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Was Slayer Actually Reworked or Just Nerfed?

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CountTalabecland
Posts: 1104

Re: Was Slayer Actually Reworked or Just Nerfed?

Post#21 » Wed Jul 29, 2026 12:37 pm

M0rw47h wrote: Wed Jul 29, 2026 12:20 pm
CountTalabecland wrote: Wed Jul 29, 2026 11:55 am The game is not only balanced around only “organized” groups as far as I know. Devs have said they balance based on 6 man through 24 man play, but that would include pugs and (hopefully) toward the majority of players on this server who do not play in organized groups.
Game is balanced around having loads of damage mitigation outsorced out of your character (e.g. guard, challenges, morales, absorbs, high hps in form of heals etc).
CountTalabecland wrote: Wed Jul 29, 2026 11:55 am Why shouldn’t Slayer be ran with pugs? What other class gets poorly balanced and then declared to not be for pugs?
Because it's the most support hungry class in the game.
CountTalabecland wrote: Wed Jul 29, 2026 11:55 am You also didn’t answer the question about explaining why so few ppl play the class if its so good.
I did, but I will give you extra clue to solve this puzzle.

...and why the most played class in the game is WE?
Because it's the best dps in game for group play? Nope.
People play WE because it is the best at what it does ST/stealth melee) and got buffed into the stratosphere.

If WE was terrible at stealther melee no one would play it. Slayer is an AoE MDPS that isn’t great for AoE MDPS relative to other options, and guess what no one plays it.
Brynnoth Goldenbeard (40/80) (IB) -- Rundin Fireheart (40/50) (RP) -- Ungrinn (40/40) (Engi)-- Bramm Bloodaxe (40/83) (Slayer) and a few Empire characters here or there, maybe even an elf.

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M0rw47h
Posts: 1134

Re: Was Slayer Actually Reworked or Just Nerfed?

Post#22 » Wed Jul 29, 2026 12:51 pm

CountTalabecland wrote: Wed Jul 29, 2026 12:37 pm
People play WE because it is the best at what it does ST/stealth melee) and got buffed into the stratosphere.
...or because they can get kills on their own, without guards, heals and assist trains (they still will do reverse gangbangs on poor dwarfs).
CountTalabecland wrote: Wed Jul 29, 2026 12:37 pm Slayer is an AoE MDPS that isn’t great for AoE MDPS relative to other options, and guess what no one plays it.
Meanwhile Any on his slayer is speading terror like raid boss among destro ranks :lol:

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Toshutkidup
Posts: 876
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Re: Was Slayer Actually Reworked or Just Nerfed?

Post#23 » Wed Jul 29, 2026 12:55 pm

M0rw47h wrote: Wed Jul 29, 2026 12:51 pm
CountTalabecland wrote: Wed Jul 29, 2026 12:37 pm
People play WE because it is the best at what it does ST/stealth melee) and got buffed into the stratosphere.
...or because they can get kills on their own, without guards, heals and assist trains (they still will do reverse gangbangs on poor dwarfs).
CountTalabecland wrote: Wed Jul 29, 2026 12:37 pm Slayer is an AoE MDPS that isn’t great for AoE MDPS relative to other options, and guess what no one plays it.
Meanwhile Any on his slayer is speading terror like raid boss among destro ranks :lol:
Farming unorganized pugs who just stand still and don't move and live don't count for anything.most pug players I think start game but forget to plugin keyboard and turn on monitor.
Last edited by Toshutkidup on Wed Jul 29, 2026 1:00 pm, edited 1 time in total.
First RR90 Slayer working towards the top of the mountain.I still solo, still run riposte.

Twitch:https://www.twitch.tv/toshutkidup
My Youtube http://www.youtube.com/c/Toshutkidup

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ravezaar
Posts: 697

Re: Was Slayer Actually Reworked or Just Nerfed?

Post#24 » Wed Jul 29, 2026 12:57 pm

Toshutkidup wrote: Wed Jul 29, 2026 12:55 pm
M0rw47h wrote: Wed Jul 29, 2026 12:51 pm
CountTalabecland wrote: Wed Jul 29, 2026 12:37 pm
People play WE because it is the best at what it does ST/stealth melee) and got buffed into the stratosphere.
...or because they can get kills on their own, without guards, heals and assist trains (they still will do reverse gangbangs on poor dwarfs).
CountTalabecland wrote: Wed Jul 29, 2026 12:37 pm Slayer is an AoE MDPS that isn’t great for AoE MDPS relative to other options, and guess what no one plays it.
Meanwhile Any on his slayer is speading terror like raid boss among destro ranks :lol:
Farming unorganized pugs who just stand still and don't move and live don't count for anything.
This, exactly this
GAME OVER MAN, GAME OVER
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siglade
Posts: 174

Re: Was Slayer Actually Reworked or Just Nerfed?

Post#25 » Wed Jul 29, 2026 1:05 pm

Toshutkidup wrote: Wed Jul 29, 2026 12:55 pm
M0rw47h wrote: Wed Jul 29, 2026 12:51 pm
CountTalabecland wrote: Wed Jul 29, 2026 12:37 pm
People play WE because it is the best at what it does ST/stealth melee) and got buffed into the stratosphere.
...or because they can get kills on their own, without guards, heals and assist trains (they still will do reverse gangbangs on poor dwarfs).
CountTalabecland wrote: Wed Jul 29, 2026 12:37 pm Slayer is an AoE MDPS that isn’t great for AoE MDPS relative to other options, and guess what no one plays it.
Meanwhile Any on his slayer is speading terror like raid boss among destro ranks :lol:
Farming unorganized pugs who just stand still and don't move and live don't count for anything.most pug players I think start game but forget to plugin keyboard and turn on monitor.
So other class are stronger while farming pug but not slayer. Good to know :D
All class/spec are viable as long as you dedicate your time to making it work.

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M0rw47h
Posts: 1134

Re: Was Slayer Actually Reworked or Just Nerfed?

Post#26 » Wed Jul 29, 2026 1:06 pm

So, WE shouldn't be nerfed, because its solo/pug farming mainly.

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Toshutkidup
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Re: Was Slayer Actually Reworked or Just Nerfed?

Post#27 » Wed Jul 29, 2026 1:09 pm

M0rw47h wrote: Wed Jul 29, 2026 1:06 pm So, WE shouldn't be nerfed, because its solo/pug farming mainly.
I don't call for we nerfs so myself. So in a game where solo balance doesn't matter I would agree. Same argument could be made about riposte nerf changes over the years. No warband mdps is playing riposte however riposte has seen changes over years focusing on meta that shouldn't matter..or could argue al the morales that have been removed like cleansing winds as example.
First RR90 Slayer working towards the top of the mountain.I still solo, still run riposte.

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gersy
Posts: 392

Re: Was Slayer Actually Reworked or Just Nerfed?

Post#28 » Wed Jul 29, 2026 1:34 pm

probably another ragebait thread but just to throw my 2c in for anyone who is reading and might get discouraged to play a fun class by people slandering that class due to their own incompetency:

for reference i have been playing SL a good amount lately, my SL has roughly 6.5 KD, 70% city winrate and 62% SC winrate, i just finish ranked ring grind a couple weeks ago. i think it feels pretty good overall. i play both crit and critless variants, although imo critless is better for general rvr aoe gameplay currently. i really enjoy the permared wild swing spam build and the standard tab dot ID build. right tree m4 build is nice too - super powerful ability for extended fights where you can maintain combat for a while via magus dots or throw axe or sieges

in SC it is decent enough, you can play dual wield or 2h depending on your team comp. it remains a victim vs good rdps stacking premades on kite maps but this has always been the case. solo queue probably not the greatest experience as this class need proper support to function optimally

the "issue" with SL is just that it requires more finesse and a higher level of basic game skills (positioning, game sense, situational awareness) than most players are capable of due to the career mechanic. it's all too common when playing to encounter those type of players who get a big debuff on them and simply don't react then die almost instantly after and blame shift because they think they couldn't possibly be wrong or played badly

can't tell you how many times for example i see a SL or choppa with something like talon, bb/wop, ST armor debuff or IHD on him and he makes no effort to drop rage or kite out or play defensively in any manner whatsoever, just keeps walking forward spamming flurry mindlessly, then he gets exploded as a result. this is a problem with the pilot, it is not a problem with the vehicle, in most cases. some people need to accept this and take the measures to get better instead of deflecting
Gersy - Witch Hunter General

Not Good Enough / NGE

70-80+
WH/WP/IB/SL/ENGI/SW
MARA/CHO/SORC/SHAM

Alt (below 70)
RP/WL
MAGUS/CHOP/BG/BO/ZEAL

Witch Hunter General's Compendium (WH Guide)

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Toshutkidup
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Re: Was Slayer Actually Reworked or Just Nerfed?

Post#29 » Wed Jul 29, 2026 1:48 pm

gersy wrote: Wed Jul 29, 2026 1:34 pm probably another ragebait thread but just to throw my 2c in for anyone who is reading and might get discouraged to play a fun class by people slandering that class due to their own incompetency:

for reference i have been playing SL a good amount lately, my SL has roughly 6.5 KD, 70% city winrate and 62% SC winrate, i just finish ranked ring grind a couple weeks ago. i think it feels pretty good overall. i play both crit and critless variants, although imo critless is better for general rvr aoe gameplay currently. i really enjoy the permared wild swing spam build and the standard tab dot ID build. right tree m4 build is nice too - super powerful ability for extended fights where you can maintain combat for a while via magus dots or throw axe or sieges

in SC it is decent enough, you can play dual wield or 2h depending on your team comp. it remains a victim vs good rdps stacking premades on kite maps but this has always been the case. solo queue probably not the greatest experience as this class need proper support to function optimally

the "issue" with SL is just that it requires more finesse and a higher level of basic game skills (positioning, game sense, situational awareness) than most players are capable of due to the career mechanic. it's all too common when playing to encounter those type of players who get a big debuff on them and simply don't react then die almost instantly after and blame shift because they think they couldn't possibly be wrong or played badly

can't tell you how many times for example i see a SL or choppa with something like talon, bb/wop, ST armor debuff or IHD on him and he makes no effort to drop rage or kite out or play defensively in any manner whatsoever, just keeps walking forward spamming flurry mindlessly, then he gets exploded as a result. this is a problem with the pilot, it is not a problem with the vehicle, in most cases. some people need to accept this and take the measures to get better instead of deflecting
All better than me in a **** player we get it. All ur toons are 6+ kd. I'm prolly under 1 no idea never tracked it, never cared. I also don't play with friends or in groups or play in discord or any form of organized so again never cared about my personal stats ratios. However I am still #1 rr ranked slayer so I have that for maybe last 5-6 years straight.

But hey all this grandiose talking. I still throw out all these awesome people that are so great and skills unmatched. Let's get a 10+ RR80 delete tourney going that I've been pushing for several years. Then all this look at me conversations will end. Losers delete toons with 1 saying I'm the best.
First RR90 Slayer working towards the top of the mountain.I still solo, still run riposte.

Twitch:https://www.twitch.tv/toshutkidup
My Youtube http://www.youtube.com/c/Toshutkidup

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gersy
Posts: 392

Re: Was Slayer Actually Reworked or Just Nerfed?

Post#30 » Wed Jul 29, 2026 2:03 pm

Toshutkidup wrote: Wed Jul 29, 2026 1:48 pm
gersy wrote: Wed Jul 29, 2026 1:34 pm probably another ragebait thread but just to throw my 2c in for anyone who is reading and might get discouraged to play a fun class by people slandering that class due to their own incompetency:

for reference i have been playing SL a good amount lately, my SL has roughly 6.5 KD, 70% city winrate and 62% SC winrate, i just finish ranked ring grind a couple weeks ago. i think it feels pretty good overall. i play both crit and critless variants, although imo critless is better for general rvr aoe gameplay currently. i really enjoy the permared wild swing spam build and the standard tab dot ID build. right tree m4 build is nice too - super powerful ability for extended fights where you can maintain combat for a while via magus dots or throw axe or sieges

in SC it is decent enough, you can play dual wield or 2h depending on your team comp. it remains a victim vs good rdps stacking premades on kite maps but this has always been the case. solo queue probably not the greatest experience as this class need proper support to function optimally

the "issue" with SL is just that it requires more finesse and a higher level of basic game skills (positioning, game sense, situational awareness) than most players are capable of due to the career mechanic. it's all too common when playing to encounter those type of players who get a big debuff on them and simply don't react then die almost instantly after and blame shift because they think they couldn't possibly be wrong or played badly

can't tell you how many times for example i see a SL or choppa with something like talon, bb/wop, ST armor debuff or IHD on him and he makes no effort to drop rage or kite out or play defensively in any manner whatsoever, just keeps walking forward spamming flurry mindlessly, then he gets exploded as a result. this is a problem with the pilot, it is not a problem with the vehicle, in most cases. some people need to accept this and take the measures to get better instead of deflecting
All better than me in a **** player we get it. All ur toons are 6+ kd. I'm prolly under 1 no idea never tracked it, never cared. I also don't play with friends or in groups or play in discord or any form of organized so again never cared about my personal stats ratios. However I am still #1 rr ranked slayer so I have that for maybe last 5-6 years straight.

brother i did not say this to gloat - i said it to give an added perspective to what i was going to say afterwards. it was just to add that i am not just some guy who's SL is level 30 in mid tier, and that i have in fact played the class in all content and at max level. too often in life there are people who write things without any credential or something to back up their claims and their word is immediately of less value.

there is absolutely no way you missed the entire point of the post and picked out that 1 tiny part. this is exactly the problem and the kind of reply i expected in all honesty.
Gersy - Witch Hunter General

Not Good Enough / NGE

70-80+
WH/WP/IB/SL/ENGI/SW
MARA/CHO/SORC/SHAM

Alt (below 70)
RP/WL
MAGUS/CHOP/BG/BO/ZEAL

Witch Hunter General's Compendium (WH Guide)

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