Dude, it will be a waste of tactic slot. Now you will probably go for Futile Strikes 24%+Septic Blade tactic, which red. enemy chance to crit for another 25%. Absorb tactic, if they keep it on 6sec - will be just another dead tactic, of which WE already has plenty...Avanos wrote: Fri Jul 24, 2026 7:47 pm
You will still get crit occasionally, especially in larger fights, so Sacrifices Rewarded will still proc.
Proposed WH changes
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coldhunter
- Posts: 42
Re: Proposed WH changes
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Re: Proposed WH changes
Maybe - I'm still trying to look at it like a buff.. If it procs 4x in a fight, that's still 2400 HP, where before it procced maybe 8x, but with the 8x you are still taking an extra damage percentage from crits.coldhunter wrote: Fri Jul 24, 2026 8:00 pmDude, it will be a waste of tactic slot. Now you will probably go for Futile Strikes 24%+Septic Blade tactic, which red. enemy chance to crit for another 25%. Absorb tactic, if they keep it on 6sec - will be just another dead tactic, of which WE already has plenty...Avanos wrote: Fri Jul 24, 2026 7:47 pm
You will still get crit occasionally, especially in larger fights, so Sacrifices Rewarded will still proc.
I need to run it for a bit and test before I can come to an actual determination.
I'm Veretta... Maybe...
Re: Proposed WH changes
Also, I'm really not that worried about the tactic nerf..
The 30 sec stealth + 10 hits breaks stealth makes infiltrating keeps sorta worthless now.
The 30 sec stealth + 10 hits breaks stealth makes infiltrating keeps sorta worthless now.
I'm Veretta... Maybe...
Re: Proposed WH changes
...you got both outgoing and incoming heal debuff and 100% incoming uncleansable heal debuff as morale 4 to shutdown champs in CS. What else you want, lol?Panzer80 wrote: Fri Jul 24, 2026 5:14 pm I've been saying it for a while. WH/WE need to be given a unique heal debuff that sets them apart from other dps.
Re: Proposed WH changes
I said what else already. "unique". Please don't bring up M4's. It's absolutely disingenuous and cringe. If it were mad into an ability high up a tree, then now we're talking unique.M0rw47h wrote: Fri Jul 24, 2026 10:30 pm...you got both outgoing and incoming heal debuff and 100% incoming uncleansable heal debuff as morale 4 to shutdown champs in CS. What else you want, lol?Panzer80 wrote: Fri Jul 24, 2026 5:14 pm I've been saying it for a while. WH/WE need to be given a unique heal debuff that sets them apart from other dps.
[SM] 85+, [WL] 80+, [SW] 80+, [WH] 85+, [AM] 80+, [Kotbs] 80+
[BO] 80+, [Mara] 80+, [Sham] 80+ [SH] 70+ [WE] 80+
[BO] 80+, [Mara] 80+, [Sham] 80+ [SH] 70+ [WE] 80+
Re: Proposed WH changes
It used to be meta for CS, when CS mattered.Panzer80 wrote: Fri Jul 24, 2026 10:36 pmI said what else already. "unique". Please don't bring up M4's. It's absolutely disingenuous and cringe. If it were mad into an ability high up a tree, then now we're talking unique.M0rw47h wrote: Fri Jul 24, 2026 10:30 pm...you got both outgoing and incoming heal debuff and 100% incoming uncleansable heal debuff as morale 4 to shutdown champs in CS. What else you want, lol?Panzer80 wrote: Fri Jul 24, 2026 5:14 pm I've been saying it for a while. WH/WE need to be given a unique heal debuff that sets them apart from other dps.
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abezverkhiy
- Posts: 633
Re: Proposed WH changes
Yeah I am already picturing AOE spamming at BOs and posterns and everywhere inside keeps.
Devs do a great job overall but from time to time they come up with very bad ideas.
Devs do a great job overall but from time to time they come up with very bad ideas.
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Re: Proposed WH changes
as someone not playing WH/WE I'd say the stealth nerf is too much.
30sec stealth is way too short when also having 30sec CD on the ability.
I'd say if stealth duration is 30sec, then either decrease the CD of the ability or let it cooldown while in stealth with a minimal downtime of like 10-15sec.
I honestly never had a problem with stealth ability itself when playing my zealot/magus/shaman or whatever.
I welcome the change to Atonement which was overpowered. The crit decrease to BaL is reasonable. Though I'd say leave them their stealth and all is good.
30sec stealth is way too short when also having 30sec CD on the ability.
I'd say if stealth duration is 30sec, then either decrease the CD of the ability or let it cooldown while in stealth with a minimal downtime of like 10-15sec.
I honestly never had a problem with stealth ability itself when playing my zealot/magus/shaman or whatever.
I welcome the change to Atonement which was overpowered. The crit decrease to BaL is reasonable. Though I'd say leave them their stealth and all is good.
Re: Proposed WH changes
Everything about the game is built for groups, looks like they are now trying to get solo Stealth ers to leave the game 
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