overperform but that actually something planned after rdps rework is done as all class/spec will be reviewed. Now if you want to talk about solo ego stuff, sorry to say but you just copied Barracudax gameplay and even after all the years still not as good as him.
All class/spec are viable as long as you dedicate your time to making it work.

siglade
Posts: 174

Re: Was Slayer Actually Reworked or Just Nerfed?

Post#40 » Wed Jul 29, 2026 5:50 pm

Nameless wrote: Wed Jul 29, 2026 5:38 pm It doesnt matter if one do good on slayer. It matter if he will have bigger impact and be more valuable on different dps class.

Some ppl give anyslayer as example. On Tup defence playstyle he will do good on any char. Pug being send into the stacked orders by punt hunting then moral drop push. Frankly he will kill shitloads even if he run naked. So these extreme cases for build bis 2+ fgs farming unorganized pugs are not evidence for anything. In these cases running as solo pug show more real picture
But we can say the same for all class then right ? Why slayer should be the only class where any evidence are negated because 'it's pugfarm' only
All class/spec are viable as long as you dedicate your time to making it work.

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