[PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

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VoidEel
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Posts: 41

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

Post#251 » Mon Jul 27, 2026 5:17 pm

Everdin wrote: Mon Jul 27, 2026 4:12 pm
VoidEel wrote: Mon Jul 27, 2026 3:17 pm
Everdin wrote: Mon Jul 27, 2026 9:33 am

Please tell me more about range kd a WE does not have and this range AA you are talking about
you have 30 ft abilities, go check your hotbar you clearly don't play enough :lol:
You ever saw a ability called "On your knees" on WE? You should try it out, fancy 30ft kd

Or are we talking about the one shot you get with a little dot? You are completly right, much better then a gap closing pounce :)
nobody even uses OYK lol except AoE builds, how often do you see that in oRvR? Also the gap pounce is only useful to EU players because server is EU ping. NA and OCE incomplete their jump and get kited anyways after jump finishes.
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Ruin
Posts: 374

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

Post#252 » Mon Jul 27, 2026 7:22 pm

Can we also get thunderer tactic on Engi to work on all phisical abilitis not only gun ones? if its phisical it gets the benefit, with blundebuss geting Magicla dmg dont see a reason why some abilites would not benefit from it?

also the tactic Quick Reloder could get a second life, now nobody uses it and i dont see a reason for it to change.

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Ruin
Posts: 374

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

Post#253 » Mon Jul 27, 2026 9:14 pm

ReturnOfReckoning wrote: Fri Jul 24, 2026 1:10 am
Image
Balance Changes

Tactics
- Swift Flames: Reworked to: Whenever you cast Surging Violet Fire you become empowered, reducing the cast time of your next casted ability within 10 seconds by 50%.
I don't want to be the one to complain a loot, but is there someone on Balance team that likes to give order extended cast times?
we had already:
WP Divine Impact 2sec cast vs DoK Wracking Agon Insta cast
RP Rune of Fulmination 2.5sec cast vs Zeal Changer's Echo instant
RP Grimnir's Fury 1sec cast vs Zeal Winds of insanity instant

Or is it just my impression?

ponko22
Posts: 60

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

Post#254 » Tue Jul 28, 2026 12:13 am

Dear Developers

About SW
viewtopic.php?p=599682

Let me reiterate the developers' intentions:
Now you can enjoy the new SW!

[Skirmish]
- Shortened range, reduced ST and AoE damage, and moved some instance skills to a different stance to make them harder to use

but AP cost remains the same and there are no additional tactics!!!

[Scout]
- Made high-damage skills harder to use

but they deal less damage than before and are easier to counter!!!

[Assult]
- Removed AoE and made it ST-focused with slightly increased damage

but removed defense and made it easier to die with just a few added skills!!!

Orontes
Posts: 378

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

Post#255 » Tue Jul 28, 2026 3:15 am

ponko22 wrote: Tue Jul 28, 2026 12:13 am Dear Developers

About SW
viewtopic.php?p=599682

Let me reiterate the developers' intentions:
Now you can enjoy the new SW!

[Skirmish]
- Shortened range, reduced ST and AoE damage, and moved some instance skills to a different stance to make them harder to use

but AP cost remains the same and there are no additional tactics!!!

[Scout]
- Made high-damage skills harder to use

but they deal less damage than before and are easier to counter!!!

[Assult]
- Removed AoE and made it ST-focused with slightly increased damage

but removed defense and made it easier to die with just a few added skills!!!
My sense is:

1) Either some on the Dev Team got killed by a SW at some point and grew bitter.
2) All analysis is based off of spread sheets, but no Dev of note actually plays SW as a main, or even regularly, and so do not understand the class.

It is inconceivable anyone that knows the class would sign off on what is being done to SWs.

Orontes
Posts: 378

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

Post#256 » Tue Jul 28, 2026 4:03 am

Here is a question for the Dev. Team:

-The informing position is the game is designed around group play.

-The Dev. Team has committed itself to ravishing SWs.

With the above, what WB would want a SW in their WB given all other current or expected RPDS AOE improvements?

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CountTalabecland
Posts: 1095

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

Post#257 » Tue Jul 28, 2026 5:22 am

ponko22 wrote: Tue Jul 28, 2026 12:13 am Dear Developers.....

It is inconceivable anyone that knows the class would sign off on what is being done to SWs.
You saw what they did to Slayer right?

It is very conceivable that these massive nerfs get signed off on. Boggles the mind.
Brynnoth Goldenbeard (40/80) (IB) -- Rundin Fireheart (40/50) (RP) -- Ungrinn (40/40) (Engi)-- Bramm Bloodaxe (40/83) (Slayer) and a few Empire characters here or there, maybe even an elf.

Everdin
Posts: 747

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

Post#258 » Tue Jul 28, 2026 7:55 am

VoidEel wrote: Mon Jul 27, 2026 5:17 pm
Everdin wrote: Mon Jul 27, 2026 4:12 pm
VoidEel wrote: Mon Jul 27, 2026 3:17 pm

you have 30 ft abilities, go check your hotbar you clearly don't play enough :lol:
You ever saw a ability called "On your knees" on WE? You should try it out, fancy 30ft kd

Or are we talking about the one shot you get with a little dot? You are completly right, much better then a gap closing pounce :)
nobody even uses OYK lol except AoE builds, how often do you see that in oRvR? Also the gap pounce is only useful to EU players because server is EU ping. NA and OCE incomplete their jump and get kited anyways after jump finishes.
So range kd is the reason you consider WH strong, but same ability on WE is not worth it (and the whole armor pierce stuff in the line ist just for aoe builds).

Not to mention the whole made up range AA topic you started talking about and calling me out for not playing enough?

There are a lot of things disbalanced on both sides, we do not need to make things up or cherry picking some bulls...t to steer up drama
#AllClassesMatter

“A man can fail many times, but he isn't a failure until he begins to blame somebody else.”

― John Burroughs

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nocturnalguest
Posts: 986

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

Post#259 » Tue Jul 28, 2026 8:19 am

Ohhhh, forums are delivering big times, community, you are so great! Misinformation, cluelessness, lack of basic knowledge, 0 game experience and ocean of tears from people who at best solo roam or pug. Rejoice, you are the only and one of skilled players on the server, the veterans, genuinely skilled veterans who cant showcase due to evil forces and devs bias!!! And no, it doesnt stops there, not only this, but somehow Teefz is now an official balance team member. Because how could SW be "destroyed" if not some personal vendetta or bias.

Its literally pure gold guys, forums havent been this amazing for years i swear.
Orontes wrote: Tue Jul 28, 2026 3:15 am 2) All analysis is based off of spread sheets, but no Dev of note actually plays SW as a main, or even regularly, and so do not understand the class.
Do you understand that at least one of official "Balance Team" is a famous SW elitist?
app.php/about-who?sid=93dcef4b29dc3401217b33ae6d561abb

Oh mighty chaos gods, astrologers predict a significant shortage of aluminum due to the explosive demand for tinfoil hats

Please keep it up lads, each morning i come to work, make myself a cup of tea and enjoy the show. I almost stopped scrolling memes, its so fun here hahaha

vladerethro
Posts: 45

Re: [PTS] Patch Notes 23/07/2026 - RDPS Patch and New Scenario Mechanic

Post#260 » Tue Jul 28, 2026 8:23 am

Thanks for sharing the patch note and your opinion on the game.

The sheer number of new items to farm is staggering; I’m not sure it will be enough to retain players, given the lack of changes to the most important part of the game, RvR.

There should probably also be other ways to obtain Genesis Crests, as they are primarily found in the bags awarded after a zone lock and that can be rare unless "pvDoor".

Also, tested the conversion "aged triumphant ring" -> the jewlery case and keepsake tin on the PTS only give triumphant insignias no war crest, not sure if this is intended or a bug.

Waiting for more fun changes on the gameplay loop, take care.

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