Recent Topics

Ads

BIS PVE

Share your ideas and feedback to help improve the game.
Forum rules
Before posting in this forum, please read the Terms of Use.

This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.

To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
User avatar
Anderlin
Posts: 23

BIS PVE

Post#1 » Fri May 01, 2026 10:43 pm

Currently, a lot of BIS jewelry and weapons are acquired through PVE.
Jewelry:
- Bastion Stairs Ring
- Annulus Rings (pve/pvp combo)
- Dark Promise Rings
- GB Diamond
Weapons:
- Hunters Vale
- Blood Lord
Cool Unique Items:
- Band of Temptation
- Band of Unfettered Fury
- Ring of the Eternal Hunt
- Signet of Ever-Spring

Sov/Warlord and triumphant/victorious jewelry is awesome too but we’ll need to wait and see what the stats are like post nerf. Genesis is not great, fort weapons are in a bad spot, and there are not many PvP-related accessories and weapons to offer.
Instead of everything coming from pve, why not throw in some new, and unique pvp-related items? Running off the Unique pve combo sets why not do something like that for pvp.

Example:
Tanks 2-piece jewelry set:
- One piece requires x amount of leading a ram and successfully knocking down a door.
- The other piece requires killing x amount of keep lords while holding aggro for the majority of the fight.

Healer 2-piece set:
- Rez x amount of players in open RvR
- Heal x amount on players outside of your party/warband

These are just examples, but I like the other pve sets from the hidden bosses, it's nice to have a unique reward from a requirement. I think this same notion should be placed in the realm of pvp as well. And having requirements that help your side achieve zone locks/fort locks etc, not just kill x number of players.
This could even be something for unique weapons that are not rr required but doing things in pvp to help your realm.

Anyways, just wanted to get my thoughts out on this matter as it is odd that there is so much BIS connected to pve in a pvp game. In my opinion pve items should be supplemental to pvp but BIS should come from pvp achievements, not pve.

Ads
User avatar
Kylashandra
Posts: 91

Re: BIS PVE

Post#2 » Sat May 02, 2026 8:51 am

Maybe this would be a valid point if PvP currently required any kind of skill and commitment to collect its rewards.
PvP already has BiS armor sets, easily attainable through brainless gameplay.
I don't mind having good gear dropped through actually meaningful and demanding gameplay loops for those who want to commit to it.

Who is online

Users browsing this forum: No registered users and 4 guests