Terrible example is terrible. You have someone from a completely different gaming genre asking for RoR to be more like the genre he enjoys. Should a game be radically changed just because some people don't get how it is supposed to be played?Elenol wrote:
It's a little like if someone who loves Roguelikes hopped on an MMO and lamented about no perma deaths and really how freaking lame is it that all these casual players can stand this? A real gamer would take his perma death and learn to not die. Or get a great guild to collect his stuff should something happen. But not everyone wants to deal with perma deaths. It's not like anyone is wrong. It's just two people aiming for a different experience.
If i enjoy Fighting games, i go play Street Fighter. I don't ask RoR devs to give us unarmed combat.
If i enjoy FPS games, i play Fallout. I don't ask RoR devs to give us guns and grenades.
If i enjoy driving simulators, i play Gran Turismo. I don't ask RoR devs to give us cars.
If you want casual PvP with separate brackets/solo queues/whatever, go play some other game. WAR/RoR is about coordination and teamplay. Don't try to change it just because you want a "different experience".